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authorTor Andersson <tor@ccxvii.net>2025-05-07 00:07:17 +0200
committerTor Andersson <tor@ccxvii.net>2025-05-07 00:07:17 +0200
commitf330f88d68f12782772fa24f2861fccdc75df9cf (patch)
treee20c5586a71d4716cb976a54ea30e1cf4d8e7b0b /play.js
parent4d20309060980a722b0f799277fc9df4cdb5e880 (diff)
downloadwilderness-war-f330f88d68f12782772fa24f2861fccdc75df9cf.tar.gz
Streamline picking up leaders units.
Separate buttons to pick up: - all (only if all can be picked uppossible) - leaders - drilled troops (as many as fit) - auxiliaries (as many as fit)
Diffstat (limited to 'play.js')
-rw-r--r--play.js3
1 files changed, 3 insertions, 0 deletions
diff --git a/play.js b/play.js
index c3769c4..208015c 100644
--- a/play.js
+++ b/play.js
@@ -1600,6 +1600,9 @@ function update_map() {
action_button("naval_move", "Naval")
action_button("eliminate", "Eliminate")
action_button("pick_up_all", "Pick up all")
+ action_button("pick_up_ld", "Pick up leaders")
+ action_button("pick_up_dt", "Pick up drilled troops")
+ action_button("pick_up_ax", "Pick up auxiliaries")
action_button("drop_off", "Drop off")
action_button("activate", "Activate")
action_button("intercept", "Intercept")