diff options
Diffstat (limited to 'server.js')
-rw-r--r-- | server.js | 80 |
1 files changed, 42 insertions, 38 deletions
@@ -92,7 +92,7 @@ app.use(express.static('public', { setHeaders: setHeaders })); function LOG(req, ...msg) { let name; if (req.isAuthenticated()) - name = req.user.mail; + name = `"${req.user.name}" <${req.user.mail}>`; else name = "guest"; let time = new Date().toISOString().substring(0,19).replace("T", " "); @@ -100,7 +100,7 @@ function LOG(req, ...msg) { } function SLOG(socket, ...msg) { - let name = socket.request.user.mail; + let name = `"${socket.request.user.name}" <${socket.request.user.mail}>`; let time = new Date().toISOString().substring(0,19).replace("T", " "); console.log(time, socket.request.connection.remoteAddress, name, socket.id, socket.title_id, socket.game_id, socket.role, ...msg); @@ -544,11 +544,15 @@ app.post('/change_mail', must_be_logged_in, function (req, res) { let RULES = {}; for (let title_id of db.prepare("SELECT * FROM titles").pluck().all()) { - console.log("Loading rules for " + title_id); - try { - RULES[title_id] = require("./public/" + title_id + "/rules.js"); - } catch (err) { - console.log(err); + if (fs.existsSync(__dirname + "/public/" + title_id + "/rules.js")) { + console.log("Loading rules for " + title_id); + try { + RULES[title_id] = require("./public/" + title_id + "/rules.js"); + } catch (err) { + console.log(err); + } + } else { + console.log("Cannot find rules for " + title_id); } } @@ -961,20 +965,24 @@ const MAIL_FOOTER = "You can unsubscribe from notifications on your profile page const sql_notify_too_soon = db.prepare("SELECT datetime('now') < datetime(time, ?) FROM notifications WHERE user_id = ? AND game_id = ?").pluck(); const sql_notify_update = db.prepare("INSERT OR REPLACE INTO notifications VALUES ( ?, ?, datetime('now') )"); +const sql_notify_delete = db.prepare("DELETE FROM notifications WHERE user_id = ? AND game_id = ?"); const sql_offline_user = db.prepare("SELECT * FROM users WHERE user_id = ? AND datetime('now') > datetime(atime, ?)"); const QUERY_LIST_YOUR_TURN = db.prepare(` - SELECT games.game_id, games.title_id, players.user_id, users.name, users.mail, users.notifications + SELECT games.game_id, games.title_id, games.active, players.user_id, users.name, users.mail FROM games JOIN players ON games.game_id = players.game_id AND ( games.active = players.role OR games.active = 'Both' OR games.active = 'All' ) - JOIN users ON users.user_id = players.user_id - WHERE games.status = 1 AND datetime('now') > datetime(games.mtime, '+1 hour') + JOIN users ON users.user_id = players.user_id AND users.notifications = 1 + WHERE games.status = 1 AND datetime('now') > datetime(games.mtime, '+1 minute') `); const QUERY_LIST_UNSTARTED_GAMES = db.prepare("SELECT * FROM game_view WHERE status = 0"); function mail_callback(err, info) { - console.log("MAIL SENT", err, info); + if (err) + console.log("MAIL ERROR", err); + else + console.log("MAIL SENT", info.envelope.to); } function mail_addr(user) { @@ -1001,8 +1009,8 @@ function mail_password_reset_token(user, token) { function mail_your_turn_notification(user, game_id, interval) { let too_soon = sql_notify_too_soon.get(interval, user.user_id, game_id); - console.log("YOUR TURN (OFFLINE):", game_id, user.name, user.mail, too_soon); if (!too_soon) { + console.log("YOUR TURN (SENT):", game_id, user.name, user.mail, too_soon); sql_notify_update.run(user.user_id, game_id); let game = QUERY_GAME.get(game_id); let subject = game.title_name + " - " + game_id + " - Your turn!"; @@ -1011,12 +1019,13 @@ function mail_your_turn_notification(user, game_id, interval) { "https://rally-the-troops.com/play/" + game_id + "\n\n" + MAIL_FOOTER; mailer.sendMail({ from: MAIL_FROM, to: mail_addr(user), subject: subject, text: body }, mail_callback); + } else { + console.log("YOUR TURN (TOO SOON):", game_id, user.name, user.mail, too_soon); } } function reset_your_turn_notification(user, game_id) { - console.log("YOUR TURN (ONLINE):", game_id, user.name, user.mail); - sql_notify_update.run(user.user_id, game_id); + sql_notify_delete.run(user.user_id, game_id); } function mail_ready_to_start_notification(user, game_id, interval) { @@ -1034,15 +1043,9 @@ function mail_ready_to_start_notification(user, game_id, interval) { } } -function mail_your_turn_notification_to_offline_users(game_id, old_active, new_active) { +function mail_your_turn_notification_to_offline_users(game_id, old_active, active) { if (!mailer) return; - if (new_active === old_active) - return; - - function is_active(active, role) { - return active === "Both" || active === "All" || active === role; - } function is_online(game_id, user_id) { for (let other of clients[game_id]) @@ -1051,30 +1054,31 @@ function mail_your_turn_notification_to_offline_users(game_id, old_active, new_a return false; } - let users = {}; - let online = {}; - for (let p of QUERY_PLAYERS_FULL.all(game_id)) { - if (p.notifications && is_active(new_active, p.role)) { - users[p.user_id] = p; - if (is_online(game_id, p.user_id)) - online[p.user_id] = 1; - } - } + // Only send notifications when the active player changes or if it's a simultaneous move. + if (old_active === active && active !== 'Both' && active !== 'All') + return; - for (let u in users) { - if (online[u]) - reset_your_turn_notification(users[u], game_id); - else - mail_your_turn_notification(users[u], game_id, '+0 seconds'); + let players = QUERY_PLAYERS_FULL.all(game_id); + for (let p of players) { + if (p.notifications) { + if (active === p.role || active === 'Both' || active === 'All') { + if (is_online(game_id, p.user_id)) { + reset_your_turn_notification(p, game_id); + } else { + mail_your_turn_notification(p, game_id, '+15 minutes'); + } + } else { + reset_your_turn_notification(p, game_id); + } + } } } function notify_your_turn_reminder() { for (let item of QUERY_LIST_YOUR_TURN.all()) { if (!QUERY_IS_SOLO.get(item.game_id)) { - console.log("REMINDER: YOUR TURN", item.title_id, item.game_id, item.name, item.mail, item.notifications); - if (item.notifications) - mail_your_turn_notification(item, item.game_id, '+25 hours'); + console.log("REMINDER: YOUR TURN", item.title_id, item.game_id, item.active, item.name, item.mail); + mail_your_turn_notification(item, item.game_id, '+25 hours'); } } } |