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-rwxr-xr-xtools/patchgame.js7
1 files changed, 7 insertions, 0 deletions
diff --git a/tools/patchgame.js b/tools/patchgame.js
index e191df8..c2b0802 100755
--- a/tools/patchgame.js
+++ b/tools/patchgame.js
@@ -16,6 +16,8 @@ let insert_snap = db.prepare("insert into game_snap(game_id,snap_id,replay_id,st
let update_state = db.prepare("update game_state set state=? where game_id=?")
let update_active = db.prepare("update games set active=? where game_id=?")
+let update_result = db.prepare("update games set status=?, result=? where game_id=?")
+
const CRC32C_TABLE = new Int32Array([
0x00000000, 0xf26b8303, 0xe13b70f7, 0x1350f3f4, 0xc79a971f, 0x35f1141c, 0x26a1e7e8, 0xd4ca64eb,
0x8ad958cf, 0x78b2dbcc, 0x6be22838, 0x9989ab3b, 0x4d43cfd0, 0xbf284cd3, 0xac78bf27, 0x5e133c24,
@@ -178,6 +180,11 @@ function patch_game(game_id, {validate_actions=true, save_snaps=true, delete_und
update_active.run(state.active, game_id)
update_state.run(JSON.stringify(state), game_id)
+ if (state.state === "game_over")
+ update_result.run(2, state.result, game_id)
+ else
+ update_result.run(1, null, game_id)
+
db.exec("commit")
} catch (err) {