diff options
Diffstat (limited to 'public')
-rw-r--r-- | public/common/play.js | 42 |
1 files changed, 27 insertions, 15 deletions
diff --git a/public/common/play.js b/public/common/play.js index 6c471ba..37708c0 100644 --- a/public/common/play.js +++ b/public/common/play.js @@ -23,6 +23,8 @@ let player = "Observer" let socket = null let chat = null +let game_log = [] + function scroll_with_middle_mouse(panel_sel, multiplier) { let panel = document.querySelector(panel_sel) let down_x, down_y, scroll_x, scroll_y @@ -461,10 +463,15 @@ function connect_play() { case 'state': view = arg + + game_log.length = view.log_start + for (let line of view.log) + game_log.push(line) + on_update_header() if (typeof on_update === 'function') on_update() - on_update_log() + on_update_log(view.log_start, game_log.length) if (view.game_over) on_game_over() break @@ -504,12 +511,15 @@ function on_update_header() { /* LOG */ -function on_update_log() { +function on_update_log(change_start, end) { let div = document.getElementById("log") - let to_delete = div.children.length - view.log_start + + let to_delete = div.children.length - change_start while (to_delete-- > 0) div.removeChild(div.lastChild) - for (let text of view.log) { + + for (let i = div.children.length; i < end; ++i) { + let text = game_log[i] if (params.mode === "debug" && typeof text === "object") { let entry = document.createElement("a") entry.href = "#" + text[0] @@ -582,9 +592,12 @@ function zoom_map() { window.addEventListener("resize", zoom_map) window.addEventListener("keydown", (evt) => { - if (document.activeElement === document.querySelector("body")) - if (evt.key === "Shift") - document.querySelector("body").classList.add("shift") + if (document.activeElement === document.getElementById("chat_input")) + return + if (document.activeElement === document.getElementById("notepad_input")) + return + if (evt.key === "Shift") + document.querySelector("body").classList.add("shift") }) window.addEventListener("keyup", (evt) => { @@ -789,7 +802,6 @@ async function init_replay() { init_player_names(body.players) let viewpoint = "Observer" - let log_length = 0 let p = 0 let s = {} @@ -938,16 +950,16 @@ async function init_replay() { view.prompt = "[" + p + "/" + replay.length + "] " + view.prompt } } - if (log_length < view.log.length) - view.log_start = log_length - else - view.log_start = view.log.length - log_length = view.log.length - view.log = view.log.slice(view.log_start) + + if (game_log.length > view.log.length) + game_log.length = view.log.length + let log_start = game_log.length + for (let i = log_start; i < view.log.length; ++i) + game_log.push(view.log[i]) on_update_header() on_update() - on_update_log() + on_update_log(log_start, game_log.length) } function text_button(div, txt, fn) { |