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author | Tor Andersson <tor@ccxvii.net> | 2024-02-15 23:49:53 +0100 |
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committer | Tor Andersson <tor@ccxvii.net> | 2024-02-15 23:50:00 +0100 |
commit | 9616871a58f7b395aa234249a09c685c2f70c595 (patch) | |
tree | 62248197b02dd581ea23d8489e805da92a765cd2 | |
parent | 42063475c84efa6e81cbf6dbf7fd1e29b21941b7 (diff) | |
download | server-9616871a58f7b395aa234249a09c685c2f70c595.tar.gz |
Set owner_id when importing games.
-rwxr-xr-x | tools/import-game.js | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/tools/import-game.js b/tools/import-game.js index 4bca88e..8413b2f 100755 --- a/tools/import-game.js +++ b/tools/import-game.js @@ -38,7 +38,7 @@ game.setup.moves = game.snaps && game.snaps.length > 0 ? game.snaps.length - 1 : let db = new sqlite3("db") -let insert_game = db.prepare("insert into games(status,title_id,scenario,options,player_count,active,moves,notice) values (1,:title_id,:scenario,:options,:player_count,:active,:moves,:notice) returning game_id").pluck() +let insert_game = db.prepare("insert into games(status,owner_id,title_id,scenario,options,player_count,active,moves,notice) values (1,1,:title_id,:scenario,:options,:player_count,:active,:moves,:notice) returning game_id").pluck() let insert_player = db.prepare("insert into players(game_id,role,user_id) values (?,?,1)") let insert_state = db.prepare("insert into game_state(game_id,state) values (?,?)") |