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author | Tor Andersson <tor@ccxvii.net> | 2025-03-26 21:22:59 +0100 |
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committer | Tor Andersson <tor@ccxvii.net> | 2025-04-04 12:04:57 +0200 |
commit | 6138d98f4dd9b58febedb64f1a565b50c234f37f (patch) | |
tree | e3969d99194a7fa6bf2edd8d1df23ee9d2b7d584 | |
parent | 4a89ecf40e5222f284fc19ba7c47ce4a28e47d97 (diff) | |
download | server-6138d98f4dd9b58febedb64f1a565b50c234f37f.tar.gz |
Update rewind view for new game rules framework.
-rw-r--r-- | NOTES.md | 8 | ||||
-rw-r--r-- | server.js | 2 |
2 files changed, 5 insertions, 5 deletions
@@ -40,18 +40,18 @@ * Screen size thresholds for layout triggers: - @media (max-width: 400) + @media (max-width: 400px) one-column tabbed mode - @media (max-width: 800) + @media (max-width: 800px) mobile phone layout two-column tabbed mode (notepad and chat window fill screen) horizontally scroll basic content; use full map width for hands etc - @media (max-height: 600) + @media (max-height: 600px) mobile phone landscape layout start hiding player names behind tap/hover hide or reduce turn info, role info, and current card - @media (max-height: 800) + @media (max-height: 800px) small laptop screen @@ -1409,7 +1409,7 @@ const SQL_FINISH_GAME = SQL(` const SQL_REWIND_GAME_CLOCK = SQL("update players set clock=1 where game_id=? and clock < 1") const SQL_REWIND_GAME = SQL("update games set status=1,result=null,moves=?,active=?,mtime=datetime() where game_id=?") -const SQL_SELECT_REWIND = SQL("select snap_id, state->>'$.active' as active, state->>'$.state' as state from game_snap where game_id=? order by snap_id desc") +const SQL_SELECT_REWIND = SQL("select snap_id, state->>'$.active' as active, coalesce(state->>'$.state', state->>'$.L.P', '-') as state from game_snap where game_id=? order by snap_id desc") const SQL_UPDATE_GAME_ACTIVE = SQL("update games set active=?,mtime=datetime(),moves=moves+1 where game_id=?") const SQL_UPDATE_GAME_SCENARIO = SQL("update games set scenario=? where game_id=?") |