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## Setting up the server
All data is stored in an SQLite3 database.
The server and game rules are implemented in Javascript.
The game state is stored in the database as a JSON blob.
The server runs on Node with the Express.js framework.
Check out the game submodules:
```
git clone https://github.com/rally-the-troops/julius-caesar.git public/julius-caesar
```
Initialize the database:
```
sqlite3 db < schema.sql
sqlite3 db < public/julius-caesar/title.sql
```
Redirect port 80 and 443 to 8080 and 8443:
```
sudo iptables -A PREROUTING -t nat -p tcp --dport 80 -j REDIRECT --to-ports 8080
sudo iptables -A PREROUTING -t nat -p tcp --dport 443 -j REDIRECT --to-ports 8443
```
Create SSL certificate with Let's Encrypt certbot, or self-signed with OpenSSL:
```
openssl req -nodes -new -x509 -keyout key.pem -out cert.pem
```
Configure the server using the .env file:
```
NODE_ENV=production
SITE_NAME=YOUR_SITE_NAME
SITE_HOST=YOUR_DOMAIN
SITE_URL=https://YOUR_DOMAIN
HTTP_PORT=8080
HTTPS_PORT=8443
SSL_KEY=/etc/letsencrypt/live/YOUR_DOMAIN/privkey.com
SSL_CERT=/etc/letsencrypt/live/YOUR_DOMAIN/fullchain.pem
MAIL_FROM=YOUR_SITE_NAME <notifications@YOUR_DOMAIN>
MAIL_HOST=localhost
MAIL_PORT=25
```
If the HTTPS_PORT is missing, the server will only serve HTTP.
If MAIL_HOST/PORT/FROM are not present, the server will not send notification emails.
Start the server:
```
node server.js
```
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