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authorTor Andersson <tor@ccxvii.net>2024-07-23 21:18:08 +0200
committerTor Andersson <tor@ccxvii.net>2024-08-20 13:56:22 +0200
commit5b665a840bd3193c9be7b21fbe6f66e119e92d74 (patch)
treedb77f95672db121ee608b9ddcd57a2f7434ce5b4 /views
parentcb73d0710b0eb84d4f788ff9b1d36ed0b02bf970 (diff)
downloadserver-5b665a840bd3193c9be7b21fbe6f66e119e92d74.tar.gz
New time control.
Diffstat (limited to 'views')
-rw-r--r--views/create.pug24
-rw-r--r--views/head.pug8
2 files changed, 9 insertions, 23 deletions
diff --git a/views/create.pug b/views/create.pug
index 912156c..d45903e 100644
--- a/views/create.pug
+++ b/views/create.pug
@@ -49,25 +49,11 @@ html
input(type="text" autocomplete="off" name="notice" size=45 placeholder="What are you looking for?")
p Pace:
- br
- label
- input(type="radio" name="pace" value="0" checked)
- | Any
-
- br
- label
- input(type="radio" name="pace" value="1")
- | #{EMOJI_LIVE} Live
-
- br
- label
- input(type="radio" name="pace" value="2")
- | #{EMOJI_FAST} Fast <i>&ndash; many moves per day</i>
-
- br
- label
- input(type="radio" name="pace" value="3")
- | #{EMOJI_SLOW} Slow <i>&ndash; one move per day</i>
+ each text, pace in PACE_TEXT
+ br
+ label
+ input(type="radio" name="pace" value=pace checked=pace===0)
+ | #{PACE_ICON[pace]} #{text}
p
label
diff --git a/views/head.pug b/views/head.pug
index e4ff857..00e0ada 100644
--- a/views/head.pug
+++ b/views/head.pug
@@ -62,10 +62,10 @@ mixin gamelist(list,hide_title=0)
else if (item.status === 3) className += " archived"
if (item.is_unread) chat_icon = "\u{1f4dd}"
if (item.is_private) pace_icon += EMOJI_PRIVATE
- if (item.is_match) pace_icon += EMOJI_MATCH
- else if (item.pace === 1) pace_icon += EMOJI_LIVE, pace_text = "Live!"
- else if (item.pace === 2) pace_icon += EMOJI_FAST, pace_text = "Fast - many moves per day"
- else if (item.pace === 3) pace_icon += EMOJI_SLOW, pace_text = "Slow - one move per day"
+ if (item.is_match)
+ pace_icon += EMOJI_MATCH
+ else if (item.pace > 0)
+ pace_icon += PACE_ICON[item.pace], pace_text = PACE_TEXT[item.pace]
div(class=className)
div.game_head