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authorTor Andersson <tor@ccxvii.net>2023-09-10 21:05:59 +0200
committerTor Andersson <tor@ccxvii.net>2023-09-13 20:06:36 +0200
commit6407378d92eb8880e35e8ee33e1801136a1a44a7 (patch)
tree9bac140875ba3ba3a29c8fee864b0eca8d922399 /views/head.pug
parent2da7e775f26043e0d475faf89d1fce03c798b1e3 (diff)
downloadserver-6407378d92eb8880e35e8ee33e1801136a1a44a7.tar.gz
Set player_count in database for faster and easier logic.
Track ready to start and unjoined games in "active" header.
Diffstat (limited to 'views/head.pug')
-rw-r--r--views/head.pug15
1 files changed, 9 insertions, 6 deletions
diff --git a/views/head.pug b/views/head.pug
index 2322250..fa2b042 100644
--- a/views/head.pug
+++ b/views/head.pug
@@ -45,10 +45,11 @@ mixin gamelist(list,hide_title=0)
let className = "game_item"
if (item.your_turn) className += " your_turn"
if (item.is_unread) className += " unread"
- if (item.status === 0 && !item.is_full) className += " open"
- else if (item.status === 0 && item.is_full) className += " ready"
- else if (item.status === 1 && !item.is_full) className += " replacement"
- else if (item.status === 1 && item.is_full) className += " active"
+ if (item.status === 0 && item.join_count === 0) className += " open replacement"
+ else if (item.status === 0 && item.join_count !== item.player_count) className += " open"
+ else if (item.status === 0 && item.join_count === item.player_count) className += " ready"
+ else if (item.status === 1 && item.join_count !== item.player_count) className += " replacement"
+ else if (item.status === 1 && item.join_count === item.player_count) className += " active"
else if (item.status === 2) className += " finished"
else if (item.status === 3) className += " archived"
@@ -63,12 +64,14 @@ mixin gamelist(list,hide_title=0)
case item.status
when 0
- if item.is_ready && item.your_turn
+ if item.join_count === item.player_count
a(class="command" href=`/join/${item.game_id}`) Start
else
a(class="command" href=`/join/${item.game_id}`) Join
when 1
- if item.is_yours
+ if item.join_count !== item.player_count
+ a(class="command" href="/join/"+item.game_id) Join
+ else if item.is_yours
if item.your_role
a(class="command" href=`/${item.title_id}/play.html?game=${item.game_id}&role=${encodeURIComponent(item.your_role)}`) Play
else