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AgeCommit message (Collapse)Author
2023-11-01Clean up map. Use JS to layout stacks.Tor Andersson
Change size to be an even multiple of the track boxes (1503x1103). Move boxes and text into play.html part. Render area outlines and borders to bitmap. Focus stacks by clicking as in wilderness war. Stacks expand different directions based on the sub-location so that they don't collide with stacks in the same area. NOTE: Layout values have been manually tweaked. Do not re-run the genlayout script.
2023-11-01Title caps NATO Pressure event.Tor Andersson
2023-11-01Remove n-dash in inactive prompt.Tor Andersson
2023-11-01Tweak some log messages.Tor Andersson
Shorten overflowing PSL message to one line.
2023-11-01fix quick setup undo bugTor Andersson
2023-10-30deselect/undo for scenario setup deploymentTor Andersson
2023-10-30Include zone in full name.Tor Andersson
SHOUTY cities.
2023-10-30Print detailed summary of deployment (including quick setup).Tor Andersson
2023-10-302 players -> 2-player in about.htmlTor Andersson
2023-10-30fix typoMischa Untaga
2023-10-30per-type counter border colorsTor Andersson
2023-10-30Only allow quick setup as first action.Tor Andersson
... abuse the undo stack to check this instead of a temporary state attribute.
2023-10-30always show available/eliminated force panelsTor Andersson
avoids funky animations when they are toggled on and off.
2023-10-30Punctuate prompts.Tor Andersson
2023-10-30abbreviate Government to Gov on buttonsTor Andersson
TODO: [Government Mission] ?
2023-10-30action button capitalizationTor Andersson
2023-10-30Color area highlights by type.Tor Andersson
2023-10-30Clicking undo when units are selected will deselect first.Tor Andersson
Don't show "top level" buttons when a unit is selected. - Reinforcement - Deployment
2023-10-30Remove unused CSS.Tor Andersson
2023-10-30Faster transition.Tor Andersson
2023-10-30Don't set "cursor: pointer" on inactive elements.Tor Andersson
Note: the common framework client.css sets cursor:pointer on class=active elements.
2023-10-30Inset area highlights so that borders are always visible.Tor Andersson
Don't increase brightness on hover: * It's distracting and abrupt brightness changes are unfriendly. * On browsers with slow SVG rendering it is laggy and gives an impression the game is slow. * It doesn't work on touch interfaces.
2023-10-30Change gen_action("foo") to accept actions sans arguments.Tor Andersson
... without creating a one-element list containing a null.
2023-10-30Fix spelling of adjacent.Tor Andersson
2023-10-30Add meta viewport tags to info pages.Tor Andersson
2023-10-27Flush: potential airmobilized unitsMischa Untaga
2023-10-27remove unusedMischa Untaga
2023-10-27remove unused code and commentsMischa Untaga
2023-10-27brMischa Untaga
2023-10-27harass loggingMischa Untaga
2023-10-27mission cost, dont indent if first log msgMischa Untaga
2023-10-27operation countsMischa Untaga
2023-10-26darker FLN countersMischa Untaga
2023-10-26handle zero activation costMischa Untaga
2023-10-26only for unitsMischa Untaga
2023-10-26reduce stack expanseMischa Untaga
2023-10-26unit sort orderMischa Untaga
2023-10-26undo whole airmobilize submenu as a wholeMischa Untaga
2023-10-26write out MST and CRT. Fix: Shouldn't airmobilize units in OCMischa Untaga
2023-10-26fix neutralized algerian units activating automaticallyMischa Untaga
2023-10-26fix neutralizedMischa Untaga
2023-10-26WIP cover artMischa Untaga
2023-10-26Add favicon.Mischa Untaga
2023-10-25compress counter stack, color variablesMischa Untaga
2023-10-25compress counter stack, color variablesMischa Untaga
2023-10-25misc loggingMischa Untaga
2023-10-25log_sepMischa Untaga
2023-10-23select location instead of unit for Gov area missionsMischa Untaga
2023-10-23logging. fix flush locationsMischa Untaga
2023-10-23prevent multiple game_over eventsMischa Untaga