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authorTor Andersson <tor@ccxvii.net>2021-05-03 23:02:38 +0200
committerTor Andersson <tor@ccxvii.net>2023-02-18 12:42:59 +0100
commita89d9469e606706fbaf17db1a7ad4b9073f7cc54 (patch)
treee5ae8a72ab11efd37555ffd354dd50d40674f4b2 /rules.js
parentca69ca471048a3fa45185e4d5fefca0f27b68fa8 (diff)
download300-earth-and-water-a89d9469e606706fbaf17db1a7ad4b9073f7cc54.tar.gz
300: some comments
Diffstat (limited to 'rules.js')
-rw-r--r--rules.js38
1 files changed, 30 insertions, 8 deletions
diff --git a/rules.js b/rules.js
index 03c02d3..d0f67e6 100644
--- a/rules.js
+++ b/rules.js
@@ -5,7 +5,33 @@
// Diary: 2021-04-25 - Sunday - Supply, movement and battle.
// Diary: 2021-04-26 - Monday Evening - Redid piece layout. Transport armies on fleets.
// Diary: 2021-05-01 - Saturday Evening - Added undo. Tribute, Ostracism, and simple greek events.
-// Diary: 2021-05-02 - Sunday - Movement events.
+// Diary: 2021-05-02 - Sunday - Movement and battle events.
+
+// Event flags:
+// greek: mines of laurion -> turn flag
+// greek: themistocles -> turn flag
+// greek: evangelion -> turn flag
+// greek: triremes -> turn flag
+// greek: leonidas -> turn or battle flag
+// greek: 300 spartans -> battle flag
+// greek: miltiades -> battle flag
+// persian: cavalry -> turn or battle flag flag
+// persian: great king -> turn flag
+
+// conflicts possible between:
+// cavalry and 300/miltiades -- separate greek/persian solves
+// leonidas + miltiades -- forbid combination?
+
+// Reaction event timing:
+// before persian land battle: miltiades -> flag
+// before persian land battle: pausanias *
+// before persian land battle: 300 spartans -> flag
+// after persian naval movement: themistocles
+// in any land battle, after persian annihilation: the immortals
+// in any naval battle, after persian lose 1 fleet: artemisia
+
+// 'immediately in response' -- interrupt play before or after event is completed?
+// pausanias, molon labe
exports.scenarios = [
"Default"
@@ -408,11 +434,11 @@ function greek_can_naval_move() {
}
function persian_can_move() {
- return persian_can_land_move() || have_persian_naval_move();
+ return persian_can_land_move() || persian_can_naval_move();
}
function greek_can_move() {
- return greek_can_land_move() || have_greek_naval_move();
+ return greek_can_land_move() || greek_can_naval_move();
}
function gen_greek_cities(view) {
@@ -843,11 +869,7 @@ states.greek_operation = {
}
function end_persian_movement() {
- switch (game.persian.event) {
- default:
- end_persian_operation();
- break;
- }
+ end_persian_operation();
}
function end_greek_movement() {