diff options
author | Tor Andersson <tor@ccxvii.net> | 2023-09-15 19:17:32 +0200 |
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committer | Tor Andersson <tor@ccxvii.net> | 2023-09-20 20:29:16 +0200 |
commit | 5d5f3baa5ae2197fec783ace10d03952e669ed1e (patch) | |
tree | 1b22bf8d4f52873fdbee0aca5b2ffcf0803fd8e9 /views/head.pug | |
parent | 58530e70bbd741d29fbc7b7904c37dcbc3ec1648 (diff) | |
download | server-5d5f3baa5ae2197fec783ace10d03952e669ed1e.tar.gz |
Add pace property to games.
Currently unenforced and only visual effect in game listings.-
Future time control and user penalty features may make use of it.
Diffstat (limited to 'views/head.pug')
-rw-r--r-- | views/head.pug | 12 |
1 files changed, 10 insertions, 2 deletions
diff --git a/views/head.pug b/views/head.pug index 0fc415b..d9a1364 100644 --- a/views/head.pug +++ b/views/head.pug @@ -43,6 +43,8 @@ mixin gamelist(list,hide_title=0) div - let className = "game_item" + let pace_icon = "" + let pace_text = "" let chat_icon = "" if (item.your_turn) className += " your_turn" if (item.status === 0 && item.join_count === 0) className += " open replacement" @@ -53,15 +55,19 @@ mixin gamelist(list,hide_title=0) else if (item.status === 2) className += " finished" else if (item.status === 3) className += " archived" if (item.is_unread) chat_icon = "\u{1f4dd}" + if (item.pace === 0) pace_icon = "", pace_text = "" + else if (item.pace === 1) pace_icon = EMOJI_LIVE, pace_text = "Live!" + else if (item.pace === 2) pace_icon = EMOJI_FAST, pace_text = "Fast - many moves per day" + else if (item.pace === 3) pace_icon = EMOJI_SLOW, pace_text = "Slow - one move per day" div(class=className) div.game_head if item.scenario.length <= 2 div - | <a href="/join/#{item.game_id}">#{item.game_id} – #{item.title_name} (#{item.scenario})</a> #{chat_icon} + | #{pace_icon} <a href="/join/#{item.game_id}">#{item.game_id} – #{item.title_name} (#{item.scenario})</a> #{chat_icon} else div - | <a href="/join/#{item.game_id}">#{item.game_id} – #{item.title_name}</a> #{chat_icon} + | #{pace_icon} <a href="/join/#{item.game_id}">#{item.game_id} – #{item.title_name}</a> #{chat_icon} case item.status when 0 @@ -94,6 +100,8 @@ mixin gamelist(list,hide_title=0) div.game_info if item.notice i= item.notice + else + i= pace_text if item.scenario !== "Standard" && item.scenario !== "Historical" && item.scenario.length > 2 div Scenario: #{item.scenario} unless item.human_options === "None" |