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author | Tor Andersson <tor@ccxvii.net> | 2025-04-26 14:06:27 +0200 |
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committer | Tor Andersson <tor@ccxvii.net> | 2025-04-26 14:11:27 +0200 |
commit | 3765378f99d29a0481e0268a76edf283a6167a48 (patch) | |
tree | 4f46d8d5f7a6a228f5f1cf4d17110ff4e61ab1ac /docs/overview/module.md | |
parent | 44c38cb0f1a52787306ffca3ee4916f382bf7cc4 (diff) | |
download | server-3765378f99d29a0481e0268a76edf283a6167a48.tar.gz |
Use .md suffix in docs links so they work on github.
Diffstat (limited to 'docs/overview/module.md')
-rw-r--r-- | docs/overview/module.md | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/docs/overview/module.md b/docs/overview/module.md index 2a12461..ca1bd63 100644 --- a/docs/overview/module.md +++ b/docs/overview/module.md @@ -233,7 +233,7 @@ See rommel-in-the-desert and wilderness-war for examples of using the query mech The rules.js script is loaded by the server. Certain properties and functions must be provided by the rules module. -> NOTE: See the [module rules](/docs/module/rules) documentation if you want to +> NOTE: See the [module rules](../module/rules.md) documentation if you want to > use the shared rules framework that provides a structured approach to > implementing game rules. |