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-rw-r--r--schema.sql13
-rw-r--r--server.js4
2 files changed, 8 insertions, 9 deletions
diff --git a/schema.sql b/schema.sql
index f959720..144ba7d 100644
--- a/schema.sql
+++ b/schema.sql
@@ -293,12 +293,13 @@ create table if not exists game_state (
);
create table if not exists game_chat (
- chat_id integer primary key,
game_id integer,
- time datetime default current_timestamp,
+ chat_id integer,
user_id integer,
- message text
-);
+ time datetime default current_timestamp,
+ message text,
+ primary key (game_id, chat_id)
+) without rowid;
create table if not exists unread_chats (
user_id integer,
@@ -309,14 +310,12 @@ create table if not exists unread_chats (
drop view if exists game_chat_view;
create view game_chat_view as
select
- chat_id, game_id, time, name, message
+ game_id, chat_id, time, name, message
from
game_chat
natural join users
;
-create index if not exists game_chat_idx on game_chat(game_id);
-
create table if not exists game_replay (
game_id integer,
replay_id integer,
diff --git a/server.js b/server.js
index 12ec18f..4cc8e05 100644
--- a/server.js
+++ b/server.js
@@ -1053,7 +1053,7 @@ const SQL_INSERT_UNREAD_CHAT = SQL("insert or ignore into unread_chats (user_id,
const SQL_DELETE_UNREAD_CHAT = SQL("delete from unread_chats where user_id = ? and game_id = ?")
const SQL_SELECT_GAME_CHAT = SQL("SELECT chat_id,unixepoch(time),name,message FROM game_chat_view WHERE game_id=? AND chat_id>?").raw()
-const SQL_INSERT_GAME_CHAT = SQL("INSERT INTO game_chat (game_id,user_id,message) VALUES (?,?,?) RETURNING chat_id,unixepoch(time),NULL,message").raw()
+const SQL_INSERT_GAME_CHAT = SQL("INSERT INTO game_chat (game_id,chat_id,user_id,message) VALUES (?, (select coalesce(max(chat_id), 0) + 1 from game_chat where game_id=?), ?,?) RETURNING chat_id,unixepoch(time),NULL,message").raw()
const SQL_SELECT_GAME_NOTE = SQL("SELECT note FROM game_notes WHERE game_id=? AND role=?").pluck()
const SQL_UPDATE_GAME_NOTE = SQL("INSERT OR REPLACE INTO game_notes (game_id,role,note) VALUES (?,?,?)")
@@ -2202,7 +2202,7 @@ function on_getchat(socket, seen) {
function on_chat(socket, message) {
message = message.substring(0,4000)
try {
- let chat = SQL_INSERT_GAME_CHAT.get(socket.game_id, socket.user.user_id, message)
+ let chat = SQL_INSERT_GAME_CHAT.get(socket.game_id, socket.game_id, socket.user.user_id, message)
chat[2] = socket.user.name
SLOG(socket, "CHAT")
for (let other of game_clients[socket.game_id])