diff options
author | Tor Andersson <tor@ccxvii.net> | 2023-12-27 13:38:05 +0100 |
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committer | Tor Andersson <tor@ccxvii.net> | 2024-01-01 16:47:37 +0100 |
commit | cb2a5796df9733145e97b13a8fde6f842fc3476d (patch) | |
tree | a1a97781bb88e5da643d920e11ef0e4333c13eab /public | |
parent | c0a8a46352279e105b026b1e0344eba6b0cfb231 (diff) | |
download | server-cb2a5796df9733145e97b13a8fde6f842fc3476d.tar.gz |
Start games automatically instead of sending reminders to start.
Blacklists and invitations handle the cases for which manual starting
of games was needed.
Diffstat (limited to 'public')
-rw-r--r-- | public/join.js | 6 |
1 files changed, 2 insertions, 4 deletions
diff --git a/public/join.js b/public/join.js index e0f6c3c..089a615 100644 --- a/public/join.js +++ b/public/join.js @@ -157,10 +157,8 @@ function update_common() { let message = window.message if (game.status === 0) { - if (ready && (game.owner_id === user_id)) - message.innerHTML = "Ready to start..." - else if (ready) - message.innerHTML = `Waiting for ${game.owner_name} to start the game...` + if (ready) + message.innerHTML = "Waiting to start..." else message.innerHTML = "Waiting for players to join..." } else if (game.status === 1) { |