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-rw-r--r--server.js17
1 files changed, 12 insertions, 5 deletions
diff --git a/server.js b/server.js
index d0b55cf..c3487e1 100644
--- a/server.js
+++ b/server.js
@@ -2211,19 +2211,26 @@ function on_action(socket, action, args, cookie) {
else
SLOG(socket, "ACTION", action)
- if (typeof cookie === "number") // TODO: for backwards compatibility only, remove later!
- if (game_cookies[socket.game_id] !== cookie)
- return send_message(socket, 'error', "Synchronization error!")
- game_cookies[socket.game_id] ++
+ if (game_cookies[socket.game_id] !== cookie) {
+ send_state(socket, get_game_state(socket.game_id))
+ send_message(socket, "warning", "Synchronization error!")
+ return
+ }
try {
let state = get_game_state(socket.game_id)
let old_active = state.active
+
+ // Don't update cookie during simultaneous turns, as it results
+ // in many in-flight collisions.
+ if (old_active !== "Both")
+ game_cookies[socket.game_id] ++
+
state = socket.rules.action(state, socket.role, action, args)
put_new_state(socket.game_id, state, old_active, socket.role, action, args)
} catch (err) {
console.log(err)
- return send_message(socket, 'error', err.toString())
+ return send_message(socket, "error", err.toString())
}
}