Age | Commit message (Collapse) | Author | |
---|---|---|---|
2023-10-30 | Print detailed summary of deployment (including quick setup). | Tor Andersson | |
2023-10-30 | 2 players -> 2-player in about.html | Tor Andersson | |
2023-10-30 | fix typo | Mischa Untaga | |
2023-10-30 | per-type counter border colors | Tor Andersson | |
2023-10-30 | Only allow quick setup as first action. | Tor Andersson | |
... abuse the undo stack to check this instead of a temporary state attribute. | |||
2023-10-30 | always show available/eliminated force panels | Tor Andersson | |
avoids funky animations when they are toggled on and off. | |||
2023-10-30 | Punctuate prompts. | Tor Andersson | |
2023-10-30 | abbreviate Government to Gov on buttons | Tor Andersson | |
TODO: [Government Mission] ? | |||
2023-10-30 | action button capitalization | Tor Andersson | |
2023-10-30 | Color area highlights by type. | Tor Andersson | |
2023-10-30 | Clicking undo when units are selected will deselect first. | Tor Andersson | |
Don't show "top level" buttons when a unit is selected. - Reinforcement - Deployment | |||
2023-10-30 | Remove unused CSS. | Tor Andersson | |
2023-10-30 | Faster transition. | Tor Andersson | |
2023-10-30 | Don't set "cursor: pointer" on inactive elements. | Tor Andersson | |
Note: the common framework client.css sets cursor:pointer on class=active elements. | |||
2023-10-30 | Inset area highlights so that borders are always visible. | Tor Andersson | |
Don't increase brightness on hover: * It's distracting and abrupt brightness changes are unfriendly. * On browsers with slow SVG rendering it is laggy and gives an impression the game is slow. * It doesn't work on touch interfaces. | |||
2023-10-30 | Change gen_action("foo") to accept actions sans arguments. | Tor Andersson | |
... without creating a one-element list containing a null. | |||
2023-10-30 | Fix spelling of adjacent. | Tor Andersson | |
2023-10-30 | Add meta viewport tags to info pages. | Tor Andersson | |
2023-10-27 | Flush: potential airmobilized units | Mischa Untaga | |
2023-10-27 | remove unused | Mischa Untaga | |
2023-10-27 | remove unused code and comments | Mischa Untaga | |
2023-10-27 | br | Mischa Untaga | |
2023-10-27 | harass logging | Mischa Untaga | |
2023-10-27 | mission cost, dont indent if first log msg | Mischa Untaga | |
2023-10-27 | operation counts | Mischa Untaga | |
2023-10-26 | darker FLN counters | Mischa Untaga | |
2023-10-26 | handle zero activation cost | Mischa Untaga | |
2023-10-26 | only for units | Mischa Untaga | |
2023-10-26 | reduce stack expanse | Mischa Untaga | |
2023-10-26 | unit sort order | Mischa Untaga | |
2023-10-26 | undo whole airmobilize submenu as a whole | Mischa Untaga | |
2023-10-26 | write out MST and CRT. Fix: Shouldn't airmobilize units in OC | Mischa Untaga | |
2023-10-26 | fix neutralized algerian units activating automatically | Mischa Untaga | |
2023-10-26 | fix neutralized | Mischa Untaga | |
2023-10-26 | WIP cover art | Mischa Untaga | |
2023-10-26 | Add favicon. | Mischa Untaga | |
2023-10-25 | compress counter stack, color variables | Mischa Untaga | |
2023-10-25 | compress counter stack, color variables | Mischa Untaga | |
2023-10-25 | misc logging | Mischa Untaga | |
2023-10-25 | log_sep | Mischa Untaga | |
2023-10-23 | select location instead of unit for Gov area missions | Mischa Untaga | |
2023-10-23 | logging. fix flush locations | Mischa Untaga | |
2023-10-23 | prevent multiple game_over events | Mischa Untaga | |
2023-10-23 | update version | Mischa Untaga | |
2023-10-23 | logging improvements | Mischa Untaga | |
2023-10-23 | hitboxes for Uran areas | Mischa Untaga | |
2023-10-23 | remove animation bounce | Mischa Untaga | |
2023-10-23 | eslint warnings | Mischa Untaga | |
2023-10-23 | Update for latest server software. | Mischa Untaga | |
2023-10-23 | set stacking offsets using :nth-child selector | Mischa Untaga | |