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path: root/views/join.pug
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//- vim:ts=4:sw=4:
doctype html
html
	head
		include head
		+social(game.title_name,
			"Play " + game.title_name + " with " + players.map(x=>x.name).join(" and ") + ".",
			game.title_id)
		title= game.title_name
		style.
			table { min-width: auto; }
			th,td { min-width: 10em; }
			table td a.red { text-decoration: none; color: brown; font-size: 14px; }
			td a { text-decoration: underline; color: blue; }
			.hide { display: none; }
		script.
			let game = !{ JSON.stringify(game) };
			let roles = !{ JSON.stringify(roles) };
			let players = !{ JSON.stringify(players) };
			let user_id = !{ user.user_id };
			let ready = !{ ready };
		script(src="/join.js")
	body
		include header
		article
			h1= game.title_name
			p.error#error

			div.logo
				+gamecover(game.title_id)

			p
				if game.is_private
					| Owner: #{game.owner_name} (private)
				else
					| Owner: #{game.owner_name}
				br
				| Scenario: #{game.scenario}
				br
				| Options: #{game.options}

			p= game.description || "No description."

			br(clear="left")

			p
			table
				tr
					each role in roles
						th.command(id="role_"+role.replace(/ /g, "_")+"_name")= role
				tr
					each role in roles
						td.command(id="role_"+role.replace(/ /g, "_")) -
				tr
					td.command#message(colspan=roles.length) -

			p
				button.hide#delete_button(onclick="confirm_delete()") Delete
				button.hide#start_button(onclick=`javascript:send('/start/${game.game_id}')` disabled) Start