diff options
author | Tor Andersson <tor@ccxvii.net> | 2021-06-16 16:26:27 +0200 |
---|---|---|
committer | Tor Andersson <tor@ccxvii.net> | 2021-06-19 11:48:10 +0200 |
commit | fb9fa1b6365c1c13e00c35257e53eebf610f0c6c (patch) | |
tree | 930f61cfee6993158b176eed036bb0ecbf35de88 | |
parent | 4fb5d7ac18b8121044ed1b01dc6000161985b089 (diff) | |
download | server-fb9fa1b6365c1c13e00c35257e53eebf610f0c6c.tar.gz |
Add mail notifications.
-rw-r--r-- | package.json | 1 | ||||
-rw-r--r-- | server.js | 188 | ||||
-rw-r--r-- | tools/sql/schema.txt | 11 | ||||
-rw-r--r-- | views/profile.ejs | 9 |
4 files changed, 199 insertions, 10 deletions
diff --git a/package.json b/package.json index 431f609..8e5f970 100644 --- a/package.json +++ b/package.json @@ -12,6 +12,7 @@ "express": "^4.17.1", "express-session": "^1.17.1", "morgan": "^1.10.0", + "nodemailer": "^6.6.1", "passport": "^0.4.1", "passport-local": "^1.0.0", "passport.socketio": "^3.7.0", @@ -36,6 +36,18 @@ let io = { on: function (ev,fn) { io1.on(ev,fn); io2.on(ev,fn); }, }; +let mailer = null; +if (process.env.MAIL_HOST && process.env.MAIL_PORT) { + mailer = require('nodemailer').createTransport({ + host: process.env.MAIL_HOST, + port: process.env.MAIL_PORT, + ignoreTLS: true + }); + console.log("Mail notifications enabled: ", mailer.options); +} else { + console.log("Mail notifications disabled."); +} + const morgan = require('morgan'); const rfs = require('rotating-file-stream'); const log_file = rfs.createStream('access.log', { interval: '1d', path: 'log' }); @@ -160,10 +172,13 @@ function is_blacklisted(ip, mail) { return false; } -const sql_deserialize_user = db.prepare("SELECT user_id, name, mail FROM users WHERE user_id = ?"); +const sql_deserialize_user = db.prepare("SELECT user_id, name, mail, notifications FROM users WHERE user_id = ?"); const sql_update_last_seen = db.prepare("UPDATE users SET aip = ?, atime = datetime('now') WHERE user_id = ?"); const sql_login_select = db.prepare("SELECT user_id, name, mail, password, salt FROM users WHERE name = ? OR mail = ?"); +const sql_subscribe = db.prepare("UPDATE users SET notifications = 1 WHERE user_id = ?"); +const sql_unsubscribe = db.prepare("UPDATE users SET notifications = 0 WHERE user_id = ?"); + passport.serializeUser(function (user, done) { return done(null, user.user_id); }); @@ -201,7 +216,7 @@ function local_login(req, name_or_mail, password, done) { } const sql_signup_check = db.prepare("SELECT user_id, name FROM users WHERE name = ? OR mail = ?"); -const sql_signup_insert = db.prepare("INSERT INTO users (name, mail, password, salt, ctime, cip, atime, aip) VALUES (?,?,?,?,datetime('now'),?,datetime('now'),?)"); +const sql_signup_insert = db.prepare("INSERT INTO users (name, mail, password, salt, ctime, cip, atime, aip, notifications) VALUES (?,?,?,?,datetime('now'),?,datetime('now'),?,0)"); const sql_signup_login = db.prepare("SELECT user_id, name FROM users WHERE name = ? AND password = ?"); function local_signup(req, name, password, done) { @@ -330,6 +345,18 @@ app.get('/change_password', must_be_logged_in, function (req, res) { res.render('change_password.ejs', { user: req.user, message: req.flash('message') }); }); +app.get('/subscribe', must_be_logged_in, function (req, res) { + LOG(req, "GET /subscribe"); + sql_subscribe.run(req.user.user_id); + res.redirect('/profile'); +}); + +app.get('/unsubscribe', must_be_logged_in, function (req, res) { + LOG(req, "GET /unsubscribe"); + sql_unsubscribe.run(req.user.user_id); + res.redirect('/profile'); +}); + app.post('/change_password', must_be_logged_in, function (req, res) { try { let name = clean_user_name(req.user.name); @@ -367,10 +394,13 @@ app.post('/change_password', must_be_logged_in, function (req, res) { */ let RULES = {}; +let PLAYER_COUNT = {}; +let QUERY_PLAYER_COUNT = db.prepare("SELECT COUNT(*) FROM roles WHERE title_id = ?").pluck(); for (let title_id of db.prepare("SELECT * FROM titles").pluck().all()) { console.log("Loading rules for " + title_id); try { RULES[title_id] = require("./public/" + title_id + "/rules.js"); + PLAYER_COUNT[title_id] = QUERY_PLAYER_COUNT.get(title_id); } catch (err) { console.log(err); } @@ -469,6 +499,18 @@ const QUERY_PLAYERS = db.prepare(` WHERE players.game_id = ? `); +const QUERY_PLAYERS_FULL = db.prepare(` + SELECT + players.user_id, + players.role, + users.name, + users.mail, + users.notifications + FROM players + JOIN users ON players.user_id = users.user_id + WHERE players.game_id = ? +`); + const QUERY_PLAYER_NAMES = db.prepare(` SELECT users.name AS name @@ -481,8 +523,9 @@ const QUERY_PLAYER_NAMES = db.prepare(` const QUERY_TITLE = db.prepare("SELECT * FROM titles WHERE title_id = ?"); const QUERY_ROLES = db.prepare("SELECT role FROM roles WHERE title_id = ?").pluck(); const QUERY_GAME_OWNER = db.prepare("SELECT * FROM games WHERE game_id = ? AND owner = ?"); -const QUERY_TITLE_FROM_GAME = db.prepare("SELECT title_id FROM games WHERE game_id = ?"); -const QUERY_ROLE_FROM_GAME_AND_USER = db.prepare("SELECT role FROM players WHERE game_id = ? AND user_id = ?"); +const QUERY_TITLE_FROM_GAME = db.prepare("SELECT title_id FROM games WHERE game_id = ?").pluck(); +const QUERY_ROLE_FROM_GAME_AND_USER = db.prepare("SELECT role FROM players WHERE game_id = ? AND user_id = ?").pluck(); +const QUERY_IS_SOLO = db.prepare("SELECT COUNT(DISTINCT user_id) = 1 FROM players WHERE game_id = ?").pluck(); const QUERY_JOIN_GAME = db.prepare("INSERT INTO players (user_id, game_id, role) VALUES (?,?,?)"); const QUERY_PART_GAME = db.prepare("DELETE FROM players WHERE game_id = ? AND user_id = ? AND role = ?"); @@ -766,7 +809,7 @@ app.get('/play/:game_id/:role', must_be_logged_in, function (req, res) { let title = QUERY_TITLE_FROM_GAME.get(game_id); if (!title) return res.redirect('/join/'+game_id); - res.redirect('/'+title.title_id+'/play.html?game='+game_id+'&role='+role); + res.redirect('/'+title+'/play.html?game='+game_id+'&role='+role); } catch (err) { req.flash('message', err.toString()); return res.redirect('/join/'+game_id); @@ -781,7 +824,7 @@ app.get('/play/:game_id', must_be_logged_in, function (req, res) { let role = QUERY_ROLE_FROM_GAME_AND_USER.get(game_id, user_id); if (!role) return res.redirect('/play/'+game_id+'/Observer'); - return res.redirect('/play/'+game_id+'/'+role.role); + return res.redirect('/play/'+game_id+'/'+role); } catch (err) { req.flash('message', err.toString()); return res.redirect('/join/'+game_id); @@ -789,6 +832,130 @@ app.get('/play/:game_id', must_be_logged_in, function (req, res) { }); /* + * MAIL NOTIFICATIONS + */ + +const MAIL_FROM = process.env.MAIL_FROM || "Rally the Troops! <noreply@rally-the-troops.com>"; +const MAIL_FOOTER = "\nYou can disable mail notifications on your profile page.\n\nhttps://rally-the-troops.com/profile"; + +const sql_notify_too_soon = db.prepare("SELECT datetime('now') < datetime(time, ?) FROM notifications WHERE user_id = ? AND game_id = ?").pluck(); +const sql_notify_update = db.prepare("INSERT OR REPLACE INTO notifications VALUES ( ?, ?, datetime('now') )"); +const sql_offline_user = db.prepare("SELECT * FROM users WHERE user_id = ? AND datetime('now') > datetime(atime, ?)"); + +const QUERY_LIST_YOUR_TURN = db.prepare(` + SELECT games.game_id, games.title_id, players.user_id, users.name, users.mail, users.notifications + FROM games + JOIN players ON games.game_id = players.game_id AND ( games.active = players.role OR games.active = 'All' OR games.active = 'Both' ) + JOIN users ON users.user_id = players.user_id + WHERE games.status = 1 AND datetime('now') > datetime(games.mtime, '+1 hour') +`); + +const QUERY_LIST_READY_TO_START = db.prepare(` + SELECT games.game_id, games.title_id, games.owner, COUNT(*) AS joined + FROM games + JOIN players ON games.game_id = players.game_id + WHERE games.status = 0 + GROUP BY games.game_id +`); + +function mail_callback(err, info) { + console.log("MAIL SENT", err, info); +} + +function mail_your_turn_notification(user, game_id, interval) { + let too_soon = sql_notify_too_soon.get(interval, user.user_id, game_id); + console.log("YOUR TURN (OFFLINE):", game_id, user.name, user.mail, too_soon); + if (!too_soon) { + sql_notify_update.run(user.user_id, game_id); + let game = QUERY_LIST_ONE_GAME.get(game_id); + let subject = game.title_name + " - " + game_id + " - Your turn!"; + let body = "Go to game:\n\nhttps://rally-the-troops.com/play/" + game_id + "\n" + MAIL_FOOTER; + mailer.sendMail({ from: MAIL_FROM, to: user.mail, subject: subject, text: body }, mail_callback); + } +} + +function reset_your_turn_notification(user, game_id) { + console.log("YOUR TURN (ONLINE):", game_id, user.name, user.mail); + sql_notify_update.run(user.user_id, game_id); +} + +function mail_ready_to_start_notification(user, game_id, interval) { + let too_soon = sql_notify_too_soon.get(interval, user.user_id, game_id); + console.log("READY TO START:", game_id, user.name, user.mail, too_soon); + if (!too_soon) { + sql_notify_update.run(user.user_id, game_id); + let game = QUERY_LIST_ONE_GAME.get(game_id); + let subject = game.title_name + " - " + game_id + " - Ready to start!"; + let body = "Go to game:\n\nhttps://rally-the-troops.com/join/" + game_id + "\n" + MAIL_FOOTER; + mailer.sendMail({ from: MAIL_FROM, to: user.mail, subject: subject, text: body }, mail_callback); + } +} + +function mail_your_turn_notification_to_offline_users(game_id, old_active, new_active) { + if (!mailer) + return; + if (new_active == old_active) + return; + + function is_active(active, role) { + return active == "Both" || active == "All" || active == role; + } + + function is_online(game_id, user_id) { + for (let other of clients[game_id]) + if (other.user_id == user_id) + return true; + return false; + } + + let users = {}; + let online = {}; + for (let p of QUERY_PLAYERS_FULL.all(game_id)) { + if (p.notifications && !is_active(old_active, p.role) && is_active(new_active, p.role)) { + users[p.user_id] = p; + if (is_online(game_id, p.user_id)) + online[p.user_id] = 1; + } + } + + for (let u in users) { + if (online[u]) + reset_your_turn_notification(users[u], game_id); + else + mail_your_turn_notification(users[u], game_id, '+1 minute'); + } +} + +function notify_your_turn_reminder() { + for (let item of QUERY_LIST_YOUR_TURN.all()) { + if (!QUERY_IS_SOLO.get(item.game_id)) { + console.log("REMINDER: YOUR TURN", item.title_id, item.game_id, item.name, item.mail, item.notifications); + if (item.notifications) + mail_your_turn_notification(item, item.game_id, '+25 hours'); + } + } +} + +function notify_ready_to_start_reminder() { + for (let game of QUERY_LIST_READY_TO_START.all()) { + if (game.joined == PLAYER_COUNT[game.title_id]) { + let owner = sql_offline_user.get(game.owner, '+3 minutes'); + if (owner) { + console.log("REMINDER: READY TO START", game.title_id, game.game_id, owner.name, owner.mail, owner.notifications); + if (owner.notifications) + mail_ready_to_start_notification(owner, game.game_id, '+25 hours'); + } + } + } +} + +// Check and send 'your turn' reminders quarterly. +setInterval(notify_your_turn_reminder, 15 * 60 * 1000); + +// Check and send ready to start notifications once a minute. +setInterval(notify_ready_to_start_reminder, 60 * 1000); + +/* * GAME PLAYING */ @@ -824,7 +991,7 @@ function get_game_state(game_id) { return JSON.parse(row.state); } -function put_game_state(game_id, state) { +function put_game_state(game_id, state, old_active) { let status = 1; let result = null; if (state.state == 'game_over') { @@ -834,14 +1001,16 @@ function put_game_state(game_id, state) { QUERY_UPDATE_GAME_STATE.run(JSON.stringify(state), state.active, status, result, game_id); for (let other of clients[game_id]) send_state(other, state); + mail_your_turn_notification_to_offline_users(game_id, old_active, state.active); } function on_action(socket, action, arg) { SLOG(socket, "--> ACTION", action, arg); try { let state = get_game_state(socket.game_id); + let old_active = state.active; socket.rules.action(state, socket.role, action, arg); - put_game_state(socket.game_id, state); + put_game_state(socket.game_id, state, old_active); } catch (err) { console.log(err); return socket.emit('error', err.toString()); @@ -852,8 +1021,9 @@ function on_resign(socket) { SLOG(socket, "--> RESIGN"); try { let state = get_game_state(socket.game_id); + let old_active = state.active; socket.rules.resign(state, socket.role); - put_game_state(socket.game_id, state); + put_game_state(socket.game_id, state, old_active); } catch (err) { console.log(err); return socket.emit('error', err.toString()); diff --git a/tools/sql/schema.txt b/tools/sql/schema.txt index 227d861..a75ce1d 100644 --- a/tools/sql/schema.txt +++ b/tools/sql/schema.txt @@ -7,7 +7,15 @@ CREATE TABLE IF NOT EXISTS users ( ctime TIMESTAMP, cip TEXT, atime TIMESTAMP, - aip TEXT + aip TEXT, + notifications INTEGER +); + +CREATE TABLE IF NOT EXISTS notifications ( + user_id INTEGER, + game_id INTEGER, + time TIMESTAMP, + UNIQUE ( user_id, game_id ) ); CREATE TABLE IF NOT EXISTS blacklist_ip ( ip TEXT PRIMARY KEY ); @@ -89,4 +97,5 @@ DROP TRIGGER IF EXISTS purge_players; CREATE TRIGGER purge_players AFTER DELETE ON games BEGIN DELETE FROM players WHERE game_id = old.game_id; + DELETE FROM notifications WHERE game_id = old.game_id; END; diff --git a/views/profile.ejs b/views/profile.ejs index 0b3f20f..02f6e72 100644 --- a/views/profile.ejs +++ b/views/profile.ejs @@ -13,6 +13,15 @@ Your mail address is <%= user.mail %>. <br clear=left> <p> +<% + if (user.notifications) { + %><a href="/unsubscribe">Disable mail notifications</a><% + } else { + %><a href="/subscribe">Enable mail notifications</a><% + } +%> + +<p> <a href="/change_password">Change password</a> <p> |