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//- vim:ts=4:sw=4:
doctype html
html
head
include head
title= seed.seed_name
style.
#seed_info td { padding: 2px 10px }
#seed_info td:first-child { width: 80px }
#seed_info tr:first-child td { padding-top: 5px }
#seed_info tr:last-child td { padding-bottom: 5px }
table { margin: 1em 0 0.5em 0 }
body
include header
article
h1= seed.seed_name
div.logo
+gamecover(seed.title_id)
if error
p.error= error
table#seed_info.half
tr
td Format
td
a(href="/docs/tournaments.html") Mini Cup
if seed.scenario !== "Standard"
tr
td Scenario
td #{seed.scenario}
if seed.options !== "{}"
tr
td Options
td #{format_options(seed.options)}
if seed.pace
tr
td Pace
td= PACE_ICON[seed.pace]
tr
td Players
td #{seed.pool_size}
tr
td Rounds
if (seed.is_concurrent)
td #{seed.round_count} concurrent
else
td #{seed.round_count} sequential
if seed.is_open || queues.some(q => q.length > 0)
each queue,ix in queues
table.half
thead
tr
if seed.level_count > 1
th Level #{ix+1}
else
th Registered
td.r #{queue.length}
tbody
tr
if queue.length > 0
td(colspan=2)!= queue.map(p => `<a class="black" href="/user/${p.name}">${p.name}</a>`).join(", ")
else
td Nobody
if user
if queue.find(p => p.user_id === user.user_id)
form(method="post" action="/api/tm/withdraw/" + seed.seed_id + "/" + (ix+1))
button(disabled) Register
button(type="submit") Withdraw
else if ix === 0 && may_register
form(method="post" action="/api/tm/register/" + seed.seed_id)
button(type="submit") Register
button(disabled) Withdraw
else
div
button(disabled) Register
button(disabled) Withdraw
if user.user_id === 1
if queue.length >= seed.pool_size
form(method="post" action="/api/tm/start/" + seed.seed_id + "/" + (ix+1))
button(type="submit") Start
else
p <a href="/login">Login</a> or <a href="/signup">sign up</a> to register.
+poollist(active_pools, "Active", TM_ICON_ACTIVE)
+poollist(finished_pools, "Finished", TM_ICON_FINISHED)
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