1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
612
613
614
615
616
617
618
619
620
621
622
623
624
625
626
627
628
629
630
631
632
633
634
635
636
637
638
639
640
641
642
643
644
645
646
647
648
649
650
651
652
653
654
655
656
657
658
659
660
661
662
663
664
665
666
667
668
669
670
671
672
673
674
675
676
677
678
679
680
681
682
683
684
685
686
687
688
689
690
691
692
693
694
695
696
697
698
699
700
701
702
703
704
705
706
707
708
709
710
711
712
713
714
715
716
717
718
719
720
721
722
723
724
725
726
727
728
729
730
731
732
733
734
735
736
737
738
739
740
741
742
743
744
745
746
747
748
749
750
751
752
753
754
755
756
757
758
759
760
761
762
763
764
765
766
767
768
769
770
771
772
773
774
775
776
777
778
779
780
781
782
783
784
785
786
787
788
789
790
791
792
793
794
795
796
797
798
799
800
801
802
803
804
805
806
807
808
809
810
811
812
813
814
815
816
817
818
819
820
821
822
823
824
825
826
827
828
829
830
831
832
833
834
835
836
837
838
839
840
841
842
843
844
845
846
847
848
849
850
851
852
853
854
855
856
857
858
859
860
861
862
863
864
865
866
867
868
869
870
871
872
873
874
875
876
877
878
879
880
881
882
883
884
885
886
887
888
889
890
891
892
893
894
895
896
897
898
899
900
901
902
903
904
905
906
907
908
909
910
911
912
913
914
915
916
917
918
919
920
921
922
923
924
925
926
927
928
929
930
931
932
933
934
935
936
937
938
939
940
941
942
943
944
945
946
947
948
949
950
951
952
953
954
955
956
957
958
959
960
961
962
963
964
965
966
967
968
969
970
971
972
973
974
975
976
977
978
979
980
981
982
983
984
985
986
987
988
989
990
991
992
993
994
995
996
997
998
999
1000
1001
1002
1003
1004
1005
1006
1007
1008
1009
1010
1011
1012
1013
1014
1015
1016
1017
1018
1019
1020
1021
1022
1023
1024
1025
1026
1027
1028
1029
1030
1031
1032
1033
1034
1035
1036
1037
1038
1039
1040
1041
1042
1043
1044
1045
1046
1047
1048
1049
1050
1051
1052
1053
1054
1055
1056
1057
1058
1059
1060
1061
1062
1063
1064
1065
1066
1067
1068
1069
1070
1071
1072
1073
1074
1075
1076
1077
1078
1079
1080
1081
1082
1083
1084
1085
1086
1087
1088
1089
1090
1091
1092
1093
1094
1095
1096
1097
1098
1099
1100
1101
1102
1103
1104
1105
1106
1107
1108
1109
1110
1111
1112
1113
1114
1115
1116
1117
1118
1119
1120
1121
1122
1123
1124
1125
1126
1127
1128
1129
1130
1131
1132
1133
1134
1135
1136
1137
1138
1139
1140
1141
1142
1143
1144
1145
1146
1147
1148
1149
1150
1151
1152
1153
1154
1155
1156
1157
1158
1159
1160
1161
1162
1163
1164
1165
1166
1167
1168
1169
1170
1171
1172
1173
1174
1175
1176
1177
1178
1179
1180
1181
1182
1183
1184
1185
1186
1187
1188
1189
1190
1191
1192
1193
1194
1195
1196
1197
1198
1199
1200
1201
1202
1203
1204
1205
1206
1207
1208
1209
1210
1211
1212
1213
1214
1215
1216
1217
1218
1219
1220
1221
1222
1223
1224
1225
1226
1227
1228
1229
1230
1231
1232
1233
1234
1235
1236
1237
1238
1239
1240
1241
1242
1243
1244
1245
1246
1247
1248
1249
1250
1251
1252
1253
1254
1255
1256
1257
1258
1259
1260
1261
1262
1263
1264
1265
1266
1267
1268
1269
1270
1271
1272
1273
1274
1275
1276
1277
1278
1279
1280
1281
1282
1283
1284
1285
1286
1287
1288
1289
1290
1291
1292
1293
1294
1295
1296
1297
1298
1299
1300
1301
1302
1303
1304
1305
1306
1307
1308
1309
1310
1311
1312
|
"use strict";
const fs = require('fs');
const express = require('express');
const express_session = require('express-session');
const passport = require('passport');
const passport_local = require('passport-local');
const passport_socket = require('passport.socketio');
const body_parser = require('body-parser');
const connect_flash = require('connect-flash');
const crypto = require('crypto');
const sqlite3 = require('better-sqlite3');
const SQLiteStore = require('./connect-better-sqlite3')(express_session);
require('dotenv').config();
const SESSION_SECRET = "Caesar has a big head!";
const MAX_OPEN_GAMES = 3;
let session_store = new SQLiteStore();
let db = new sqlite3(process.env.DATABASE || "./db");
let app = express();
let https_port = process.env.HTTPS_PORT || 8443;
let https = require('https').createServer({
key: fs.readFileSync(process.env.SSL_KEY || "key.pem"),
cert: fs.readFileSync(process.env.SSL_CERT || "cert.pem")
}, app);
https.listen(https_port, '0.0.0.0', () => { console.log('listening HTTPS on *:' + https_port); });
let io = require('socket.io')(https);
// REDIRECT HTTP TO HTTPS
let http_port = process.env.HTTP_PORT || 8080;
let http_app = express();
let http_server = require('http').createServer(http_app);
http_app.use((req, res) => res.redirect(301, 'https://' + req.hostname + ":" + https_port + req.path));
http_server.listen(http_port, '0.0.0.0', () => { console.log('listening HTTP on *:' + http_port); });
let mailer = null;
if (process.env.MAIL_HOST && process.env.MAIL_PORT) {
mailer = require('nodemailer').createTransport({
host: process.env.MAIL_HOST,
port: process.env.MAIL_PORT,
ignoreTLS: true
});
console.log("Mail notifications enabled: ", mailer.options);
} else {
console.log("Mail notifications disabled.");
}
const morgan = require('morgan');
const rfs = require('rotating-file-stream');
const log_file = rfs.createStream('access.log', { interval: '1d', path: 'log' });
app.use(morgan('combined', {stream: log_file}));
app.disable('etag');
app.set('view engine', 'ejs');
app.use(body_parser.urlencoded({extended:false}));
app.use(express_session({
secret: SESSION_SECRET,
resave: false,
rolling: true,
saveUninitialized: false,
store: session_store,
cookie: { maxAge: 7 * 24 * 60 * 60 * 1000, sameSite: 'strict' }
}));
app.use(connect_flash());
io.use(passport_socket.authorize({
key: 'connect.sid',
secret: SESSION_SECRET,
store: session_store,
}));
const is_immutable = /\.(svg|png|jpg|jpeg|woff2)$/;
function setHeaders(res, path) {
if (is_immutable.test(path))
res.set("Cache-Control", "public, max-age=86400, immutable");
}
app.use(express.static('public', { setHeaders: setHeaders }));
function LOG(req, ...msg) {
let name;
if (req.isAuthenticated())
name = req.user.mail;
else
name = "guest";
let time = new Date().toISOString().substring(0,19).replace("T", " ");
console.log(time, req.connection.remoteAddress, name, ...msg);
}
function SLOG(socket, ...msg) {
let name = socket.request.user.mail;
let time = new Date().toISOString().substring(0,19).replace("T", " ");
console.log(time, socket.request.connection.remoteAddress, name,
socket.id, socket.title_id, socket.game_id, socket.role, ...msg);
}
function human_date(time) {
var date = time ? new Date(time + " UTC") : new Date(0);
var seconds = (Date.now() - date.getTime()) / 1000;
var days = Math.floor(seconds / 86400);
if (days == 0) {
if (seconds < 60) return "now";
if (seconds < 120) return "1 minute ago";
if (seconds < 3600) return Math.floor(seconds / 60) + " minutes ago";
if (seconds < 7200) return "1 hour ago";
if (seconds < 86400) return Math.floor(seconds / 3600) + " hours ago";
}
if (days == 1) return "Yesterday";
if (days < 14) return days + " days ago";
if (days < 31) return Math.ceil(days / 7) + " weeks ago";
return date.toISOString().substring(0,10);
}
function humanize(rows) {
for (let row of rows) {
row.ctime = human_date(row.ctime);
row.mtime = human_date(row.mtime);
}
}
function is_email(email) {
return email.match(/^[a-zA-Z0-9.!#$%&'*+/=?^_`{|}~-]+@[a-zA-Z0-9-]+(?:\.[a-zA-Z0-9-]+)*$/);
}
function clean_user_name(name) {
name = name.replace(/^ */,'').replace(/ *$/,'').replace(/ */g,' ');
if (name.length > 50)
name = name.substring(0, 50);
return name;
}
const USER_NAME_RE = /^[\p{Alpha}\p{Number}'_-]+( [\p{Alpha}\p{Number}'_-]+)*$/u;
function is_valid_user_name(name) {
if (name.length < 2)
return false;
if (name.length > 50)
return false;
return USER_NAME_RE.test(name);
}
function hash_password(password, salt) {
let hash = crypto.createHash('sha256');
hash.update(password);
hash.update(salt);
return hash.digest('hex');
}
function get_avatar(mail) {
if (!mail)
mail = "foo@example.com";
let digest = crypto.createHash('md5').update(mail.trim().toLowerCase()).digest('hex');
return '//www.gravatar.com/avatar/' + digest + '?d=mp';
}
/*
* USER PROFILES
*/
const sql_blacklist_ip = db.prepare("SELECT COUNT(*) FROM blacklist_ip WHERE ip = ?").raw();
const sql_blacklist_mail = db.prepare("SELECT COUNT(*) AS count FROM blacklist_mail WHERE ? LIKE mail").raw();
function is_blacklisted(ip, mail) {
if (sql_blacklist_ip.get(ip)[0] != 0)
return true;
if (sql_blacklist_mail.get(mail)[0] != 0)
return true;
return false;
}
const sql_deserialize_user = db.prepare("SELECT user_id, name, mail, notifications FROM users WHERE user_id = ?");
const sql_update_last_seen = db.prepare("UPDATE users SET aip = ?, atime = datetime('now') WHERE user_id = ?");
const sql_login_select = db.prepare("SELECT user_id, name, mail, password, salt FROM users WHERE name = ? OR mail = ?");
const sql_subscribe = db.prepare("UPDATE users SET notifications = 1 WHERE user_id = ?");
const sql_unsubscribe = db.prepare("UPDATE users SET notifications = 0 WHERE user_id = ?");
passport.serializeUser(function (user, done) {
return done(null, user.user_id);
});
passport.deserializeUser(function (user_id, done) {
try {
let row = sql_deserialize_user.get(user_id);
if (!row)
return done(null, false);
return done(null, row);
} catch (err) {
console.log(err);
return done(null, false);
}
});
function local_login(req, name_or_mail, password, done) {
try {
if (!is_email(name_or_mail))
name_or_mail = clean_user_name(name_or_mail);
LOG(req, "POST /login", name_or_mail);
let row = sql_login_select.get(name_or_mail, name_or_mail);
if (!row)
return setTimeout(() => done(null, false, req.flash('message', "User not found.")), 1000);
if (is_blacklisted(req.connection.remoteAddress, row.mail))
return setTimeout(() => done(null, false, req.flash('message', "Sorry, but this IP or account has been banned.")), 1000);
let hash = hash_password(password, row.salt);
if (hash != row.password)
return setTimeout(() => done(null, false, req.flash('message', "Wrong password.")), 1000);
sql_update_last_seen.run(req.connection.remoteAddress, row.user_id);
done(null, row);
} catch (err) {
done(null, false, req.flash('message', err.toString()));
}
}
const sql_signup_check = db.prepare("SELECT user_id, name FROM users WHERE name = ? OR mail = ?");
const sql_signup_insert = db.prepare("INSERT INTO users (name, mail, password, salt, ctime, cip, atime, aip, notifications) VALUES (?,?,?,?,datetime('now'),?,datetime('now'),?,0)");
const sql_signup_login = db.prepare("SELECT user_id, name FROM users WHERE name = ? AND password = ?");
function local_signup(req, name, password, done) {
try {
let mail = req.body.mail;
name = clean_user_name(name);
if (!is_valid_user_name(name))
return done(null, false, req.flash('message', "Invalid user name!"));
LOG(req, "POST /signup", name, mail);
if (is_blacklisted(req.connection.remoteAddress, mail))
return setTimeout(() => done(null, false, req.flash('message', "Sorry, but this IP or account has been banned.")), 1000);
if (password.length < 4)
return done(null, false, req.flash('message', "Password is too short!"));
if (password.length > 100)
return done(null, false, req.flash('message', "Password is too long!"));
// TODO: actual verification if process.env.VERIFY_EMAIL
if (!is_email(mail))
return done(null, false, req.flash('message', "Invalid mail address!"));
let row = sql_signup_check.get(name, mail);
if (row)
return done(null, false, req.flash('message', "User name or mail is already taken."));
let salt = crypto.randomBytes(32).toString('hex');
let hash = hash_password(password, salt);
let ip = req.connection.remoteAddress;
sql_signup_insert.run(name, mail, hash, salt, ip, ip);
row = sql_signup_login.get(name, hash);
done(null, row);
} catch (err) {
done(null, false, req.flash('message', err.toString()));
}
}
passport.use('local-login', new passport_local.Strategy({ passReqToCallback: true }, local_login));
passport.use('local-signup', new passport_local.Strategy({ passReqToCallback: true }, local_signup));
app.use(passport.initialize());
app.use(passport.session());
function update_last_seen(req) {
sql_update_last_seen.run(req.connection.remoteAddress, req.user.user_id);
}
function must_be_logged_in(req, res, next) {
if (!req.isAuthenticated())
return res.redirect('/login');
if (sql_blacklist_ip.get(req.connection.remoteAddress)[0] != 0)
return res.redirect('/banned');
if (sql_blacklist_mail.get(req.user.mail)[0] != 0)
return res.redirect('/banned');
update_last_seen(req);
return next();
}
app.get('/favicon.ico', function (req, res) {
res.status(204).send();
});
app.get('/about', function (req, res) {
res.render('about.ejs', { user: req.user });
});
app.get('/logout', function (req, res) {
LOG(req, "GET /logout");
req.logout();
res.redirect('/login');
});
app.get('/banned', function (req, res) {
LOG(req, "GET /banned");
res.render('banned.ejs', { user: req.user, message: req.flash('message') });
});
app.get('/login', function (req, res) {
LOG(req, "GET /login");
res.render('login.ejs', { user: req.user, message: req.flash('message') });
});
app.get('/signup', function (req, res) {
LOG(req, "GET /signup");
res.render('signup.ejs', { user: req.user, message: req.flash('message') });
});
app.post('/login',
passport.authenticate('local-login', {
successRedirect: '/profile',
failureRedirect: '/login',
failureFlash: true
})
);
app.post('/signup',
passport.authenticate('local-signup', {
successRedirect: '/profile',
failureRedirect: '/signup',
failureFlash: true
})
);
app.get('/change_password', must_be_logged_in, function (req, res) {
LOG(req, "GET /change_password");
res.render('change_password.ejs', { user: req.user, message: req.flash('message') });
});
app.get('/subscribe', must_be_logged_in, function (req, res) {
LOG(req, "GET /subscribe");
sql_subscribe.run(req.user.user_id);
res.redirect('/profile');
});
app.get('/unsubscribe', must_be_logged_in, function (req, res) {
LOG(req, "GET /unsubscribe");
sql_unsubscribe.run(req.user.user_id);
res.redirect('/profile');
});
/*
* FORGOT AND CHANGE PASSWORD
*/
const sql_select_salt = db.prepare("SELECT salt FROM users WHERE user_id = ?").pluck();
const sql_find_user_by_mail = db.prepare("SELECT user_id FROM users WHERE mail = ?").pluck();
const sql_find_token = db.prepare(`
SELECT token FROM tokens WHERE user_id = ? AND datetime('now') < datetime(time, '+5 minutes')
`).pluck();
const sql_verify_token = db.prepare(`
SELECT COUNT(*) FROM tokens WHERE user_id = ? AND datetime('now') < datetime(time, '+20 minutes') AND token = ?
`).pluck();
const sql_create_token = db.prepare(`
INSERT OR REPLACE INTO tokens VALUES ( ?, lower(hex(randomblob(16))), datetime('now') )
`);
app.get('/forgot_password', function (req, res) {
LOG(req, "GET /forgot_password");
res.render('forgot_password.ejs', { user: req.user, message: req.flash('message') });
});
app.get('/reset_password', function (req, res) {
LOG(req, "GET /reset_password");
res.render('reset_password.ejs', { user: null, mail: "", token: "", message: req.flash('message') });
});
app.get('/reset_password/:mail', function (req, res) {
let mail = req.params.mail;
LOG(req, "GET /reset_password", mail);
res.render('reset_password.ejs', { user: null, mail: mail, token: "", message: req.flash('message') });
});
app.get('/reset_password/:mail/:token', function (req, res) {
let mail = req.params.mail;
let token = req.params.token;
LOG(req, "GET /reset_password", mail, token);
res.render('reset_password.ejs', { user: null, mail: mail, token: token, message: req.flash('message') });
});
app.post('/forgot_password', function (req, res) {
LOG(req, "POST /forgot_password");
try {
if (sql_blacklist_ip.get(req.connection.remoteAddress)[0] != 0)
return res.redirect('/banned');
let mail = req.body.mail;
let user_id = sql_find_user_by_mail.get(mail);
if (user_id) {
let token = sql_find_token.get(user_id);
if (!token) {
sql_create_token.run(user_id);
token = sql_find_token.get(user_id);
console.log("FORGOT - create and mail token", token);
mail_password_reset_token(mail, token);
} else {
console.log("FORGOT - existing token - ignore request", token);
}
req.flash('message', "A password reset token has been sent to " + mail + ".");
if (is_email(mail))
return res.redirect('/reset_password/' + mail);
return res.redirect('/reset_password/');
}
req.flash('message', "User not found.");
return res.redirect('/forgot_password');
} catch (err) {
console.log(err);
req.flash('message', err.message);
return res.redirect('/forgot_password');
}
});
app.post('/reset_password', function (req, res) {
let mail = req.body.mail;
let token = req.body.token;
let password = req.body.password;
try {
LOG(req, "POST /reset_password", mail, token);
let user_id = sql_find_user_by_mail.get(mail);
if (!user_id) {
req.flash('message', "User not found.");
return res.redirect('/reset_password/'+mail+'/'+token);
}
if (password.length < 4) {
req.flash('message', "Password is too short!");
return res.redirect('/reset_password/'+mail+'/'+token);
}
if (!sql_verify_token.get(user_id, token)) {
req.flash('message', "Invalid or expired token!");
return res.redirect('/reset_password/'+mail);
}
let salt = sql_select_salt.get(user_id);
if (!salt) {
req.flash('message', "User not found.");
return res.redirect('/reset_password/'+mail+'/'+token);
}
let hash = hash_password(password, salt);
db.prepare("UPDATE users SET password = ? WHERE user_id = ?").run(hash, user_id);
req.flash('message', "Your password has been updated.");
return res.redirect('/login');
} catch (err) {
console.log(err);
req.flash('message', err.message);
return res.redirect('/reset_password/'+mail+'/'+token);
}
});
app.post('/change_password', must_be_logged_in, function (req, res) {
try {
let name = req.user.name;
let password = req.body.password;
let newpass = req.body.newpass;
LOG(req, "POST /change_password", name);
if (newpass.length < 4) {
req.flash('message', "Password is too short!");
return res.redirect('/change_password');
}
let salt = sql_select_salt.get(req.user.user_id);
if (!salt) {
req.flash('message', "User not found.");
return res.redirect('/change_password');
}
let hash = hash_password(password, salt);
let user_row = db.prepare("SELECT user_id, name FROM users WHERE name = ? AND password = ?").get(name, hash);
if (!user_row) {
req.flash('message', "Wrong password.");
return res.redirect('/change_password');
}
hash = hash_password(newpass, salt);
db.prepare("UPDATE users SET password = ? WHERE user_id = ?").run(hash, user_row.user_id);
req.flash('message', "Your password has been updated.");
return res.redirect('/profile');
} catch (err) {
console.log(err);
req.flash('message', err.message);
return res.redirect('/change_password');
}
});
/*
* GAME LOBBY
*/
let RULES = {};
for (let title_id of db.prepare("SELECT * FROM titles").pluck().all()) {
console.log("Loading rules for " + title_id);
try {
RULES[title_id] = require("./public/" + title_id + "/rules.js");
} catch (err) {
console.log(err);
}
}
const QUERY_GAME = db.prepare("SELECT * FROM game_view WHERE game_id = ?");
const QUERY_LIST_GAMES_OF_TITLE = db.prepare(`
SELECT *, ( active_id = ? OR active_role = 'Both' OR active_role = 'All' ) AS is_your_turn FROM game_view
WHERE title_id = ? AND private = 0
ORDER BY status ASC, mtime DESC
`);
const QUERY_LIST_GAMES_OF_USER = db.prepare(`
SELECT DISTINCT game_view.*, ( active_id = $user_id OR active_role = 'Both' OR active_role = 'All' ) AS is_your_turn FROM game_view
LEFT JOIN players ON game_view.game_id = players.game_id
WHERE game_view.owner_id = $user_id OR players.user_id = $user_id
ORDER BY status ASC, mtime DESC
`);
const QUERY_PLAYERS = db.prepare("SELECT role, user_id, user_name FROM player_view WHERE game_id = ?");
const QUERY_PLAYERS_FULL = db.prepare(`
SELECT
players.user_id,
players.role,
users.name AS user_name,
users.mail,
users.notifications
FROM players
JOIN users ON players.user_id = users.user_id
WHERE players.game_id = ?
`);
const QUERY_TITLE = db.prepare("SELECT * FROM titles WHERE title_id = ?");
const QUERY_ROLES = db.prepare("SELECT role FROM roles WHERE title_id = ? ORDER BY rowid").pluck();
const QUERY_GAME_OWNER = db.prepare("SELECT * FROM games WHERE game_id = ? AND owner_id = ?");
const QUERY_TITLE_FROM_GAME = db.prepare("SELECT title_id FROM games WHERE game_id = ?").pluck();
const QUERY_ROLE_FROM_GAME_AND_USER = db.prepare("SELECT role FROM players WHERE game_id = ? AND user_id = ?").pluck();
const QUERY_IS_SOLO = db.prepare("SELECT COUNT(DISTINCT user_id) = 1 FROM players WHERE game_id = ?").pluck();
const QUERY_JOIN_GAME = db.prepare("INSERT INTO players (user_id, game_id, role) VALUES (?,?,?)");
const QUERY_PART_GAME = db.prepare("DELETE FROM players WHERE game_id = ? AND role = ?");
const QUERY_START_GAME = db.prepare("UPDATE games SET status = 1, state = ?, active = ? WHERE game_id = ?");
const QUERY_CREATE_GAME = db.prepare(`
INSERT INTO games
(owner_id,title_id,scenario,private,random,ctime,mtime,description,status,state)
VALUES
(?,?,?,?,?,datetime('now'),datetime('now'),?,0,NULL)
`);
const QUERY_UPDATE_GAME_SET_PRIVATE = db.prepare("UPDATE games SET private = 1 WHERE game_id = ?");
const QUERY_ASSIGN_ROLE = db.prepare("UPDATE players SET role = ? WHERE game_id = ? AND user_id = ? AND role = ?");
const QUERY_COUNT_OPEN_GAMES = db.prepare("SELECT COUNT(*) FROM games WHERE owner_id = ? AND status = 0").pluck();
const QUERY_DELETE_GAME = db.prepare("DELETE FROM games WHERE game_id = ?");
const QUERY_REMATCH_FIND = db.prepare(`
SELECT game_id FROM games WHERE status<3 AND description=?
`).pluck();
const QUERY_REMATCH_CREATE = db.prepare(`
INSERT INTO games
(owner_id, title_id, scenario, private, random, ctime, mtime, description, status, state)
SELECT
$user_id, title_id, scenario, private, random, datetime('now'), datetime('now'), $magic, 0, NULL
FROM games
WHERE game_id = $game_id AND NOT EXISTS (
SELECT * FROM games WHERE description=$magic
)
`);
app.get('/', function (req, res) {
res.render('index.ejs', { user: req.user, message: req.flash('message') });
});
app.get('/profile', must_be_logged_in, function (req, res) {
LOG(req, "GET /profile");
let avatar = get_avatar(req.user.mail);
let games = QUERY_LIST_GAMES_OF_USER.all({user_id: req.user.user_id});
humanize(games);
let open_games = games.filter(game => game.status == 0);
let active_games = games.filter(game => game.status == 1);
let finished_games = games.filter(game => game.status == 2);
res.set("Cache-Control", "no-store");
res.render('profile.ejs', { user: req.user, avatar: avatar,
open_games: open_games,
active_games: active_games,
finished_games: finished_games,
message: req.flash('message')
});
});
app.get('/info/:title_id', function (req, res) {
LOG(req, "GET /info/" + req.params.title_id);
let title_id = req.params.title_id;
let title = QUERY_TITLE.get(title_id);
if (!title) {
req.flash('message', 'That title does not exist.');
return res.redirect('/');
}
if (req.isAuthenticated()) {
let games = QUERY_LIST_GAMES_OF_TITLE.all(req.user.user_id, title_id);
humanize(games);
let open_games = games.filter(game => game.status == 0);
let active_games = games.filter(game => game.status == 1);
let finished_games = games.filter(game => game.status == 2);
res.set("Cache-Control", "no-store");
res.render('info.ejs', { user: req.user, title: title,
open_games: open_games,
active_games: active_games,
finished_games: finished_games,
message: req.flash('message')
});
} else {
res.set("Cache-Control", "no-store");
res.render('info.ejs', { user: req.user, title: title,
open_games: [],
active_games: [],
finished_games: [],
message: req.flash('message')
});
}
});
app.get('/create/:title_id', must_be_logged_in, function (req, res) {
LOG(req, "GET /create/" + req.params.title_id);
let title_id = req.params.title_id;
let title = QUERY_TITLE.get(title_id);
if (!title) {
req.flash('message', 'That title does not exist.');
return res.redirect('/');
}
res.render('create.ejs', { user: req.user, message: req.flash('message'), title: title, scenarios: RULES[title_id].scenarios });
});
app.post('/create/:title_id', must_be_logged_in, function (req, res) {
let title_id = req.params.title_id;
let descr = req.body.description;
let priv = req.body.private == 'private';
let rand = req.body.random == 'random';
let scenario = req.body.scenario;
let user_id = req.user.user_id;
LOG(req, "POST /create/" + req.params.title_id, scenario, priv, JSON.stringify(descr));
try {
let count = QUERY_COUNT_OPEN_GAMES.get(user_id);
if (count >= MAX_OPEN_GAMES) {
req.flash('message', "You have too many open games!");
return res.redirect('/create/'+title_id);
}
if (!(title_id in RULES)) {
req.flash('message', "That title doesn't exist.");
return res.redirect('/');
}
if (!RULES[title_id].scenarios.includes(scenario)) {
req.flash('message', "That scenario doesn't exist.");
return res.redirect('/create/'+title_id);
}
let info = QUERY_CREATE_GAME.run(user_id, title_id, scenario, priv ? 1 : 0, rand ? 1 : 0, descr);
res.redirect('/join/'+info.lastInsertRowid);
} catch (err) {
req.flash('message', err.toString());
return res.redirect('/create/'+title_id);
}
});
app.get('/delete/:game_id', must_be_logged_in, function (req, res) {
let game_id = req.params.game_id;
LOG(req, "GET /delete/" + game_id);
try {
let game = QUERY_GAME_OWNER.get(game_id, req.user.user_id);
if (!game) {
req.flash('message', "Only the game owner can delete the game!");
return res.redirect('/join/'+game_id);
}
QUERY_DELETE_GAME.run(game_id);
update_join_clients_deleted(game_id);
res.redirect('/info/'+game.title_id);
} catch (err) {
req.flash('message', err.toString());
return res.redirect('/join/'+game_id);
}
});
app.get('/rematch/:old_game_id', must_be_logged_in, function (req, res) {
LOG(req, "GET /rematch/" + req.params.old_game_id);
let old_game_id = req.params.old_game_id | 0;
try {
let magic = "\u{1F503} " + old_game_id;
let info = QUERY_REMATCH_CREATE.run({user_id: req.user.user_id, game_id: old_game_id, magic: magic});
if (info.changes == 1)
return res.redirect('/join/'+info.lastInsertRowid);
let new_game_id = QUERY_REMATCH_FIND.get(magic);
if (new_game_id)
return res.redirect('/join/'+new_game_id);
req.flash('message', "Can't create or find rematch game!");
return res.redirect('/join/'+old_game_id);
} catch (err) {
req.flash('message', err.toString());
return res.redirect('/join/'+old_game_id);
}
});
let join_clients = {};
function update_join_clients_deleted(game_id) {
let list = join_clients[game_id];
if (list && list.length > 0) {
console.log("JOIN: UPDATE GAME DELETED", game_id, list.title_id, list.length, players.map(p => p.user_name));
for (let res of list) {
res.write("retry: 15000\n");
res.write("event: deleted\n");
res.write("data: The game doesn't exist.\n\n");
}
}
}
function update_join_clients_game(game_id) {
let list = join_clients[game_id];
if (list && list.length > 0) {
let game = QUERY_GAME.get(game_id);
console.log("JOIN: UPDATE GAME STATUS", game_id, list.title_id, list.length, game)
for (let res of list) {
res.write("retry: 15000\n");
res.write("event: game\n");
res.write("data: " + JSON.stringify(game) + "\n\n");
}
}
}
function update_join_clients_players(game_id) {
let list = join_clients[game_id];
if (list && list.length > 0) {
let players = QUERY_PLAYERS.all(game_id);
let ready = RULES[list.title_id].ready(list.scenario, players);
console.log("JOIN: UPDATE PLAYERS", game_id, list.title_id, list.length, players.map(p => p.role + ": " + p.user_name), ready)
for (let res of list) {
res.write("retry: 15000\n");
res.write("event: players\n");
res.write("data: " + JSON.stringify(players) + "\n\n");
res.write("event: ready\n");
res.write("data: " + ready + "\n\n");
}
}
}
app.get('/join/:game_id', must_be_logged_in, function (req, res) {
LOG(req, "GET /join/" + req.params.game_id);
let game_id = req.params.game_id | 0;
let game = QUERY_GAME.get(game_id);
if (!game) {
req.flash('message', "That game doesn't exist.");
return res.redirect('/');
}
let roles = QUERY_ROLES.all(game.title_id);
let players = QUERY_PLAYERS.all(game_id);
let ready = (game.status == 0) && RULES[game.title_id].ready(game.scenario, players);
res.set("Cache-Control", "no-store");
res.render('join.ejs', {
user: req.user,
game: game,
roles: roles,
players: players,
ready: ready,
message: req.flash('message')
});
});
app.get('/join-events/:game_id', must_be_logged_in, function (req, res) {
LOG(req, "GET /join-events/" + req.params.game_id);
let game_id = req.params.game_id | 0;
let players = QUERY_PLAYERS.all(game_id);
let game = QUERY_GAME.get(game_id);
res.setHeader("Cache-Control", "no-store");
res.setHeader("Content-Type", "text/event-stream");
res.setHeader("Connection", "keep-alive");
if (!game) {
req.flash('message', "That game doesn't exist.");
return res.send("event: deleted\ndata: The game doesn't exist.\n\n");
}
if (!(game_id in join_clients)) {
join_clients[game_id] = [];
join_clients[game_id].title_id = game.title_id;
join_clients[game_id].scenario = game.scenario;
}
join_clients[game_id].push(res);
res.on('close', () => {
console.log("JOIN: CLOSE CONNECTION TO", game_id);
let list = join_clients[game_id];
let i = list.indexOf(res);
if (i >= 0)
list.splice(i, 1);
});
res.write("retry: 15000\n\n");
res.write("event: game\n");
res.write("data: " + JSON.stringify(game) + "\n\n");
res.write("event: players\n");
res.write("data: " + JSON.stringify(players) + "\n\n");
});
app.get('/join/:game_id/:role', must_be_logged_in, function (req, res) {
LOG(req, "GET /join/" + req.params.game_id + "/" + req.params.role);
let game_id = req.params.game_id | 0;
let role = req.params.role;
try {
QUERY_JOIN_GAME.run(req.user.user_id, game_id, role);
update_join_clients_players(game_id);
res.send("SUCCESS");
} catch (err) {
console.log(err);
res.send(err.toString());
}
});
app.get('/part/:game_id/:role', must_be_logged_in, function (req, res) {
LOG(req, "GET /part/" + req.params.game_id + "/" + req.params.role);
let game_id = req.params.game_id | 0;
let role = req.params.role;
try {
QUERY_PART_GAME.run(game_id, role);
update_join_clients_players(game_id);
res.send("SUCCESS");
} catch (err) {
console.log(err);
res.send(err.toString());
}
});
function assign_random_roles(game, players) {
function pick_random_item(list) {
let k = Math.floor(Math.random() * list.length);
let r = list[k];
list.splice(k, 1);
return r;
}
let roles = QUERY_ROLES.all(game.title_id);
for (let p of players) {
let old_role = p.role;
p.role = pick_random_item(roles);
console.log("ASSIGN ROLE", "(" + p.user_name + ")", old_role, "->", p.role);
QUERY_ASSIGN_ROLE.run(p.role, game.game_id, p.user_id, old_role);
}
}
app.get('/start/:game_id', must_be_logged_in, function (req, res) {
LOG(req, "GET /start/" + req.params.game_id);
let game_id = req.params.game_id | 0;
try {
let game = QUERY_GAME_OWNER.get(game_id, req.user.user_id);
if (!game)
return res.send("Only the game owner can start the game!");
if (game.status != 0)
return res.send("The game is already started!");
let players = QUERY_PLAYERS.all(game_id);
if (!RULES[game.title_id].ready(game.scenario, players))
return res.send("Invalid player configuration!");
if (game.random) {
assign_random_roles(game, players);
update_join_clients_players(game_id);
}
let state = RULES[game.title_id].setup(game.scenario, players);
QUERY_START_GAME.run(JSON.stringify(state), state.active, game_id);
let is_solo = players.every(p => p.user_id == players[0].user_id);
if (is_solo)
QUERY_UPDATE_GAME_SET_PRIVATE.run(game_id);
update_join_clients_game(game_id);
res.send("SUCCESS");
} catch (err) {
console.log(err);
res.send(err.toString());
}
});
app.get('/play/:game_id/:role', must_be_logged_in, function (req, res) {
LOG(req, "GET /play/" + req.params.game_id + "/" + req.params.role);
let game_id = req.params.game_id | 0;
let role = req.params.role;
try {
let title = QUERY_TITLE_FROM_GAME.get(game_id);
if (!title)
return res.redirect('/join/'+game_id);
res.redirect('/'+title+'/play.html?game='+game_id+'&role='+role);
} catch (err) {
req.flash('message', err.toString());
return res.redirect('/join/'+game_id);
}
});
app.get('/play/:game_id', must_be_logged_in, function (req, res) {
LOG(req, "GET /play/" + req.params.game_id);
let game_id = req.params.game_id | 0;
let user_id = req.user.user_id | 0;
try {
let title = QUERY_TITLE_FROM_GAME.get(game_id);
if (!title)
return res.redirect('/join/'+game_id);
let role = QUERY_ROLE_FROM_GAME_AND_USER.get(game_id, user_id);
if (!role)
res.redirect('/'+title+'/play.html?game='+game_id+'&role=Observer');
return res.redirect('/'+title+'/play.html?game='+game_id+'&role='+role);
} catch (err) {
req.flash('message', err.toString());
return res.redirect('/join/'+game_id);
}
});
/*
* MAIL NOTIFICATIONS
*/
const MAIL_FROM = process.env.MAIL_FROM || "Rally the Troops! <notifications@rally-the-troops.com>";
const MAIL_FOOTER = "You can unsubscribe from notifications on your profile page:\n\nhttps://rally-the-troops.com/unsubscribe\n";
const sql_notify_too_soon = db.prepare("SELECT datetime('now') < datetime(time, ?) FROM notifications WHERE user_id = ? AND game_id = ?").pluck();
const sql_notify_update = db.prepare("INSERT OR REPLACE INTO notifications VALUES ( ?, ?, datetime('now') )");
const sql_offline_user = db.prepare("SELECT * FROM users WHERE user_id = ? AND datetime('now') > datetime(atime, ?)");
const QUERY_LIST_YOUR_TURN = db.prepare(`
SELECT games.game_id, games.title_id, players.user_id, users.name, users.mail, users.notifications
FROM games
JOIN players ON games.game_id = players.game_id AND ( games.active = players.role OR games.active = 'Both' OR games.active = 'All' )
JOIN users ON users.user_id = players.user_id
WHERE games.status = 1 AND datetime('now') > datetime(games.mtime, '+1 hour')
`);
const QUERY_LIST_UNSTARTED_GAMES = db.prepare("SELECT * FROM game_view WHERE status = 0");
function mail_callback(err, info) {
console.log("MAIL SENT", err, info);
}
function mail_password_reset_token(mail, token) {
let subject = "Rally the Troops - Password reset request";
let body =
"Your password reset token is: " + token + "\n\n" +
"https://rally-the-troops.com/reset_password/" + mail + "/" + token + "\n\n" +
"If you did not request a password reset you can ignore this mail.\n";
mailer.sendMail({ from: MAIL_FROM, to: mail, subject: subject, text: body }, mail_callback);
}
function mail_your_turn_notification(user, game_id, interval) {
let too_soon = sql_notify_too_soon.get(interval, user.user_id, game_id);
console.log("YOUR TURN (OFFLINE):", game_id, user.name, user.mail, too_soon);
if (!too_soon) {
sql_notify_update.run(user.user_id, game_id);
let game = QUERY_GAME.get(game_id);
let subject = game.title_name + " - " + game_id + " - Your turn!";
let body =
"It's your turn.\n\n" +
"https://rally-the-troops.com/play/" + game_id + "\n\n" +
MAIL_FOOTER;
mailer.sendMail({ from: MAIL_FROM, to: user.mail, subject: subject, text: body }, mail_callback);
}
}
function reset_your_turn_notification(user, game_id) {
console.log("YOUR TURN (ONLINE):", game_id, user.name, user.mail);
sql_notify_update.run(user.user_id, game_id);
}
function mail_ready_to_start_notification(user, game_id, interval) {
let too_soon = sql_notify_too_soon.get(interval, user.user_id, game_id);
console.log("READY TO START:", game_id, user.name, user.mail, too_soon);
if (!too_soon) {
sql_notify_update.run(user.user_id, game_id);
let game = QUERY_GAME.get(game_id);
let subject = game.title_name + " - " + game_id + " - Ready to start!";
let body =
"Your game is ready to start.\n\n" +
"https://rally-the-troops.com/join/" + game_id + "\n\n" +
MAIL_FOOTER;
mailer.sendMail({ from: MAIL_FROM, to: user.mail, subject: subject, text: body }, mail_callback);
}
}
function mail_your_turn_notification_to_offline_users(game_id, old_active, new_active) {
if (!mailer)
return;
if (new_active == old_active)
return;
function is_active(active, role) {
return active == "Both" || active == "All" || active == role;
}
function is_online(game_id, user_id) {
for (let other of clients[game_id])
if (other.user_id == user_id)
return true;
return false;
}
let users = {};
let online = {};
for (let p of QUERY_PLAYERS_FULL.all(game_id)) {
if (p.notifications && !is_active(old_active, p.role) && is_active(new_active, p.role)) {
users[p.user_id] = p;
if (is_online(game_id, p.user_id))
online[p.user_id] = 1;
}
}
for (let u in users) {
if (online[u])
reset_your_turn_notification(users[u], game_id);
else
mail_your_turn_notification(users[u], game_id, '+1 minute');
}
}
function notify_your_turn_reminder() {
for (let item of QUERY_LIST_YOUR_TURN.all()) {
if (!QUERY_IS_SOLO.get(item.game_id)) {
console.log("REMINDER: YOUR TURN", item.title_id, item.game_id, item.name, item.mail, item.notifications);
if (item.notifications)
mail_your_turn_notification(item, item.game_id, '+25 hours');
}
}
}
function notify_ready_to_start_reminder() {
for (let game of QUERY_LIST_UNSTARTED_GAMES.all()) {
let players = QUERY_PLAYERS.all(game.game_id);
if (RULES[game.title_id].ready(game.scenario, players)) {
let owner = sql_offline_user.get(game.owner_id, '+3 minutes');
if (owner) {
console.log("REMINDER: READY TO START", game.title_id, game.game_id, owner.name, owner.mail, owner.notifications);
if (owner.notifications)
mail_ready_to_start_notification(owner, game.game_id, '+25 hours');
}
}
}
}
// Check and send 'your turn' reminders every 15 minutes.
setInterval(notify_your_turn_reminder, 15 * 60 * 1000);
// Check and send ready to start notifications every minute.
setInterval(notify_ready_to_start_reminder, 60 * 1000);
/*
* GAME PLAYING
*/
const QUERY_SELECT_CHAT = db.prepare("SELECT chat FROM chats WHERE game_id = ?").pluck();
const QUERY_UPDATE_CHAT = db.prepare("INSERT OR REPLACE INTO chats ( game_id, time, chat ) VALUES ( ?, datetime('now'), ? )");
const QUERY_SELECT_GAME_STATE = db.prepare("SELECT state FROM games WHERE game_id = ?");
const QUERY_UPDATE_GAME_STATE = db.prepare("UPDATE games SET state = ?, active = ?, status = ?, result = ?, mtime = datetime('now') WHERE game_id = ?");
const QUERY_CONNECT_GAME = db.prepare("SELECT title_id, state FROM games WHERE title_id = ? AND game_id = ?");
const QUERY_RESTART_GAME = db.prepare("UPDATE games SET state = ?, mtime = datetime('now') WHERE game_id = ?");
let clients = {};
function send_state(socket, state) {
try {
let view = socket.rules.view(state, socket.role);
if (socket.log_length < view.log.length)
view.log_start = socket.log_length;
else
view.log_start = view.log.length;
socket.log_length = view.log.length;
view.log = view.log.slice(view.log_start);
socket.emit('state', view, state.state == 'game_over');
} catch (err) {
console.log(err);
return socket.emit('error', err.toString());
}
}
function get_game_state(game_id) {
let row = QUERY_SELECT_GAME_STATE.get(game_id);
if (!row)
throw new Error("No game with that ID");
return JSON.parse(row.state);
}
function put_game_state(game_id, state, old_active) {
let status = 1;
let result = null;
if (state.state == 'game_over') {
status = 2;
result = state.result;
}
QUERY_UPDATE_GAME_STATE.run(JSON.stringify(state), state.active, status, result, game_id);
for (let other of clients[game_id])
send_state(other, state);
update_join_clients_game(game_id);
mail_your_turn_notification_to_offline_users(game_id, old_active, state.active);
}
function on_action(socket, action, arg) {
SLOG(socket, "--> ACTION", action, arg);
try {
let state = get_game_state(socket.game_id);
let old_active = state.active;
socket.rules.action(state, socket.role, action, arg);
put_game_state(socket.game_id, state, old_active);
} catch (err) {
console.log(err);
return socket.emit('error', err.toString());
}
}
function on_resign(socket) {
SLOG(socket, "--> RESIGN");
try {
let state = get_game_state(socket.game_id);
let old_active = state.active;
socket.rules.resign(state, socket.role);
put_game_state(socket.game_id, state, old_active);
} catch (err) {
console.log(err);
return socket.emit('error', err.toString());
}
}
function send_chat(socket, chat) {
if (socket.role == "Observer")
return;
if (chat && socket.chat_length < chat.length) {
SLOG(socket, "<-- CHAT LOG", socket.chat_length, "..", chat.length);
socket.emit('chat', socket.chat_length, chat.slice(socket.chat_length));
socket.chat_length = chat.length;
}
}
function on_getchat(socket, old_len) {
try {
socket.chat_length = old_len;
let chat = QUERY_SELECT_CHAT.get(socket.game_id);
if (!chat)
chat = [];
else
chat = JSON.parse(chat);
send_chat(socket, chat);
} catch (err) {
console.log(err);
return socket.emit('error', err.toString());
}
}
function on_chat(socket, message) {
message = message.substring(0,4096);
SLOG(socket, "--> CHAT");
try {
let chat = QUERY_SELECT_CHAT.get(socket.game_id);
if (!chat)
chat = [];
else
chat = JSON.parse(chat);
chat.push([new Date(), socket.user_name, message]);
QUERY_UPDATE_CHAT.run(socket.game_id, JSON.stringify(chat));
for (let other of clients[socket.game_id])
send_chat(other, chat);
} catch (err) {
console.log(err);
return socket.emit('error', err.toString());
}
}
function on_debug(socket) {
SLOG(socket, "<-- DEBUG");
try {
let row = QUERY_SELECT_GAME_STATE.get(socket.game_id);
if (!row)
return socket.emit('error', "No game with that ID.");
socket.emit('debug', row.state);
} catch (err) {
console.log(err);
return socket.emit('error', err.toString());
}
}
function on_save(socket) {
SLOG(socket, "<-- SAVE");
try {
let row = QUERY_SELECT_GAME_STATE.get(socket.game_id);
if (!row)
return socket.emit('error', "No game with that ID.");
socket.emit('save', row.state);
} catch (err) {
console.log(err);
return socket.emit('error', err.toString());
}
}
function on_restore(socket, state_text) {
SLOG(socket, '--> RESTORE', state_text);
try {
let state = JSON.parse(state_text);
QUERY_UPDATE_GAME_STATE.run(state_text, state.active, 1, null, socket.game_id);
for (let other of clients[socket.game_id])
send_state(other, state);
} catch (err) {
console.log(err);
return socket.emit('error', err.toString());
}
}
function broadcast_presence(game_id) {
let presence = {};
for (let socket of clients[game_id])
presence[socket.role] = true;
for (let socket of clients[game_id])
socket.emit('presence', presence);
}
io.on('connection', (socket) => {
socket.title_id = socket.handshake.query.title;
socket.game_id = socket.handshake.query.game | 0;
socket.user_id = socket.request.user.user_id | 0;
socket.user_name = socket.request.user.name;
socket.role = socket.handshake.query.role;
socket.log_length = 0;
socket.chat_length = 0;
socket.rules = RULES[socket.title_id];
SLOG(socket, "CONNECT");
try {
let game = QUERY_CONNECT_GAME.get(socket.title_id, socket.game_id);
if (!game)
return socket.emit('error', "That game does not exist.");
let players = QUERY_PLAYERS.all(socket.game_id);
if (socket.role != "Observer") {
let me;
if (socket.role && socket.role != 'undefined' && socket.role != 'null') {
me = players.find(p => p.user_id == socket.user_id && p.role == socket.role);
if (!me) {
socket.role = "Observer";
return socket.emit('error', "You aren't assigned that role!");
}
} else {
me = players.find(p => p.user_id == socket.user_id);
socket.role = me ? me.role : "Observer";
}
}
socket.emit('roles', socket.role, players);
if (clients[socket.game_id])
clients[socket.game_id].push(socket);
else
clients[socket.game_id] = [ socket ];
socket.on('disconnect', () => {
SLOG(socket, "DISCONNECT");
clients[socket.game_id].splice(clients[socket.game_id].indexOf(socket), 1);
if (socket.role != "Observer")
broadcast_presence(socket.game_id);
});
if (socket.role != "Observer") {
socket.on('action', (action, arg) => on_action(socket, action, arg));
socket.on('resign', () => on_resign(socket));
socket.on('getchat', (old_len) => on_getchat(socket, old_len));
socket.on('chat', (message) => on_chat(socket, message));
socket.on('debug', () => on_debug(socket));
socket.on('save', () => on_save(socket));
socket.on('restore', (state) => on_restore(socket, state));
socket.on('restart', (scenario) => {
try {
let state = socket.rules.setup(scenario, players);
for (let other of clients[socket.game_id]) {
other.log_length = 0;
send_state(other, state);
}
let state_text = JSON.stringify(state);
QUERY_RESTART_GAME.run(state_text, socket.game_id);
} catch (err) {
console.log(err);
return socket.emit('error', err.toString());
}
});
}
broadcast_presence(socket.game_id);
send_state(socket, JSON.parse(game.state));
} catch (err) {
console.log(err);
socket.emit('error', err.message);
}
});
// EXTRAS
const QUERY_STATS = db.prepare(`
SELECT title_name, scenario, result, count(*) AS count
FROM games
JOIN titles ON games.title_id=titles.title_id
WHERE status=2 AND private=0
GROUP BY title_name, scenario, result
`);
app.get('/stats', function (req, res) {
LOG(req, "GET /stats");
let stats = QUERY_STATS.all();
res.render('stats.ejs', { user: req.user, message: req.flash('message'), stats: stats });
});
app.get('/users', function (req, res) {
LOG(req, "GET /users");
let rows = db.prepare("SELECT name, mail, ctime, atime FROM users ORDER BY atime DESC").all();
rows.forEach(row => {
row.avatar = get_avatar(row.mail);
row.ctime = human_date(row.ctime);
row.atime = human_date(row.atime);
});
res.render('users.ejs', { user: req.user, message: req.flash('message'), userList: rows });
});
const QUERY_LIST_GAMES = db.prepare("SELECT *, ( active_id = ? OR active_role = 'Both' OR active_role = 'All' ) AS is_your_turn FROM game_view WHERE private = 0 AND status < 2");
app.get('/games', must_be_logged_in, function (req, res) {
LOG(req, "GET /join");
let games = QUERY_LIST_GAMES.all(req.user.user_id);
humanize(games);
let open_games = games.filter(game => game.status == 0);
let active_games = games.filter(game => game.status == 1);
res.set("Cache-Control", "no-store");
res.render('games.ejs', { user: req.user,
open_games: open_games,
active_games: active_games,
message: req.flash('message')
});
});
|