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authorTor Andersson <tor@ccxvii.net>2023-09-15 19:17:32 +0200
committerTor Andersson <tor@ccxvii.net>2023-09-20 20:29:16 +0200
commit5d5f3baa5ae2197fec783ace10d03952e669ed1e (patch)
tree1b22bf8d4f52873fdbee0aca5b2ffcf0803fd8e9 /views/create.pug
parent58530e70bbd741d29fbc7b7904c37dcbc3ec1648 (diff)
downloadserver-5d5f3baa5ae2197fec783ace10d03952e669ed1e.tar.gz
Add pace property to games.
Currently unenforced and only visual effect in game listings.- Future time control and user penalty features may make use of it.
Diffstat (limited to 'views/create.pug')
-rw-r--r--views/create.pug22
1 files changed, 22 insertions, 0 deletions
diff --git a/views/create.pug b/views/create.pug
index 32fa01b..95e0ea0 100644
--- a/views/create.pug
+++ b/views/create.pug
@@ -29,6 +29,27 @@ html
br
input(type="text" autocomplete="off" name="notice" size=50 placeholder="What are you looking for?")
+ p Pace:
+ br
+ label
+ input(type="radio" name="pace" value="0" checked)
+ | Any
+
+ br
+ label
+ input(type="radio" name="pace" value="1")
+ | #{EMOJI_LIVE} Live
+
+ br
+ label
+ input(type="radio" name="pace" value="2")
+ | #{EMOJI_FAST} Fast <i>&ndash; many moves per day</i>
+
+ br
+ label
+ input(type="radio" name="pace" value="3")
+ | #{EMOJI_SLOW} Slow <i>&ndash; one move per day</i>
+
p
label
input(type="checkbox" name="is_random" value="true")
@@ -38,6 +59,7 @@ html
label
input(type="checkbox" name="is_private" value="true")
| Private
+
if limit
p.error= limit
else