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authorTor Andersson <tor@ccxvii.net>2022-10-03 16:30:13 +0200
committerTor Andersson <tor@ccxvii.net>2022-10-05 17:36:50 +0200
commitf972745ac092a1657d40d9fb01f7c68508a7c416 (patch)
treecf4d51b2d496f397f16aa5d1eedcc6219dc239b5 /public/join.js
parentd214832a193a06f20612fcfb3e64f86562235b70 (diff)
downloadserver-f972745ac092a1657d40d9fb01f7c68508a7c416.tar.gz
Add contact list with friends and blacklisted users.
Diffstat (limited to 'public/join.js')
-rw-r--r--public/join.js25
1 files changed, 21 insertions, 4 deletions
diff --git a/public/join.js b/public/join.js
index f199329..d140230 100644
--- a/public/join.js
+++ b/public/join.js
@@ -99,6 +99,14 @@ function start_event_source() {
}
}
+function is_friend(p) {
+ return whitelist.includes(p.user_id)
+}
+
+function is_enemy(p) {
+ return blacklist.includes(p.user_id)
+}
+
function is_active(player, role) {
return (game.active === role || game.active === "Both" || game.active === "All")
}
@@ -127,21 +135,27 @@ function update() {
case 1:
element.classList.toggle("is_active", is_active(player, role))
if (player.user_id === user_id)
- element.innerHTML = `<a class="red" href="javascript:part('${role}')">\u274c</a> <a href="/${game.title_id}/play:${game.game_id}:${role}">${player.name}</a>`
+ element.innerHTML = `<a href="/${game.title_id}/play:${game.game_id}:${role}">${player.name}</a><a class="red" href="javascript:part('${role}')">\u274c</a>`
else if (game.owner_id === user_id)
- element.innerHTML = `<a class="red" href="javascript:kick('${role}')">\u274c</a> ${player.name}`
+ element.innerHTML = `${player.name}<a class="red" href="javascript:kick('${role}')">\u274c</a>`
else
element.innerHTML = player.name
break
case 0:
if (player.user_id === user_id)
- element.innerHTML = `<a class="red" href="javascript:part('${role}')">\u274c</a> ${player.name}`
+ element.innerHTML = `${player.name}<a class="red" href="javascript:part('${role}')">\u274c</a>`
else if (game.owner_id === user_id)
- element.innerHTML = `<a class="red" href="javascript:kick('${role}')">\u274c</a> ${player.name}`
+ element.innerHTML = `${player.name}<a class="red" href="javascript:kick('${role}')">\u274c</a>`
else
element.innerHTML = player.name
break
}
+ element.classList.toggle("friend", is_friend(player))
+ element.classList.toggle("enemy", is_enemy(player))
+ if (is_enemy(player))
+ element.title = "You have blacklisted this user!"
+ else
+ element.title = ""
} else {
switch (game.status) {
case 2:
@@ -152,6 +166,9 @@ function update() {
element.innerHTML = `<a class="join" href="javascript:join('${role}')">Join</a>`
break
}
+ element.classList.remove("friend")
+ element.classList.remove("enemy")
+ element.title = ""
}
}