diff options
author | Tor Andersson <tor@ccxvii.net> | 2022-06-14 20:39:02 +0200 |
---|---|---|
committer | Tor Andersson <tor@ccxvii.net> | 2022-06-14 20:48:48 +0200 |
commit | ae02f4cde98879b6fddc12c87c4fd3c5663d493e (patch) | |
tree | 157c5f74d0d69c7485232edd38876e04785d94c4 | |
parent | 64608341e200cceb92a6cb3e523e0863b2c04ccd (diff) | |
download | server-ae02f4cde98879b6fddc12c87c4fd3c5663d493e.tar.gz |
Add debug mode for super-user.
Like replay but for live games.
Shows available actions.
Doesn't remove undo actions.
-rw-r--r-- | public/common/play.js | 36 | ||||
-rw-r--r-- | server.js | 23 |
2 files changed, 45 insertions, 14 deletions
diff --git a/public/common/play.js b/public/common/play.js index 1df4708..12bc47b 100644 --- a/public/common/play.js +++ b/public/common/play.js @@ -10,7 +10,7 @@ /* URL: /$title_id/(re)play:$game_id:$role */ -if (!/\/[\w-]+\/(re)?play:\d+(:[\w-]+)?/.test(window.location.pathname)) { +if (!/\/[\w-]+\/(replay|play|debug):\d+(:[\w-]+)?/.test(window.location.pathname)) { document.getElementById("prompt").textContent = "Invalid game ID." throw Error("Invalid game ID.") } @@ -540,7 +540,7 @@ function confirm_action_button(action, label, message) { } function send_action(verb, noun) { - if (params.mode === "replay") + if (params.mode === "replay" || params.mode === "debug") return // Reset action list here so we don't send more than one action per server prompt! if (noun !== undefined) { @@ -653,7 +653,7 @@ async function require(path) { let replay = null -async function init_replay() { +async function init_replay(debug) { remove_resign_menu() document.getElementById("prompt").textContent = "Loading replay..." @@ -662,7 +662,7 @@ async function init_replay() { let rules = await require("rules.js") console.log("LOADING REPLAY") - let response = await fetch("/replay/" + params.game_id) + let response = await fetch((debug ? "/debug/" : "/replay/") + params.game_id) let body = await response.json() replay = body.replay @@ -706,17 +706,22 @@ async function init_replay() { } catch (err) { console.log("ERROR IN REPLAY %d %s %s/%s/%s", p, s.state, replay[p].role, replay[p].action, replay[p].arguments) console.log(err) - replay.length = 0 + if (debug) + replay.length = p + else + replay.length = 0 break } - replay[p].digest = adler32(JSON.stringify(s)) - for (let k = p-1; k > 0; --k) { - if (replay[k].digest === replay[p].digest && !replay[k].is_undone) { - for (let a = k+1; a <= p; ++a) - if (!replay[a].is_undone) - replay[a].is_undone = true - break + if (!debug) { + replay[p].digest = adler32(JSON.stringify(s)) + for (let k = p-1; k > 0; --k) { + if (replay[k].digest === replay[p].digest && !replay[k].is_undone) { + for (let a = k+1; a <= p; ++a) + if (!replay[a].is_undone) + replay[a].is_undone = true + break + } } } } @@ -791,7 +796,8 @@ async function init_replay() { body.classList.add(player.replace(/ /g, "_")) view = rules.view(s, player) - view.actions = null + if (!debug) + view.actions = null if (viewpoint === "Observer") view.game_over = 1 @@ -869,8 +875,10 @@ async function init_replay() { window.addEventListener("load", function () { zoom_map() + if (params.mode === "debug") + init_replay(true) if (params.mode === "replay") - init_replay() + init_replay(false) if (params.mode === "play") connect_play() }) @@ -1513,6 +1513,19 @@ app.get('/:title_id/replay\::game_id', function (req, res) { return res.sendFile(__dirname + '/public/' + title_id + '/play.html') }) +app.get('/:title_id/debug\::game_id', function (req, res) { + if (!req.user || req.user.user_id !== 1) + return res.status(401).send("Not authorized to debug.") + let title_id = req.params.title_id + let game_id = req.params.game_id + let game = SQL_SELECT_GAME.get(game_id) + if (!game) + return res.status(404).send("Invalid game ID.") + if (game.title_id !== title_id) + return res.status(404).send("Invalid game ID.") + return res.sendFile(__dirname + '/public/' + title_id + '/play.html') +}) + app.get('/replay/:game_id', function (req, res) { let game_id = req.params.game_id let game = SQL_SELECT_GAME.get(game_id) @@ -1524,6 +1537,16 @@ app.get('/replay/:game_id', function (req, res) { return res.json({players, state, replay}) }) +app.get('/debug/:game_id', function (req, res) { + if (!req.user || req.user.user_id !== 1) + return res.status(401).send("Not authorized to debug.") + let game_id = req.params.game_id + let players = SQL_SELECT_PLAYERS_JOIN.all(game_id) + let state = SQL_SELECT_GAME_STATE.get(game_id) + let replay = SQL_SELECT_REPLAY.all(game_id) + return res.json({players, state, replay}) +}) + /* * MAIL NOTIFICATIONS */ |