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-rw-r--r--rules.js3
1 files changed, 3 insertions, 0 deletions
diff --git a/rules.js b/rules.js
index a23148d..2461128 100644
--- a/rules.js
+++ b/rules.js
@@ -2943,6 +2943,9 @@ function update_attack1(is_absorb = false) {
if (card_has_rule(target, "suffer_1_less_1_max"))
game.hits = Math.max(0, Math.min(1, game.hits - 1))
+
+ if (game.self2)
+ game.self += game.self2
}
// Update hits and self hits for defensive abilities that redirect or steal hits.