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authorTor Andersson <tor@ccxvii.net>2024-11-29 14:10:36 +0100
committerTor Andersson <tor@ccxvii.net>2024-11-29 14:10:36 +0100
commit78a7e882364c1f37aad8e5d587f35e0c83c413cc (patch)
tree23639d83793475d1729b9ce5198755692d6009e4
parentc2286d5fa6f4487b9f6ab65b03524ca562305c9d (diff)
download1989-dawn-of-freedom-78a7e882364c1f37aad8e5d587f35e0c83c413cc.tar.gz
tweak button labels
-rw-r--r--play.js32
1 files changed, 17 insertions, 15 deletions
diff --git a/play.js b/play.js
index dfb9afe..dacf383 100644
--- a/play.js
+++ b/play.js
@@ -779,20 +779,21 @@ function on_update() {
for (let s = 0; s <= last_space; ++s)
ui.spaces[s].classList.toggle("selected", view.selected_space === s)
+ action_button("east_germany", "East Germany")
+ action_button("poland", "Poland")
+ action_button("czechoslovakia", "Czechoslovakia")
+ action_button("hungary", "Hungary")
+ action_button("romania", "Romania")
+ action_button("bulgaria", "Bulgaria")
+
action_button("yes", "Yes")
action_button("no", "No")
action_button("start", "Start")
action_button("check", "Check held cards")
- action_button("tst_7", "Cancel opponent event")
+ action_button("tst_7", "Cancel opponent's Event")
action_button("tst_8", "Event and operations")
action_button("end", "End Game")
action_button("continue", "Continue playing")
- action_button("east_germany", "East Germany")
- action_button("poland", "Poland")
- action_button("czechoslovakia", "Czechoslovakia")
- action_button("hungary", "Hungary")
- action_button("romania", "Romania")
- action_button("bulgaria", "Bulgaria")
action_button("extra", "Take action round")
action_button("pass", "Pass")
action_button("remove", "Remove SPs")
@@ -803,22 +804,23 @@ function on_update() {
action_button("march", "March")
action_button("rally", "Rally in the Square")
action_button("petition", "Petition")
- action_button("bonus", "Calculate VP bonus")
- action_button("scoring", "Score country")
+ action_button("bonus", "Calculate VP Bonus")
+ action_button("scoring", "Score Country")
action_button("surrender", "Surrender Power")
action_button("retain", "Retain Power")
action_button("take", "Take Power")
action_button("concede", "Concede")
- action_button("struggle", "Begin power struggle")
- action_button("raise", "Raise the stakes")
+ action_button("struggle", "Begin Power Struggle")
+ action_button("raise", "Raise the Stakes")
action_button("draw", "Draw")
action_button("scoring", "Scoring")
action_button("event", "Event")
- action_button("opp_event", "Resolve opponent event")
- action_button("influence", "Place SPs")
+ action_button("opp_event", "Opponent's Event")
+ action_button("influence", "Support Points")
action_button("support_check", "Support Checks")
- action_button("tst", "Tiananmen Square Track")
- action_button("roll", "Roll a die")
+ //action_button("tst", "Tiananmen Square Attempt")
+ action_button("tst", "Tiananmen Attempt")
+ action_button("roll", "Roll")
action_button("done", "Done")
action_button("end_round", "End Round")
action_button("undo", "Undo")