Age | Commit message (Collapse) | Author | |
---|---|---|---|
2023-10-30 | Don't set "cursor: pointer" on inactive elements. | Tor Andersson | |
Note: the common framework client.css sets cursor:pointer on class=active elements. | |||
2023-10-30 | Inset area highlights so that borders are always visible. | Tor Andersson | |
Don't increase brightness on hover: * It's distracting and abrupt brightness changes are unfriendly. * On browsers with slow SVG rendering it is laggy and gives an impression the game is slow. * It doesn't work on touch interfaces. | |||
2023-10-30 | Change gen_action("foo") to accept actions sans arguments. | Tor Andersson | |
... without creating a one-element list containing a null. | |||
2023-10-30 | Fix spelling of adjacent. | Tor Andersson | |
2023-10-30 | Add meta viewport tags to info pages. | Tor Andersson | |
2023-10-27 | Flush: potential airmobilized units | Mischa Untaga | |
2023-10-27 | remove unused | Mischa Untaga | |
2023-10-27 | remove unused code and comments | Mischa Untaga | |
2023-10-27 | br | Mischa Untaga | |
2023-10-27 | harass logging | Mischa Untaga | |
2023-10-27 | mission cost, dont indent if first log msg | Mischa Untaga | |
2023-10-27 | operation counts | Mischa Untaga | |
2023-10-26 | darker FLN counters | Mischa Untaga | |
2023-10-26 | handle zero activation cost | Mischa Untaga | |
2023-10-26 | only for units | Mischa Untaga | |
2023-10-26 | reduce stack expanse | Mischa Untaga | |
2023-10-26 | unit sort order | Mischa Untaga | |
2023-10-26 | undo whole airmobilize submenu as a whole | Mischa Untaga | |
2023-10-26 | write out MST and CRT. Fix: Shouldn't airmobilize units in OC | Mischa Untaga | |
2023-10-26 | fix neutralized algerian units activating automatically | Mischa Untaga | |
2023-10-26 | fix neutralized | Mischa Untaga | |
2023-10-26 | WIP cover art | Mischa Untaga | |
2023-10-26 | Add favicon. | Mischa Untaga | |
2023-10-25 | compress counter stack, color variables | Mischa Untaga | |
2023-10-25 | compress counter stack, color variables | Mischa Untaga | |
2023-10-25 | misc logging | Mischa Untaga | |
2023-10-25 | log_sep | Mischa Untaga | |
2023-10-23 | select location instead of unit for Gov area missions | Mischa Untaga | |
2023-10-23 | logging. fix flush locations | Mischa Untaga | |
2023-10-23 | prevent multiple game_over events | Mischa Untaga | |
2023-10-23 | update version | Mischa Untaga | |
2023-10-23 | logging improvements | Mischa Untaga | |
2023-10-23 | hitboxes for Uran areas | Mischa Untaga | |
2023-10-23 | remove animation bounce | Mischa Untaga | |
2023-10-23 | eslint warnings | Mischa Untaga | |
2023-10-23 | Update for latest server software. | Mischa Untaga | |
2023-10-23 | set stacking offsets using :nth-child selector | Mischa Untaga | |
2023-10-22 | unused | Mischa Untaga | |
2023-10-22 | DRM logic | Mischa Untaga | |
2023-10-22 | log dice | Mischa Untaga | |
2023-10-22 | airmobilize cost and preview counter backside | Mischa Untaga | |
2023-10-22 | map layout | Mischa Untaga | |
2023-10-21 | layout ui | Mischa Untaga | |
2023-10-21 | new map layout | Mischa Untaga | |
2023-10-21 | dice WIP | Mischa Untaga | |
2023-10-20 | shorter game victory. remove elite fix | Mischa Untaga | |
2023-10-20 | more deterministic independence | Mischa Untaga | |
2023-10-20 | auto pass | Mischa Untaga | |
2023-10-20 | elite airmobile should be able to flush elsewhere | Mischa Untaga | |
2023-10-20 | shorter logging | Mischa Untaga | |