Age | Commit message (Collapse) | Author |
|
To bulk transfer all game state, replay, and snapshots into a new game.
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
This is already tracked in the SQL view is_active.
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Since we now close the event source when a game starts, make sure to
send the updated player list before the game data.
|
|
|
|
TODO: Add time control and resign timed out games.
|
|
And never start the event source for queued up matches.
|
|
Fix glitch with is_active in join page when starting games.
|
|
|
|
|
|
|
|
|
|
Remove unstarted open games, abandoned active games,
and finished solo games.
|
|
Blacklists and invitations handle the cases for which manual starting
of games was needed.
|
|
|
|
|
|
|
|
Update invite_count with triggers.
Add games.is_ready generated column.
Add games.is_opposed generated column.
Add player_view with is_active column.
|
|
|
|
|
|
|
|
|
|
|
|
|
|
System reserved and easily confused names.
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Create and populate aside #roles list if missing.
Initialize roles and pointers into global "roles" object.
|
|
|
|
Static page showing limited info and a call to action to login or sign up.
|
|
|
|
|