diff options
-rw-r--r-- | public/join.js | 9 | ||||
-rw-r--r-- | views/head.pug | 13 |
2 files changed, 15 insertions, 7 deletions
diff --git a/public/join.js b/public/join.js index 81fc665..20a95e7 100644 --- a/public/join.js +++ b/public/join.js @@ -2,6 +2,13 @@ /* global game, roles, players, blacklist, user_id */ +const PACE_THRESHOLD = [ + 14, + 3, + 5, + 10 +] + const PACE_TEXT = [ "No time control", "7+ moves per day", @@ -367,7 +374,7 @@ function create_player_box(role, player) { if (player.is_invite) box.classList = "invite" - if (game.status === 1 && (game.pace > 0 || player.time_left < 3)) + if (game.status === 1 && (player.time_left < PACE_THRESHOLD[game.pace])) td_role_time.textContent = format_time_left(player.time_left) td_player_name.innerHTML = player_link(player) diff --git a/views/head.pug b/views/head.pug index 00e0ada..4262408 100644 --- a/views/head.pug +++ b/views/head.pug @@ -119,12 +119,13 @@ mixin gamelist(list,hide_title=0) div Created: #{item.ctime} when 1 div Last move: #{item.mtime} - if item.time_left <= 0 - div Time left: none. - else if item.time_left <= 2 - div Time left: #{ item.time_left * 24 | 0 } hours - else if item.time_left <= 5 - div Time left: #{ item.time_left | 0 } days + if item.your_turn + if item.time_left <= 0 + div Time left: none. + else if item.time_left <= 2 + div Time left: #{ item.time_left * 24 | 0 } hours + else if item.time_left <= 5 + div Time left: #{ item.time_left | 0 } days when 2 div Finished: #{item.mtime} div Result: !{item.result} |