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authorTor Andersson <tor@ccxvii.net>2024-11-15 00:23:43 +0100
committerTor Andersson <tor@ccxvii.net>2024-11-15 00:30:10 +0100
commit0316f4263bf43ef45a3b5f6a543a8f1e0347fb25 (patch)
tree8b9291ed218451b4025327263a1d231eac9270e8
parent8fc73f75669b97f4ee3f542680390db0fec6c5a0 (diff)
downloadserver-0316f4263bf43ef45a3b5f6a543a8f1e0347fb25.tar.gz
Sending game "started - your turn" notifications.
This reverts commit 46c3fddba7038c9472a2c7b1d04d8118c275ab65.
-rw-r--r--server.js13
1 files changed, 12 insertions, 1 deletions
diff --git a/server.js b/server.js
index 840dab1..1443611 100644
--- a/server.js
+++ b/server.js
@@ -2136,7 +2136,7 @@ function start_game(game) {
update_join_clients(game.game_id)
- send_your_turn_notification_to_offline_users(game.game_id, null, state.active)
+ send_game_started_notification(game.game_id, state.active)
}
app.get("/api/replay/:game_id", function (req, res) {
@@ -2462,6 +2462,17 @@ function send_chat_activity_notification(game_id, p) {
send_play_notification(p, game_id, "Chat activity")
}
+function send_game_started_notification(game_id, active) {
+ let players = SQL_SELECT_PLAYERS.all(game_id)
+ for (let p of players) {
+ let p_is_active = active === p.role || active === "Both"
+ if (p_is_active)
+ send_play_notification(p, game_id, "Started - Your turn")
+ else
+ send_play_notification(p, game_id, "Started")
+ }
+}
+
function send_your_turn_notification_to_offline_users(game_id, old_active, active) {
// Only send notifications when the active player changes.
if (old_active === active)