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authorTor Andersson <tor@ccxvii.net>2024-07-23 13:48:12 +0200
committerTor Andersson <tor@ccxvii.net>2024-07-23 14:01:19 +0200
commit34487c1b1920c6a52108a7ed7b390d4b08728ff9 (patch)
tree112890b6ca8a60868c25e6b0ccca80e6d2ee8800 /views/head.pug
parentc52ca4b709a8752d870a9123b46cfd3764c608a7 (diff)
downloadserver-34487c1b1920c6a52108a7ed7b390d4b08728ff9.tar.gz
New join page!
* Remove explicit (and redundant) role=Observer parameter. * Remove old /play/:id redirects. * Show "private" badge on game boxes. * Forbid leave/kick in public games. * Allow "rewind" by owner in public games.
Diffstat (limited to 'views/head.pug')
-rw-r--r--views/head.pug23
1 files changed, 12 insertions, 11 deletions
diff --git a/views/head.pug b/views/head.pug
index 3deb614..e4ff857 100644
--- a/views/head.pug
+++ b/views/head.pug
@@ -61,10 +61,11 @@ mixin gamelist(list,hide_title=0)
else if (item.status === 2) className += " finished"
else if (item.status === 3) className += " archived"
if (item.is_unread) chat_icon = "\u{1f4dd}"
- if (item.is_match) pace_icon = EMOJI_MATCH
- else if (item.pace === 1) pace_icon = EMOJI_LIVE, pace_text = "Live!"
- else if (item.pace === 2) pace_icon = EMOJI_FAST, pace_text = "Fast - many moves per day"
- else if (item.pace === 3) pace_icon = EMOJI_SLOW, pace_text = "Slow - one move per day"
+ if (item.is_private) pace_icon += EMOJI_PRIVATE
+ if (item.is_match) pace_icon += EMOJI_MATCH
+ else if (item.pace === 1) pace_icon += EMOJI_LIVE, pace_text = "Live!"
+ else if (item.pace === 2) pace_icon += EMOJI_FAST, pace_text = "Fast - many moves per day"
+ else if (item.pace === 3) pace_icon += EMOJI_SLOW, pace_text = "Slow - one move per day"
div(class=className)
div.game_head
@@ -77,25 +78,25 @@ mixin gamelist(list,hide_title=0)
case item.status
when 0
- a(class="command" href=`/join/${item.game_id}`) Enter
+ a(class="command" href=`/join/${item.game_id}`) Join
when 1
if !item.is_ready
- a(class="command" href="/join/"+item.game_id) Enter
+ a(class="command" href="/join/"+item.game_id) Join
else if item.is_yours
if item.your_role
a(class="command" href=`/${item.title_id}/play.html?game=${item.game_id}&role=${encodeURIComponent(item.your_role)}`) Play
else
- a(class="command" href="/join/"+item.game_id) Enter
+ a(class="command" href="/join/"+item.game_id) Play
else
- a(class="command" href=`/${item.title_id}/play.html?game=${item.game_id}&role=Observer`) View
+ a(class="command" href=`/${item.title_id}/play.html?game=${item.game_id}`) Watch
when 2
if item.is_yours
if item.your_role
- a(class="command" href=`/${item.title_id}/play.html?game=${item.game_id}&role=${encodeURIComponent(item.your_role)}`) Play
+ a(class="command" href=`/${item.title_id}/play.html?game=${item.game_id}&role=${encodeURIComponent(item.your_role)}`) Review
else
- a(class="command" href="/join/"+item.game_id) Enter
+ a(class="command" href="/join/"+item.game_id) Review
else
- a(class="command" href=`/${item.title_id}/play.html?game=${item.game_id}&role=Observer`) View
+ a(class="command" href=`/${item.title_id}/play.html?game=${item.game_id}`) Review
when 3
| Archived