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-rwxr-xr-xtools/replay.js37
1 files changed, 37 insertions, 0 deletions
diff --git a/tools/replay.js b/tools/replay.js
new file mode 100755
index 0000000..af2cde0
--- /dev/null
+++ b/tools/replay.js
@@ -0,0 +1,37 @@
+#!/usr/bin/env node
+
+const sqlite3 = require('better-sqlite3');
+
+if (process.argv.length !== 3) {
+ process.stderr.write("usage: ./tools/replay.js <game_id>\n");
+ process.exit(1);
+}
+
+let game_id = process.argv[2] | 0;
+
+let db = new sqlite3("./db");
+let title_id = db.prepare("SELECT title_id FROM games WHERE game_id = ?").pluck().get(game_id);
+let rules = require("../public/" + title_id + "/rules");
+let log = db.prepare("SELECT * FROM replay WHERE game_id = ?").all(game_id);
+
+let replay = new sqlite3("./replay.db");
+replay.pragma("synchronous = off");
+replay.prepare("create table if not exists replay ( game_id int, time, role, action, arguments, state )").run();
+replay.prepare("delete from replay where game_id = ?").run(game_id);
+let replay_insert = replay.prepare("insert into replay (game_id,time,role,action,arguments,state) VALUES (?,?,?,?,?,?)");
+
+process.stdout.write(`// REPLAY ${title_id} ${game_id}\n`)
+let game = { state: "null", active: "None" }
+log.forEach(item => {
+ process.stdout.write(`${game.state} ${game.active}\n`);
+ process.stdout.write(`\t${item.time} ${item.role} ${item.action} ${item.arguments}\n`);
+ let args = JSON.parse(item.arguments);
+ if (item.action === 'setup')
+ game = rules.setup(args[0], args[1], args[2]);
+ else if (item.action === 'resign')
+ game = rules.resign(game, item.role);
+ else
+ game = rules.action(game, item.role, item.action, args);
+ replay_insert.run(game_id, item.time, item.role, item.action, item.arguments, JSON.stringify(game));
+});
+process.stdout.write(`${game.state} ${game.active}\n`);