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authorMischa Untaga <99098079+MischaU8@users.noreply.github.com>2023-10-06 16:15:21 +0200
committerMischa Untaga <99098079+MischaU8@users.noreply.github.com>2023-10-06 16:15:21 +0200
commit4a63f1fb9a69cfef9b60e701d76e5ed28f1f8ee8 (patch)
treede409217957489a9ce0280852e23bcc6fb4fec17 /info
parent0ab8666f3bf019256443a5ed5ff3d0ed46e692e1 (diff)
downloadalgeria-4a63f1fb9a69cfef9b60e701d76e5ed28f1f8ee8.tar.gz
edit rules
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1 files changed, 12 insertions, 11 deletions
diff --git a/info/rules.html b/info/rules.html
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+++ b/info/rules.html
@@ -204,21 +204,12 @@
</ul>
</nav>
- <h4><a href="#credits" id="credits">CREDITS</a></h4>
- <p>
- <b>Design:</b> Brian Train<br />
- <b>Development:</b> Brian Train<br />
- <b>Graphics:</b> Jon Compton and Ania B. Ziolkowska<br />
- <b>Layout &amp; Design:</b> Lise Patterson<br />
- <b>Playtesting:</b> Bruce Geryk
- </p>
-
<h2>
<a href="#1" id="1">1. INTRODUCTION</a>
</h2>
<p>
- Algeria is a game simulating the conflict between the <i>Front de Liberation Nationale</i> (FLN) Arab
+ <i>Algeria</i> is a game simulating the conflict between the <i>Front de Liberation Nationale</i> (FLN) Arab
nationalist guerrillas and the French government from 1954 to 1962. During the game, the FLN Player tries to
erode the authority of the French colonial authorities and replace their governing structures with his own, to the point
that Algeria makes the transition to national independence.</p>
@@ -556,7 +547,7 @@
<dd>Cadres and Fronts</dd>
<dt>Prerequisites:</dt>
<dd>1 mission per area per turn limit; not in
- Remote areas (not enough people around to impress): cost 1 AP</dd>
+ Remote areas (not enough people around to impress); cost 1 AP</dd>
<dt>Procedure:</dt>
<dd>This mission is designed to raise the FLN or reduce the French PSL. Any PSP gained from the
<a href="charts.html#fln-missions">Mission Success Table</a> may be added to the FLN or subtracted from the Government PSL in
@@ -1128,6 +1119,16 @@
game ends at that point and he wins the game with the level of victory he enjoyed at that moment.
However, the game would end if at any point a player's PSL is reduced to 0.
+ <h4><a href="#credits" id="credits">CREDITS</a></h4>
+ <p>
+ <b>Design:</b> Brian Train<br />
+ <b>Development:</b> Brian Train<br />
+ <b>Graphics:</b>Brian Train and Mischa Untaga<br />
+ <b>Playtesting:</b> Bruce Geryk<br />
+ <b>RTT module:</b> Mischa Untaga
+ </p>
+ <p>v. 2.1-140, 28 August 2015 (edits 23 Dec 2015)</p>
+
</body>
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