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authorTor Andersson <tor@ccxvii.net>2021-06-23 23:58:15 +0200
committerTor Andersson <tor@ccxvii.net>2021-06-24 14:44:14 +0200
commit62b669ba4e3c91121b78f170d0412ad5315808c7 (patch)
treea671feff54eea810c81a4d4a3ccee907713a572f
parent10c48055741b85af0b0d97bb2407452c0c3efae5 (diff)
downloadserver-62b669ba4e3c91121b78f170d0412ad5315808c7.tar.gz
Rename some queries.
-rw-r--r--server.js59
1 files changed, 19 insertions, 40 deletions
diff --git a/server.js b/server.js
index 953c000..c06bee0 100644
--- a/server.js
+++ b/server.js
@@ -511,7 +511,7 @@ for (let title_id of db.prepare("SELECT * FROM titles").pluck().all()) {
}
}
-const QUERY_LIST_ONE_GAME = db.prepare(`
+const QUERY_GAME = db.prepare(`
SELECT
games.game_id,
games.title_id AS title_id,
@@ -533,7 +533,7 @@ const QUERY_LIST_ONE_GAME = db.prepare(`
WHERE game_id = ?
`);
-const QUERY_LIST_PUBLIC_GAMES = db.prepare(`
+const QUERY_LIST_GAMES = db.prepare(`
SELECT
games.game_id,
games.title_id AS title_id,
@@ -545,14 +545,15 @@ const QUERY_LIST_PUBLIC_GAMES = db.prepare(`
games.description,
games.status,
games.result,
- games.active
+ games.active,
+ titles.title_name
FROM games
- JOIN users ON games.owner = users.user_id
- WHERE title_id = ? AND private = 0
- ORDER BY status ASC, mtime DESC
+ LEFT JOIN users ON games.owner = users.user_id
+ LEFT JOIN titles ON games.title_id = titles.title_id
+ WHERE private = 0 AND status < 2
`);
-const QUERY_LIST_OPEN_GAMES = db.prepare(`
+const QUERY_LIST_GAMES_OF_TITLE = db.prepare(`
SELECT
games.game_id,
games.title_id AS title_id,
@@ -564,15 +565,14 @@ const QUERY_LIST_OPEN_GAMES = db.prepare(`
games.description,
games.status,
games.result,
- games.active,
- titles.title_name
+ games.active
FROM games
- LEFT JOIN users ON games.owner = users.user_id
- LEFT JOIN titles ON games.title_id = titles.title_id
- WHERE private = 0 AND status < 2
+ JOIN users ON games.owner = users.user_id
+ WHERE title_id = ? AND private = 0
+ ORDER BY status ASC, mtime DESC
`);
-const QUERY_LIST_USER_GAMES = db.prepare(`
+const QUERY_LIST_GAMES_OF_USER = db.prepare(`
SELECT DISTINCT
games.game_id,
games.title_id,
@@ -593,27 +593,6 @@ const QUERY_LIST_USER_GAMES = db.prepare(`
ORDER BY status ASC, mtime DESC
`);
-const QUERY_LIST_ALL_GAMES = db.prepare(`
- SELECT
- games.game_id,
- games.title_id AS title_id,
- titles.title_name,
- games.scenario AS scenario,
- games.owner AS owner_id,
- users.name AS owner_name,
- games.ctime,
- games.mtime,
- games.description,
- games.status,
- games.result,
- games.active,
- games.private
- FROM games
- JOIN users ON games.owner = users.user_id
- LEFT JOIN titles ON games.title_id = titles.title_id
- ORDER BY status ASC, mtime DESC
-`);
-
const QUERY_PLAYERS = db.prepare(`
SELECT
players.user_id,
@@ -699,7 +678,7 @@ function is_your_turn(game, user) {
app.get('/profile', must_be_logged_in, function (req, res) {
LOG(req, "GET /profile");
let avatar = get_avatar(req.user.mail);
- let games = QUERY_LIST_USER_GAMES.all(req.user.user_id, req.user.user_id);
+ let games = QUERY_LIST_GAMES_OF_USER.all(req.user.user_id, req.user.user_id);
humanize(games);
for (let game of games) {
game.players = QUERY_PLAYER_NAMES.all(game.game_id);
@@ -719,7 +698,7 @@ app.get('/profile', must_be_logged_in, function (req, res) {
app.get('/games', must_be_logged_in, function (req, res) {
LOG(req, "GET /join");
- let games = QUERY_LIST_OPEN_GAMES.all();
+ let games = QUERY_LIST_GAMES.all();
humanize(games);
for (let game of games) {
game.players = QUERY_PLAYER_NAMES.all(game.game_id);
@@ -744,7 +723,7 @@ app.get('/info/:title_id', function (req, res) {
return res.redirect('/');
}
if (req.isAuthenticated()) {
- let games = QUERY_LIST_PUBLIC_GAMES.all(title_id);
+ let games = QUERY_LIST_GAMES_OF_TITLE.all(title_id);
humanize(games);
let open_games = games.filter(game => game.status == 0);
let active_games = games.filter(game => game.status == 1);
@@ -853,7 +832,7 @@ app.get('/rematch/:old_game_id', must_be_logged_in, function (req, res) {
app.get('/join/:game_id', must_be_logged_in, function (req, res) {
LOG(req, "GET /join/" + req.params.game_id);
let game_id = req.params.game_id | 0;
- let game = QUERY_LIST_ONE_GAME.get(game_id);
+ let game = QUERY_GAME.get(game_id);
if (!game) {
req.flash('message', "That game doesn't exist.");
return res.redirect('/');
@@ -1018,7 +997,7 @@ function mail_your_turn_notification(user, game_id, interval) {
console.log("YOUR TURN (OFFLINE):", game_id, user.name, user.mail, too_soon);
if (!too_soon) {
sql_notify_update.run(user.user_id, game_id);
- let game = QUERY_LIST_ONE_GAME.get(game_id);
+ let game = QUERY_GAME.get(game_id);
let subject = game.title_name + " - " + game_id + " - Your turn!";
let body = "Go to game:\n\nhttps://rally-the-troops.com/play/" + game_id + "\n" + MAIL_FOOTER;
mailer.sendMail({ from: MAIL_FROM, to: user.mail, subject: subject, text: body }, mail_callback);
@@ -1035,7 +1014,7 @@ function mail_ready_to_start_notification(user, game_id, interval) {
console.log("READY TO START:", game_id, user.name, user.mail, too_soon);
if (!too_soon) {
sql_notify_update.run(user.user_id, game_id);
- let game = QUERY_LIST_ONE_GAME.get(game_id);
+ let game = QUERY_GAME.get(game_id);
let subject = game.title_name + " - " + game_id + " - Ready to start!";
let body = "Go to game:\n\nhttps://rally-the-troops.com/join/" + game_id + "\n" + MAIL_FOOTER;
mailer.sendMail({ from: MAIL_FROM, to: user.mail, subject: subject, text: body }, mail_callback);