diff options
author | Tor Andersson <tor@ccxvii.net> | 2023-12-14 11:26:50 +0100 |
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committer | Tor Andersson <tor@ccxvii.net> | 2024-01-08 16:36:48 +0100 |
commit | fa11ea4c8dd0c423ad1e86ba0f6a7dd31a35c9af (patch) | |
tree | 6c6bde4b1b512b6aecc0d94266506f86d0079185 | |
parent | fc17fd425e861c7c92c85f94e3483efc004d4868 (diff) | |
download | table-battles-fa11ea4c8dd0c423ad1e86ba0f6a7dd31a35c9af.tar.gz |
data
-rw-r--r-- | data.js | 246 | ||||
-rw-r--r-- | info/all-cards.html | 282 | ||||
-rw-r--r-- | info/scenarios.html | 2 | ||||
-rw-r--r-- | tools/cards.csv | 32 | ||||
-rw-r--r-- | tools/download.sh | 4 | ||||
-rw-r--r-- | tools/scenarios.csv | 16 |
6 files changed, 360 insertions, 222 deletions
@@ -28,7 +28,8 @@ scenarios: [ ], "morale": 2 } - ] + ], + "lore_text": "A strong defensive position is squandered by the hapless rebel leadership, effectively ending the Bohemian Revolt. Incredibly, the war it ignited would continue on, engulfing most of Europe for three decades. A simple battle to get your feet wet." }, { "number": 2, @@ -62,7 +63,8 @@ scenarios: [ ], "morale": 3 } - ] + ], + "lore_text": "A letter from King Charles convinced Prince Rupert of the Rhine that he ought to fight a much larger army. Parliament won a lopsided victory. Only the stubborn stand of the Whitecoats prevented total disaster. This has more moving parts than the White Mountain scenario." }, { "number": 3, @@ -91,7 +93,8 @@ scenarios: [ "morale": 3 } ], - "rule_text": "To win, the British must Rout all 3 French cards without losing any of their own. If the French Rout a single card, they win (even if they lose their last card when doing so). " + "rule_text": "To win, the British must Rout all 3 French cards without losing any of their own. If the French Rout a single card, they win (even if they lose their last card when doing so). ", + "lore_text": "The battle that won Canada for the British. This battle introduces Counter-attack Reactions." }, { "number": 4, @@ -117,7 +120,8 @@ scenarios: [ ], "morale": 1 } - ] + ], + "lore_text": "The battle that ended the Wars of the Roses, and saw the ascendancy of the Tudors. This small and curious scenario gives you a peek at the Absorb reaction and introduces Command actions, turning on the timely arrival of fresh troops." }, { "number": 5, @@ -147,7 +151,8 @@ scenarios: [ ], "morale": 3 } - ] + ], + "lore_text": "The Grand Alliance broke the French line – but paid for it with heavy losses. French commander Villars wrote to the king after the battle: \"If it pleases God to give your majesty's enemies another such victory, they are ruined.\"" }, { "number": 6, @@ -181,7 +186,8 @@ scenarios: [ ], "morale": 4 } - ] + ], + "lore_text": "Henri IV defeated his Catholic opposition, thanks in part to enemy mercenaries who were sympathetic to his cause. It wasn't enough to win over Paris; his rule would not be accepted until he converted. This is a tricky scenario – a dance of screens." }, { "number": 7, @@ -216,7 +222,8 @@ scenarios: [ ], "morale": 3 } - ] + ], + "lore_text": "Complicated politics saw French and English troops on both sides of this battlefield, widely admired as Turenne's masterpiece. You will need to master all three Reaction types to triumph here." }, { "number": 8, @@ -243,7 +250,8 @@ scenarios: [ ], "morale": 1 } - ] + ], + "lore_text": "A diversionary attack by Grant disguised Clinton's advance on the Patriot flank. Outgunned, outmanned, outnumbered and outplanned, they've gotta make an all-out stand – at least until the main body of the army can escape. For experienced players." }, { "number": 9, @@ -514,7 +522,8 @@ scenarios: [ ], "morale": 2 } - ] + ], + "lore_text": "From C3i #32" }, { "number": 3202, @@ -543,7 +552,8 @@ scenarios: [ ], "morale": 2 } - ] + ], + "lore_text": "From C3i #32" }, { "number": 17, @@ -573,7 +583,8 @@ scenarios: [ ], "morale": 3 } - ] + ], + "lore_text": "If Polyaenus is to be believed (a big if!), Philip isolated the Greek left with a faked retreat, while the teenaged Alexander destroyed the famous Sacred Band of Thebes and smashed the Greek right." }, { "number": 18, @@ -606,7 +617,8 @@ scenarios: [ ], "morale": 1 } - ] + ], + "lore_text": "Persia's light cavalry is no match for our boy's infantry and Companions, and it doesn't help the Persian cause that no one is really in charge. About the only thing they have going for them is they're on the other side of a river. Will it be enough?" }, { "number": 19, @@ -641,7 +653,8 @@ scenarios: [ ], "morale": 1 } - ] + ], + "lore_text": "Darius had a numerical advantage – how much exactly is impossible to say – but most of his troops were ineffectual light infantry that weren't actually engaged. Both sides concentrated their strength on their right, and it was a race to see which side's left would collapse first." }, { "number": 20, @@ -676,7 +689,8 @@ scenarios: [ ], "morale": 4 } - ] + ], + "lore_text": "Numbering somewhere between 100,000 and one million (!), Darius's army vastly outnumbered Alexander's. But he was still trying to fight the Macedonians with Persian methods, and after some hard fighting, Alexander broke the Persian left." }, { "number": 21, @@ -709,7 +723,8 @@ scenarios: [ ], "morale": 3 } - ] + ], + "lore_text": "Crossing the river with a small part of his army, Alexander was initially outnumbered, and the enemy's fearsome elephants threatened to break the phalanx. But daring and complicated maneuvers threw the Indian army into disarray, securing victory for Alexander in his last major battle." }, { "number": 22, @@ -739,7 +754,8 @@ scenarios: [ ], "morale": 2 } - ] + ], + "lore_text": "One of the many battles fought by Alexander's successors (the Diadochi), this one proved tactically inconclusive. But the capture of Eumenes's baggage was enough for his Silver Shields to turn him over to Antigonus for execution." }, { "number": 23, @@ -771,7 +787,8 @@ scenarios: [ ], "morale": 2 } - ] + ], + "lore_text": "Like Gabiene and many other battles from the Wars of the Diadochi, this battle saw two armies that were mostly identical in structure and tactics. And like many ancient battles, the death of a single man, the enemy commander (in this case Antigonus), was sufficient to secure victory." }, { "number": 24, @@ -805,7 +822,8 @@ scenarios: [ ], "morale": 2 } - ] + ], + "lore_text": "One of the most famous actions of the day saw fewer than three thousand men mount a desperate, hard-fought, and ingenious defense of the Union left flank against the repeated assaults of nearly five thousand butternuts." }, { "number": 25, @@ -843,7 +861,8 @@ scenarios: [ ], "morale": 3 } - ] + ], + "lore_text": "Confederate assaults caused the Union to retreat, then Union assoults caused the rebs to fall back, and on and on, back and forth, possession of the Wheatfield changing hands repeatedly, neither side gaining any real advantage, with thousands of casualties" }, { "number": 26, @@ -881,7 +900,8 @@ scenarios: [ ], "morale": 2 } - ] + ], + "lore_text": "Sickle's line formed a salient at the Peach Orchard, which collapsed under pressure from the Confederates. Sickles himself was hit in the leg by a cannonball. To counter rumors that he had died, he sat up on his stretcher and puffed at a cigar to show that he was still breathing." }, { "number": 27, @@ -912,7 +932,8 @@ scenarios: [ ], "morale": 3 } - ] + ], + "lore_text": "Anderson's attack on the Union center came close to breaking it, opening a gap in the line. The line – perhaps even the Union – was saved byt he 262 men of the First Minnesota Volunteer Infantry Regiment, which charged a brigade over five times its size, suffering 215 casualties." }, { "number": 28, @@ -943,7 +964,8 @@ scenarios: [ ], "morale": 3 } - ] + ], + "lore_text": "Impressive defensive works constructed on the initiative of Brig. Gen. Goerge Greene (a civil engineer) allowedh a desperately thin blue line of around two thousand men to beat back nearly five thousand rebs. (Before playing, be sure to read the \"Geary\" card and keep its effects in mind.)" }, { "number": 29, @@ -975,7 +997,8 @@ scenarios: [ ], "morale": 2 } - ] + ], + "lore_text": "The Confederates attacked the Union line <i>en echelon</i> in a series of bloody assaults. Meade shuffled men from one part of the \"fish hook\" to the next, pushing back and plugging holes in his line. At the end of the day, the line held." }, { "number": 30, @@ -1012,7 +1035,8 @@ scenarios: [ ], "morale": 3 } - ] + ], + "lore_text": "Initial success on the wings and a stubborn infantry contest had all the makings of a decisive Royalist victory. But the cavalier cavalry pursued the main roundhead horse, and the unsupported infantry was scattered by Parliamentarian reservee cavalry." }, { "number": 31, @@ -1045,7 +1069,8 @@ scenarios: [ ], "morale": 1 } - ] + ], + "lore_text": "A surprise attack grabbed key terrain and threatened the Royalist flanks. Recovering from the chaos, a counterattack broke the roundhead center, splitting Essex's army. An attempt to envelop the two halves was thwarted by the London Trained Bands." }, { "number": 32, @@ -1077,7 +1102,8 @@ scenarios: [ "morale": 2, "tactical": 16 } - ] + ], + "lore_text": "Attacked from opposite directions and outnumbered more than two to one, the King appeared to be doomed. But the enemy just couldn't coordinate; stubborn Royalist resistance denied Essex anything more than a tactical victory." }, { "number": 33, @@ -1111,7 +1137,8 @@ scenarios: [ ], "morale": 2 } - ] + ], + "lore_text": "The New Model Army at last achieved decisive victory at Naseby, leaving Charles without a field army. It was also a political victory, as they captured (and published) letters in which the King plotted with foreign troops against his subjects." }, { "number": 34, @@ -1144,7 +1171,8 @@ scenarios: [ "morale": 0 } ], - "rule_text": "If any Royalist card Routs, the Covenanters win immediately." + "rule_text": "If any Royalist card Routs, the Covenanters win immediately.", + "lore_text": "Meanwhile, in Scotland, Montrose sought to block the intervention of the Solemn League and Covenant, and near Perth won a decisive victory – supposedly losing only one man to Elcho's two thousand dead. Yeah, sure." }, { "number": 35, @@ -1179,7 +1207,8 @@ scenarios: [ "morale": 0 } ], - "rule_text": "If any Royalist card Routs, the Covenanters win immediately." + "rule_text": "If any Royalist card Routs, the Covenanters win immediately.", + "lore_text": "400 desperate men defend Auldearn from a Covenanter army nearly 2,000 strong. Their only hope is that Montrose will arrive in time to turn the tide. He better hurry it up!" }, { "number": 36, @@ -1208,7 +1237,8 @@ scenarios: [ ], "morale": 2 } - ] + ], + "lore_text": "The decisive battle of Caesar's Civil War saw him square off against his old ally Pompey the Great. Knowing he would lose a straightforward clash of arms, Caesar gambled everything on a bold stratagem." }, { "number": 37, @@ -1237,7 +1267,8 @@ scenarios: [ ], "morale": 2 } - ] + ], + "lore_text": "In a dense fog, a massive – but badly coordinated – Russian army launched a surprise attack. As the fog lifted and fresh Allied troops poured in, their desperate, doomed defense improbably turned into a lopsided victory." }, { "number": 38, @@ -1271,7 +1302,8 @@ scenarios: [ ], "morale": 3 } - ] + ], + "lore_text": "Luxembourg split the French army in two, attempting a risky double envelopment of Waldeck's line. He succeeded, and the enemy only escaped total destruction by the skin of its teeth. Both players should read the \"Retreat to Nivelles\" card carefully before playing." }, { "number": 39, @@ -1304,7 +1336,8 @@ scenarios: [ "morale": 2 } ], - "rule_text": "In this scenario, if a player loses both linked formations, they immediately lose (if it happens to both players at the same time, The Grand Alliance wins)." + "rule_text": "In this scenario, if a player loses both linked formations, they immediately lose (if it happens to both players at the same time, The Grand Alliance wins).", + "lore_text": "Catinat's superb generalship and innovative use of a mass bayonet charge turned nearly even odds into a smashing victory." }, { "number": 40, @@ -1338,7 +1371,8 @@ scenarios: [ "morale": 2, "tactical": 22 } - ] + ], + "lore_text": "Eugene's careful defense and choice of terrain negated the French numerical advantage, resulting in a decisive victory that persuaded the English and Dutch to join Austria in its war against France, getting the Grand Alliance band back together." }, { "number": 41, @@ -1375,7 +1409,8 @@ scenarios: [ ], "morale": 3 } - ] + ], + "lore_text": "The towns of Blenheim, Oberglauheim, and Lutzingen anchored hte Franco-Bavarian army, and they did not expect the enemy to dare an attack. At first, it seemed a folly, but a French blunder created the opening Marlborough needed for a breakthrough and a decisive victory." }, { "number": 42, @@ -1408,7 +1443,8 @@ scenarios: [ "morale": 4, "tactical": 16 } - ] + ], + "lore_text": "Villeroy stretched his army to secure his flanks. Seeing an opportunity, Marlborough risked envelopment with a much shorter line that allowed for a greater concentration of force against weakpoints in the enemy's line. Marlborough's gamble paid off in a lopsided victory." }, { "number": 43, @@ -1437,7 +1473,8 @@ scenarios: [ ], "morale": 2 } - ] + ], + "lore_text": "As Eugene marched toward Paris and final victory, his supply line was overextended. It crossed the Scheldt at Denain, a fortress held by only 10,000. A cunning night march allowed Villars to bring 24,000 to bear against the doomed defenders. His victory at Denain ended Eugene's advance." }, { "number": 44, @@ -1473,7 +1510,8 @@ scenarios: [ "morale": 3, "tactical": 24 } - ] + ], + "lore_text": "After a daring night march, the Prussians planned to overwhel the Saxons with a surprise attack, then roll up the Austrian flank. But a staggered river crossing gave Charles time to hastily form up, forcing Frederick to improvise. The Austrians were obstinate but were ultimately routed." }, { "number": 45, @@ -1507,7 +1545,8 @@ scenarios: [ ], "morale": 2 } - ] + ], + "lore_text": "Here Charles had overwhelming numbers, devastating artillery, favorable terrain, and the element of surprise. Which makes his lopsided defeat all the more humiliating. But he came close. \"At Hohenfriedberg I fought for Silesia,\" Frederick recalled later, \"but at Soor, I fought for my life.\"" }, { "number": 46, @@ -1540,7 +1579,8 @@ scenarios: [ ], "morale": 1 } - ] + ], + "lore_text": "Meanwhile, in the Austrian Netherlands, the dynamic Maurice de Saxe had the Pragmatic Army of Maria Theresa's allies on the ropes. Charles marched to their rescue, took command, and then... the Austrians sat on their hands and watched while they got the tar beat out of them at Rocoux. Huh." }, { "number": 47, @@ -1577,7 +1617,8 @@ scenarios: [ "morale": 3, "tactical": 28 } - ] + ], + "lore_text": "Urged to attack, Charles declined, confident his formidable defenses would throw back any frontal assault. So imagine his surprise when the Prussians made a play for his rear. Charles sent Browne to fight them off. The battle went poorly for the Austrians, but did inflict heavy losses on the Prussians." }, { "number": 48, @@ -1609,7 +1650,8 @@ scenarios: [ "morale": 3, "tactical": 20 } - ] + ], + "lore_text": "Charles's only major victory was at Breslau against the Duke of Brunswick-Bevern. But before you go patting him on the back, bear in mind that to pull that off, he had to throw 84,000 men against the Duke's 28,000. It took all day, and until the final hour, the outcome remained in doubt." }, { "number": 49, @@ -1643,7 +1685,8 @@ scenarios: [ "morale": 3, "tactical": 13 } - ] + ], + "lore_text": "Frederick brought 33,000 against the flank of Charles's 66,000 in a textbook example of an oblique attack. It was Old Fritz's most complete and brilliant victory, suffering a mere six thousand casualties, while the dumbfounded Charles lost twenty-two thousand – a third of his army." } ], cards: [ @@ -4953,6 +4996,7 @@ cards: [ ] } ], + "squeeze": 3, "reserve": "Commanded" }, { @@ -5616,6 +5660,7 @@ cards: [ ] } ], + "squeeze": 2, "rule_text": "Wenlock cannot Screen after Somerset Routs (the retreating Somerset, enraged that Wenlock had not supported his attack, killed him on the spot with an axe)." }, { @@ -6453,6 +6498,7 @@ cards: [ ] } ], + "squeeze": 2, "rule_text": "No, that's not a typo below: this Formation comes out of Reserve when the enemy Formation Philip Augustus Routs/Retires.", "reserve": [ 174 @@ -7527,7 +7573,8 @@ cards: [ 211 ] } - ] + ], + "squeeze": 1 }, { "scenario": 19, @@ -9113,6 +9160,7 @@ cards: [ ] } ], + "squeeze": 1, "lore_text": "Hurray, Michigan!" }, { @@ -10268,7 +10316,8 @@ cards: [ 311 ] } - ] + ], + "squeeze": 1 }, { "scenario": 26, @@ -12601,6 +12650,7 @@ cards: [ ] } ], + "squeeze": 1, "lore_text": "Never gonna let you down." }, { @@ -12668,6 +12718,7 @@ cards: [ ] } ], + "squeeze": 1, "lore_text": "Yeah, I know the card is red." }, { @@ -13067,6 +13118,7 @@ cards: [ ] } ], + "squeeze": 1, "lore_text": "These were raised by Elcho but immediately defected." }, { @@ -13094,7 +13146,12 @@ cards: [ 409 ] } - ] + ], + "rules": { + "extra_hit_if_dice_on": [ + 417 + ] + } }, { "scenario": 34, @@ -13121,7 +13178,12 @@ cards: [ 408 ] } - ] + ], + "rules": { + "extra_hit_if_dice_on": [ + 417 + ] + } }, { "scenario": 34, @@ -13148,7 +13210,12 @@ cards: [ 407 ] } - ] + ], + "rules": { + "extra_hit_if_dice_on": [ + 417 + ] + } }, { "scenario": 34, @@ -13953,7 +14020,7 @@ cards: [ "actions": [ { "type": "Attack", - "target": "Pauloff's Right, Soimonoff", + "target": "Pauloff's Right*, Soimonoff", "effect": "1 hit per die. Ignore first target until it comes out of Reserve.", "target_list": [ 443, @@ -14446,7 +14513,7 @@ cards: [ "strength": null, "dice": "", "actions": [], - "rule_text": "TODO" + "rule_text": "[1] During set-up, place three cubes on this card in the spaces provided.<p>[2] Each time Waldeck activates this card, remove one of the cubes.<p>[3] When the third cube is removed, resolve the following:<p>All in-play Grand Alliance cards are removed from play: add their unit sticks to this card. Then, bring van Aylva & van Weibnom out of reserve.<p>A Tactical Draw is now possible: starting on your next turn, each Roll Phase remove 1 unit stick from this card, adding it to any Eliminated enemy unit sticks. If the total sticks in this pile equals 22, you have averted total disaster, securing a Draw." }, { "scenario": 38, @@ -14841,7 +14908,12 @@ cards: [ 487 ] } - ] + ], + "rules": { + "extra_hit_if_dice_on": [ + 478 + ] + } }, { "scenario": 40, @@ -14870,7 +14942,12 @@ cards: [ 486 ] } - ] + ], + "rules": { + "extra_hit_if_dice_on": [ + 478 + ] + } }, { "scenario": 40, @@ -14921,7 +14998,12 @@ cards: [ 485 ] } - ] + ], + "rules": { + "extra_hit_if_dice_on": [ + 481 + ] + } }, { "scenario": 40, @@ -14950,7 +15032,12 @@ cards: [ 484 ] } - ] + ], + "rules": { + "extra_hit_if_dice_on": [ + 481 + ] + } }, { "scenario": 40, @@ -15560,6 +15647,7 @@ cards: [ ] } ], + "squeeze": 2, "link": [ 500, 502 @@ -15595,6 +15683,7 @@ cards: [ ] } ], + "squeeze": 1, "link": [ 501, 503 @@ -15816,6 +15905,11 @@ cards: [ ] } ], + "rules": { + "rout_with": [ + 511 + ] + }, "rule_text": "If the French Left Routs, this card Routs immediately.", "lore_text": "This village was the first of four that anchored the French line, but also stretched it dangerously thin." }, @@ -15917,6 +16011,11 @@ cards: [ ] } ], + "rules": { + "rout_with": [ + 515 + ] + }, "rule_text": "If Guiscard Routs, this card immediately Routs.", "lore_text": "Ramillies secured the center of the French line, provided a good view of the plain below, and is a word I constantly need to look up the spelling of." }, @@ -16021,7 +16120,7 @@ cards: [ { "type": "Attack", "target": "Broglie, Villars's Left", - "effect": "1 hit per die (two per die vs. Villar's Left). 1 self per action.", + "effect": "1 hit per die (two per die vs. Villars's Left). 1 self per action.", "target_list": [ 523, 524 @@ -16058,6 +16157,11 @@ cards: [ ] } ], + "rules": { + "rout_with": [ + 517 + ] + }, "rule_text": "When the Dutch Garrison Routs, this card Routs immediately.", "lore_text": "While sheer numbers made the French victory over the small garrison perhaps inevitable, Dutch artillery ensured they paid for their victory in blood. Eventually a grisly bayonet charge breached the walls, forcing the doomed garrison to retreat across a mill bridge. It collapsed from underneath them; hundreds drowned." }, @@ -16265,6 +16369,16 @@ cards: [ "target_list": null } ], + "rules": { + "command_sequence": [ + 529, + 530, + 531, + 532, + 533, + 534 + ] + }, "rule_text": "Each Command action brings into play the next card in this sequence: Leopold's Right, Leopold's Center, Leopold's Left, Nassau, Zieten, Bayreuth Dragoons. <p>If at the start of your turn you have no Infantry or Cavalry cards in play, you lose.", "reserve": "Commanded" }, @@ -16325,6 +16439,7 @@ cards: [ ] } ], + "squeeze": 1, "infantry": 1, "link": [ 528 @@ -16361,6 +16476,7 @@ cards: [ ] } ], + "squeeze": 1, "infantry": 1, "link": [ 529, @@ -16398,6 +16514,7 @@ cards: [ ] } ], + "squeeze": 1, "infantry": 1, "link": [ 532 @@ -16750,6 +16867,7 @@ cards: [ ] } ], + "squeeze": 1, "rule_text": "May only attack Buddenbrock if the card Cuirassiers is still in play." }, { @@ -17079,6 +17197,7 @@ cards: [ ] } ], + "squeeze": 3, "infantry": 1, "lore_text": "The final push depended on troops which Frederick held in low regard. \"You are pigs. You stink to high heaven. You must spend your whole day eating and shitting.\"", "reserve": [ @@ -17179,10 +17298,16 @@ cards: [ ] } ], + "squeeze": 1, "infantry": 1, "link": [ 557 ], + "rules": { + "rout_with": [ + 557 + ] + }, "rule_text": "If Ligonier's Right Routs or Retires, this card Routs immediately.", "retire": 1 }, @@ -17215,10 +17340,16 @@ cards: [ ] } ], + "squeeze": 1, "infantry": 1, "link": [ 556 ], + "rules": { + "rout_with": [ + 556 + ] + }, "rule_text": "If Ligonier's Left Routs or Retires, this card Routs immediately.", "retire": 1 }, @@ -17596,6 +17727,7 @@ cards: [ ] } ], + "squeeze": 1, "cavalry": 1, "rule_text": "*- If not yet in play, skip this target.", "reserve": "Commanded" @@ -17781,6 +17913,7 @@ cards: [ ] } ], + "squeeze": 3, "cavalry": 1, "lore_text": "When it became clear the day was lost, only the \"almost suicidal\" attacks of the Austrian horse prevented envelopment and destruction, allowing the main part of the army to retreat behind the city walls.", "retire": 1 @@ -17914,6 +18047,7 @@ cards: [ ] } ], + "squeeze": 1, "cavalry": 1, "rule_text": "*- If not yet in play, skip this target.", "reserve": "Commanded" @@ -18335,6 +18469,7 @@ cards: [ ] } ], + "squeeze": 1, "infantry": 1, "rule_text": "* - Skip targets if not yet in play." }, @@ -18475,6 +18610,7 @@ cards: [ ] } ], + "squeeze": 1, "infantry": 1, "link": [ 601 diff --git a/info/all-cards.html b/info/all-cards.html index fde4f84..6419978 100644 --- a/info/all-cards.html +++ b/info/all-cards.html @@ -446,7 +446,7 @@ h1{color: white} <div class="name red">Wolfe</div> <div class="strength">I</div> <div class="action_row"> -<div class="action_type">Screen</div> +<div class="action_type reaction">Screen</div> <div class="action_requirement">Voluntary</div> <div class="action_target">Any enemy attack</div> </div> @@ -516,7 +516,7 @@ h1{color: white} <div class="name blue">Montcalm</div> <div class="strength">I</div> <div class="action_row"> -<div class="action_type">Screen</div> +<div class="action_type reaction">Screen</div> <div class="action_requirement">Voluntary</div> <div class="action_target">Any enemy attack</div> </div> @@ -538,7 +538,7 @@ h1{color: white} <div class="action_effect">1 hit per die. 1 self per action.</div> </div> <div class="action_row"> -<div class="action_type reaction">Command</div> +<div class="action_type">Command</div> <div class="action_requirement">Full House</div> <div class="action_target">Northumberland out of reserve</div> </div> @@ -613,7 +613,7 @@ h1{color: white} <div class="action_effect">1 hit.</div> </div> <div class="action_row"> -<div class="action_type reaction">Command</div> +<div class="action_type">Command</div> <div class="action_requirement">Full House</div> <div class="action_target">The Stanleys out of reserve</div> </div> @@ -626,7 +626,7 @@ h1{color: white} <div class="strength">4</div> <div class="dice_area">Doubles</div> <div class="action_row"> -<div class="action_type">Absorb</div> +<div class="action_type reaction">Absorb</div> <div class="action_requirement">Pair, Voluntary</div> <div class="action_target">Oxford, Richmond</div> <div class="action_effect">When target suffers Hits, this card suffers them instead.</div> @@ -695,7 +695,7 @@ h1{color: white} <div class="strength">6</div> <div class="dice_area">Doubles</div> <div class="action_row"> -<div class="action_type">Absorb</div> +<div class="action_type reaction">Absorb</div> <div class="action_requirement">Pair, Voluntary</div> <div class="action_target">Any friendly formation</div> <div class="action_effect">When target suffers Hits, this card suffers them instead.</div> @@ -851,12 +851,12 @@ h1{color: white} <div class="strength">II</div> <div class="dice_area">Straight 4</div> <div class="action_row"> -<div class="action_type">Screen</div> +<div class="action_type reaction">Screen</div> <div class="action_requirement"></div> <div class="action_target">Light Horse, Nemours, Egmont</div> </div> <div class="action_row"> -<div class="action_type reaction">Bombard</div> +<div class="action_type">Bombard</div> <div class="action_requirement"></div> <div class="action_target"></div> </div> @@ -923,7 +923,7 @@ h1{color: white} <div class="strength">4</div> <div class="dice_area">Doubles</div> <div class="action_row"> -<div class="action_type">Absorb</div> +<div class="action_type reaction">Absorb</div> <div class="action_requirement">Pair, Voluntary</div> <div class="action_target">Any friendly formation</div> <div class="action_effect">When target suffers Hits, this card suffers them instead.</div> @@ -993,12 +993,12 @@ h1{color: white} <div class="strength">I</div> <div class="dice_area">Straight 4</div> <div class="action_row"> -<div class="action_type">Screen</div> +<div class="action_type reaction">Screen</div> <div class="action_requirement"></div> <div class="action_target">D'Aumont, Montepensier, Baron de Biron</div> </div> <div class="action_row"> -<div class="action_type reaction">Bombard</div> +<div class="action_type">Bombard</div> <div class="action_requirement"></div> <div class="action_target"></div> </div> @@ -1066,7 +1066,7 @@ h1{color: white} <div class="strength">II</div> <div class="dice_area">Triples</div> <div class="action_row"> -<div class="action_type">Screen</div> +<div class="action_type reaction">Screen</div> <div class="action_requirement"></div> <div class="action_target">Don Juan Jose, Spanish Right Cavalry</div> </div> @@ -1079,12 +1079,12 @@ h1{color: white} <div class="strength">II</div> <div class="dice_area">Doubles</div> <div class="action_row"> -<div class="action_type">Screen</div> +<div class="action_type reaction">Screen</div> <div class="action_requirement"></div> <div class="action_target">Any enemy attack</div> </div> <div class="action_row"> -<div class="action_type reaction">Bombard</div> +<div class="action_type">Bombard</div> <div class="action_requirement"></div> <div class="action_target"></div> </div> @@ -1183,7 +1183,7 @@ h1{color: white} <div class="strength">4</div> <div class="dice_area">Doubles</div> <div class="action_row"> -<div class="action_type">Absorb</div> +<div class="action_type reaction">Absorb</div> <div class="action_requirement">Pair, Voluntary</div> <div class="action_target">Any friendly formation</div> <div class="action_effect">When target suffers Hits, this card suffers 1 hit ONLY instead.</div> @@ -1259,7 +1259,7 @@ h1{color: white} <div class="strength">4</div> <div class="dice_area">Doubles</div> <div class="action_row"> -<div class="action_type">Absorb</div> +<div class="action_type reaction">Absorb</div> <div class="action_requirement">Pair, Voluntary</div> <div class="action_target">Any friendly formation</div> <div class="action_effect">When target suffers Hits, this card suffers 1 hit ONLY instead.</div> @@ -1370,7 +1370,7 @@ h1{color: white} <div class="action_effect">1 hit per die.</div> </div> <div class="action_row"> -<div class="action_type reaction">Attack</div> +<div class="action_type">Attack</div> <div class="action_requirement">Triplet</div> <div class="action_target">Clinton</div> <div class="action_effect">1 hit.</div> @@ -1396,7 +1396,7 @@ h1{color: white} <div class="strength">1</div> <div class="dice_area">Doubles</div> <div class="action_row"> -<div class="action_type">Screen</div> +<div class="action_type reaction">Screen</div> <div class="action_requirement"></div> <div class="action_target">Grant, Hessians</div> </div> @@ -1453,7 +1453,7 @@ h1{color: white} <div class="action_effect">1 hit per die. 1 self per action.</div> </div> <div class="action_row"> -<div class="action_type reaction">Attack</div> +<div class="action_type">Attack</div> <div class="action_requirement">Two Pairs</div> <div class="action_target">Henry VI</div> <div class="action_effect">1 hit. Warwick Retires upon completing this Attack Action.</div> @@ -1485,7 +1485,7 @@ h1{color: white} <div class="strength">I</div> <div class="dice_area">Doubles</div> <div class="action_row"> -<div class="action_type">Screen</div> +<div class="action_type reaction">Screen</div> <div class="action_requirement"></div> <div class="action_target">Any enemy attack</div> </div> @@ -1582,7 +1582,7 @@ h1{color: white} <div class="strength">I</div> <div class="dice_area">Triples</div> <div class="action_row"> -<div class="action_type">Screen</div> +<div class="action_type reaction">Screen</div> <div class="action_requirement"></div> <div class="action_target">Any enemy attack</div> </div> @@ -1623,7 +1623,7 @@ h1{color: white} <div class="strength">6</div> <div class="dice_area">Doubles</div> <div class="action_row"> -<div class="action_type">Absorb</div> +<div class="action_type reaction">Absorb</div> <div class="action_requirement">Pair</div> <div class="action_target">Any friendly Pink formation</div> <div class="action_effect">When target suffers Hits, this unit suffers them instead.</div> @@ -1636,7 +1636,7 @@ h1{color: white} <div class="strength">I</div> <div class="dice_area">Triples</div> <div class="action_row"> -<div class="action_type">Screen</div> +<div class="action_type reaction">Screen</div> <div class="action_requirement"></div> <div class="action_target">Any enemy attack</div> </div> @@ -1701,7 +1701,7 @@ h1{color: white} <div class="strength">II</div> <div class="dice_area">Doubles</div> <div class="action_row"> -<div class="action_type">Screen</div> +<div class="action_type reaction">Screen</div> <div class="action_requirement"></div> <div class="action_target">Audley's Left, Audley's Right</div> </div> @@ -2014,12 +2014,12 @@ h1{color: white} <div class="strength">II</div> <div class="dice_area">Straight 3</div> <div class="action_row"> -<div class="action_type">Screen</div> +<div class="action_type reaction">Screen</div> <div class="action_requirement"></div> <div class="action_target">Any enemy formation</div> </div> <div class="action_row"> -<div class="action_type reaction">Bombard</div> +<div class="action_type">Bombard</div> <div class="action_requirement"></div> <div class="action_target"></div> </div> @@ -2077,7 +2077,7 @@ h1{color: white} <div class="number">81A</div> <div class="extra">♠</div> </div> -<div class="formation card"> +<div class="formation card squeeze3"> <div class="name blue">Norfolk</div> <div class="strength">4</div> <div class="dice_area">Doubles</div> @@ -2466,12 +2466,12 @@ h1{color: white} <div class="strength">II</div> <div class="dice_area">Straight 3</div> <div class="action_row"> -<div class="action_type">Screen</div> +<div class="action_type reaction">Screen</div> <div class="action_requirement"></div> <div class="action_target">Any enemy formation</div> </div> <div class="action_row"> -<div class="action_type reaction">Bombard</div> +<div class="action_type">Bombard</div> <div class="action_requirement"></div> <div class="action_target"></div> </div> @@ -2496,7 +2496,7 @@ h1{color: white} <div class="number">68B</div> <div class="extra">♦</div> </div> -<div class="formation card"> +<div class="formation card squeeze2"> <div class="name red">Wenlock</div> <div class="strength">6</div> <div class="dice_area">(5)</div> @@ -2534,7 +2534,7 @@ h1{color: white} <div class="strength">II</div> <div class="dice_area">Straight 4</div> <div class="action_row"> -<div class="action_type">Screen</div> +<div class="action_type reaction">Screen</div> <div class="action_requirement"></div> <div class="action_target">Any enemy formation</div> </div> @@ -2703,7 +2703,7 @@ h1{color: white} <div class="strength">7</div> <div class="dice_area">6</div> <div class="action_row"> -<div class="action_type">Absorb</div> +<div class="action_type reaction">Absorb</div> <div class="action_requirement">Pair, Voluntary</div> <div class="action_target">Any friendly formation</div> <div class="action_effect">When target suffers Hits, this unit suffers them instead.</div> @@ -2793,7 +2793,7 @@ h1{color: white} <div class="strength">II</div> <div class="dice_area">Straight 3</div> <div class="action_row"> -<div class="action_type">Screen</div> +<div class="action_type reaction">Screen</div> <div class="action_requirement"></div> <div class="action_target">Any enemy formation</div> </div> @@ -2805,7 +2805,7 @@ h1{color: white} <div class="strength">4</div> <div class="dice_area">Doubles</div> <div class="action_row"> -<div class="action_type">Absorb</div> +<div class="action_type reaction">Absorb</div> <div class="action_requirement">Pair, Voluntary</div> <div class="action_target">Any friendly formation</div> <div class="action_effect">When target suffers Hits, this unit suffers 1 hit ONLY instead.</div> @@ -3003,7 +3003,7 @@ h1{color: white} <div class="strength">6</div> <div class="dice_area">(3)</div> <div class="action_row"> -<div class="action_type">Absorb</div> +<div class="action_type reaction">Absorb</div> <div class="action_requirement">Pair</div> <div class="action_target">German Infantry</div> <div class="action_effect">When target suffers Hits, this unit suffers them instead.</div> @@ -3031,7 +3031,7 @@ h1{color: white} <div class="number">90B</div> <div class="extra">♦</div> </div> -<div class="formation card"> +<div class="formation card squeeze2"> <div class="name pink">German Knights</div> <div class="strength">4</div> <div class="dice_area">4</div> @@ -3505,7 +3505,7 @@ h1{color: white} <div class="strength">1</div> <div class="dice_area">Doubles</div> <div class="action_row"> -<div class="action_type">Screen</div> +<div class="action_type reaction">Screen</div> <div class="action_requirement">Pair</div> <div class="action_target">Companions, Hypaspists</div> </div> @@ -3639,7 +3639,7 @@ h1{color: white} <div class="strength">1</div> <div class="dice_area">Doubles</div> <div class="action_row"> -<div class="action_type">Screen</div> +<div class="action_type reaction">Screen</div> <div class="action_requirement">Pair</div> <div class="action_target">Cardaces Right, Greek Left, Greek Right</div> </div> @@ -3713,7 +3713,7 @@ h1{color: white} <div class="star">★</div> <div class="dice_area">(6)</div> <div class="action_row"> -<div class="action_type">Absorb</div> +<div class="action_type reaction">Absorb</div> <div class="action_requirement">Voluntary</div> <div class="action_target">Any friendly formation</div> <div class="action_effect">When target suffers Hits, this unit suffers them instead.</div> @@ -3721,7 +3721,7 @@ h1{color: white} <div class="number">127A</div> <div class="extra">♦</div> </div> -<div class="formation card"> +<div class="formation card squeeze1"> <div class="name red">Hypaspists</div> <div class="strength">3</div> <div class="dice_area">(5)/(6)</div> @@ -3825,7 +3825,7 @@ h1{color: white} <div class="star">★</div> <div class="dice_area">(4-6)</div> <div class="action_row"> -<div class="action_type">Absorb</div> +<div class="action_type reaction">Absorb</div> <div class="action_requirement">Voluntary</div> <div class="action_target">Any friendly formation</div> <div class="action_effect">When target suffers Hits, this unit suffers them instead.</div> @@ -3988,7 +3988,7 @@ h1{color: white} <div class="star">★</div> <div class="dice_area">(6)</div> <div class="action_row"> -<div class="action_type">Counterattack</div> +<div class="action_type reaction">Counterattack</div> <div class="action_requirement">Pair</div> <div class="action_target">Companions</div> <div class="action_effect">1 hit.</div> @@ -4003,7 +4003,7 @@ h1{color: white} <div class="star">★</div> <div class="dice_area">(6)</div> <div class="action_row"> -<div class="action_type">Counterattack</div> +<div class="action_type reaction">Counterattack</div> <div class="action_requirement">Pair</div> <div class="action_target">Phalanx</div> <div class="action_effect">1 hit.</div> @@ -4040,7 +4040,7 @@ h1{color: white} <div class="star">★</div> <div class="dice_area">(3)/(4)</div> <div class="action_row"> -<div class="action_type">Absorb</div> +<div class="action_type reaction">Absorb</div> <div class="action_requirement">Voluntary</div> <div class="action_target">Left Phalanx, Right Phalanx</div> <div class="action_effect">When target suffers Hits, this unit suffers 1 hit ONLY instead.</div> @@ -4080,7 +4080,7 @@ h1{color: white} <div class="action_effect">1 hit per die. 1 self per action.</div> </div> <div class="action_row"> -<div class="action_type reaction">Command</div> +<div class="action_type">Command</div> <div class="action_requirement">Two Pairs</div> <div class="action_target">Craterus out of reserve</div> </div> @@ -4317,7 +4317,7 @@ h1{color: white} <div class="strength">4</div> <div class="dice_area">4/5</div> <div class="action_row"> -<div class="action_type">Absorb</div> +<div class="action_type reaction">Absorb</div> <div class="action_requirement"></div> <div class="action_target">The Silver Shields</div> <div class="action_effect">When target suffers Hits, this unit suffers them instead.</div> @@ -4471,7 +4471,7 @@ h1{color: white} <div class="star">★</div> <div class="dice_area">Doubles</div> <div class="action_row"> -<div class="action_type">Screen</div> +<div class="action_type reaction">Screen</div> <div class="action_requirement">Pair</div> <div class="action_target">S. Left Phalanx, S. Right Phalanx</div> </div> @@ -4581,7 +4581,7 @@ h1{color: white} <div class="strength">1</div> <div class="dice_area">Doubles</div> <div class="action_row"> -<div class="action_type">Screen</div> +<div class="action_type reaction">Screen</div> <div class="action_requirement">Pair</div> <div class="action_target">A. Left Phalanx, A. Right Phalanx</div> </div> @@ -4706,7 +4706,7 @@ h1{color: white} <div class="number">139A</div> <div class="extra">♠</div> </div> -<div class="formation card"> +<div class="formation card squeeze1"> <div class="name dkblue">16th Michigan</div> <div class="strength">4</div> <div class="star">★</div> @@ -4745,7 +4745,7 @@ h1{color: white} <div class="star">★</div> <div class="dice_area">Any</div> <div class="action_row"> -<div class="action_type">Absorb</div> +<div class="action_type reaction">Absorb</div> <div class="action_requirement">Voluntary</div> <div class="action_target">Any friendly formation</div> <div class="action_effect">When target suffers Hits, this unit suffers them instead.</div> @@ -4876,7 +4876,7 @@ h1{color: white} <div class="strength">6</div> <div class="dice_area">(5)/(6)</div> <div class="action_row"> -<div class="action_type">Absorb</div> +<div class="action_type reaction">Absorb</div> <div class="action_requirement">Voluntary</div> <div class="action_target">Kershaw</div> <div class="action_effect">When target suffers Hits, this unit suffers them instead.</div> @@ -4947,7 +4947,7 @@ h1{color: white} <div class="strength">I</div> <div class="dice_area">Straight 4</div> <div class="action_row"> -<div class="action_type">Screen</div> +<div class="action_type reaction">Screen</div> <div class="action_requirement">Voluntary</div> <div class="action_target">Any enemy formation</div> <div class="action_effect">1 hit per die. 1 self per action.</div> @@ -5047,7 +5047,7 @@ h1{color: white} <div class="strength">III</div> <div class="dice_area">Straight 4</div> <div class="action_row"> -<div class="action_type">Screen</div> +<div class="action_type reaction">Screen</div> <div class="action_requirement"></div> <div class="action_target">Any enemy formation</div> </div> @@ -5080,7 +5080,7 @@ h1{color: white} <div class="strength">4</div> <div class="dice_area">Doubles</div> <div class="action_row"> -<div class="action_type">Absorb</div> +<div class="action_type reaction">Absorb</div> <div class="action_requirement">Voluntary</div> <div class="action_target">Cross, Zook, Kelly</div> <div class="action_effect">When target suffers Hits, this unit suffers 1 hit ONLY instead.</div> @@ -5272,7 +5272,7 @@ h1{color: white} <div class="strength">4</div> <div class="dice_area">1</div> <div class="action_row"> -<div class="action_type">Absorb</div> +<div class="action_type reaction">Absorb</div> <div class="action_requirement">Voluntary</div> <div class="action_target">Any Red formation</div> <div class="action_effect">When target suffers Hits, this unit suffers 1 hit ONLY instead.</div> @@ -5285,7 +5285,7 @@ h1{color: white} <div class="strength">I</div> <div class="dice_area">Straight 4</div> <div class="action_row"> -<div class="action_type">Screen</div> +<div class="action_type reaction">Screen</div> <div class="action_requirement"></div> <div class="action_target">Any enemy formation</div> </div> @@ -5339,7 +5339,7 @@ h1{color: white} <div class="number">177A</div> <div class="extra">♥</div> </div> -<div class="formation card"> +<div class="formation card squeeze1"> <div class="name blue">141st Pennsylvania</div> <div class="strength">4</div> <div class="dice_area">2</div> @@ -5382,7 +5382,7 @@ h1{color: white} <div class="strength">II</div> <div class="dice_area">Straight 3</div> <div class="action_row"> -<div class="action_type">Screen</div> +<div class="action_type reaction">Screen</div> <div class="action_requirement"></div> <div class="action_target">Any attack on 68th Pennsylvania or 141st Pennsylvania</div> </div> @@ -5415,7 +5415,7 @@ h1{color: white} <div class="strength">4</div> <div class="dice_area">Doubles</div> <div class="action_row"> -<div class="action_type">Counterattack</div> +<div class="action_type reaction">Counterattack</div> <div class="action_requirement">Pair</div> <div class="action_target">Any Red formation</div> <div class="action_effect">1 hit.</div> @@ -5473,7 +5473,7 @@ h1{color: white} <div class="strength">I</div> <div class="dice_area">Straight 4</div> <div class="action_row"> -<div class="action_type">Screen</div> +<div class="action_type reaction">Screen</div> <div class="action_requirement"></div> <div class="action_target">Any Red formation</div> </div> @@ -5520,7 +5520,7 @@ h1{color: white} <div class="strength">3</div> <div class="dice_area">(1-3)</div> <div class="action_row"> -<div class="action_type">Absorb</div> +<div class="action_type reaction">Absorb</div> <div class="action_requirement">Voluntary</div> <div class="action_target">Any attack on Wilcox or Wright</div> <div class="action_effect">When target suffers Hits, this unit suffers 1 hit ONLY instead.</div> @@ -5553,7 +5553,7 @@ h1{color: white} <div class="strength">4</div> <div class="dice_area">(1)/(2)</div> <div class="action_row"> -<div class="action_type">Absorb</div> +<div class="action_type reaction">Absorb</div> <div class="action_requirement">Voluntary</div> <div class="action_target">Carr</div> <div class="action_effect">When target suffers Hits, this unit suffers them instead.</div> @@ -5641,7 +5641,7 @@ h1{color: white} <div class="strength">5</div> <div class="dice_area">Doubles</div> <div class="action_row"> -<div class="action_type">Counterattack</div> +<div class="action_type reaction">Counterattack</div> <div class="action_requirement">Pair</div> <div class="action_target">Posey</div> <div class="action_effect">1 hit.</div> @@ -5660,7 +5660,7 @@ h1{color: white} <div class="strength">II</div> <div class="dice_area">Straight 4</div> <div class="action_row"> -<div class="action_type">Screen</div> +<div class="action_type reaction">Screen</div> <div class="action_requirement"></div> <div class="action_target">Any enemy formation</div> </div> @@ -5743,7 +5743,7 @@ h1{color: white} <div class="star">★</div> <div class="dice_area">Doubles</div> <div class="action_row"> -<div class="action_type">Absorb</div> +<div class="action_type reaction">Absorb</div> <div class="action_requirement">Voluntary</div> <div class="action_target">Any friendly formation</div> <div class="action_effect">When target suffers Hits, this unit suffers them instead.</div> @@ -5943,7 +5943,7 @@ h1{color: white} <div class="star">★</div> <div class="dice_area">Doubles</div> <div class="action_row"> -<div class="action_type">Absorb</div> +<div class="action_type reaction">Absorb</div> <div class="action_requirement">Voluntary</div> <div class="action_target">Little Round Top</div> <div class="action_effect">When target suffers Hits, this unit suffers 1 hit ONLY instead.</div> @@ -5956,7 +5956,7 @@ h1{color: white} <div class="strength">1</div> <div class="dice_area">Any</div> <div class="action_row"> -<div class="action_type">Absorb</div> +<div class="action_type reaction">Absorb</div> <div class="action_requirement">Voluntary</div> <div class="action_target">Any friendly but Little Round Top</div> <div class="action_effect">When this Reaction is used, choose any friendly Formation except Little Round Top, that Formation suffers the hits instead.</div> @@ -6048,7 +6048,7 @@ h1{color: white} <div class="strength">I</div> <div class="dice_area">Full House</div> <div class="action_row"> -<div class="action_type">Screen</div> +<div class="action_type reaction">Screen</div> <div class="action_requirement"></div> <div class="action_target">Any enemy formation</div> </div> @@ -6100,7 +6100,7 @@ h1{color: white} <div class="strength">4</div> <div class="dice_area">3/4</div> <div class="action_row"> -<div class="action_type">Absorb</div> +<div class="action_type reaction">Absorb</div> <div class="action_requirement">Voluntary</div> <div class="action_target">Any other Pink formation</div> <div class="action_effect">When target suffers Hits, this unit suffers 1 hit ONLY instead.</div> @@ -6182,7 +6182,7 @@ h1{color: white} <div class="strength">I</div> <div class="dice_area">Full House</div> <div class="action_row"> -<div class="action_type">Screen</div> +<div class="action_type reaction">Screen</div> <div class="action_requirement"></div> <div class="action_target">Any enemy formation</div> </div> @@ -6320,7 +6320,7 @@ h1{color: white} <div class="strength">I</div> <div class="dice_area">Straight 4</div> <div class="action_row"> -<div class="action_type">Screen</div> +<div class="action_type reaction">Screen</div> <div class="action_requirement"></div> <div class="action_target">Any enemy formation</div> </div> @@ -6428,7 +6428,7 @@ h1{color: white} <div class="strength">I</div> <div class="dice_area">Straight 4/3</div> <div class="action_row"> -<div class="action_type">Screen</div> +<div class="action_type reaction">Screen</div> <div class="action_requirement"></div> <div class="action_target">Any enemy formation</div> </div> @@ -6530,7 +6530,7 @@ h1{color: white} <div class="strength">4</div> <div class="dice_area">1/2</div> <div class="action_row"> -<div class="action_type">Absorb</div> +<div class="action_type reaction">Absorb</div> <div class="action_requirement"></div> <div class="action_target">Vavasour or Wentworth</div> <div class="action_effect">When target suffers Hits, this unit suffers 1 less hit per die.</div> @@ -6602,13 +6602,13 @@ h1{color: white} <div class="strength">6</div> <div class="dice_area">3/4</div> <div class="action_row"> -<div class="action_type">Absorb</div> +<div class="action_type reaction">Absorb</div> <div class="action_requirement">Pair, Voluntary</div> <div class="action_target">Skippon</div> <div class="action_effect">When target suffers Hits, this card suffers them instead.</div> </div> <div class="action_row"> -<div class="action_type reaction">Command</div> +<div class="action_type">Command</div> <div class="action_requirement">Full House</div> <div class="action_target">Cromwell out of reserve</div> </div> @@ -6790,7 +6790,7 @@ h1{color: white} <div class="number">180B</div> <div class="extra">♥</div> </div> -<div class="formation card"> +<div class="formation card squeeze1"> <div class="name pink">Astley</div> <div class="strength">4</div> <div class="dice_area">(5)/(6)</div> @@ -6829,13 +6829,13 @@ h1{color: white} <div class="number">182B</div> <div class="extra">♦</div> </div> -<div class="formation card"> +<div class="formation card squeeze1"> <div class="name red">Bluecoats</div> <div class="strength">4</div> <div class="star">★</div> <div class="dice_area">5/6</div> <div class="action_row"> -<div class="action_type">Absorb</div> +<div class="action_type reaction">Absorb</div> <div class="action_requirement"></div> <div class="action_target">Any Pink formation</div> <div class="action_effect">When target suffers Hits, this unit suffers 1 less hit per die.</div> @@ -6893,7 +6893,7 @@ h1{color: white} <div class="strength">5</div> <div class="dice_area">(5)/(6)</div> <div class="action_row"> -<div class="action_type">Absorb</div> +<div class="action_type reaction">Absorb</div> <div class="action_requirement"></div> <div class="action_target">Skippon or Pickering</div> <div class="action_effect">When target suffers Hits, this unit suffers 1 less hit.</div> @@ -6926,7 +6926,7 @@ h1{color: white} <div class="strength">5</div> <div class="dice_area">(1)/(2)</div> <div class="action_row"> -<div class="action_type">Absorb</div> +<div class="action_type reaction">Absorb</div> <div class="action_requirement"></div> <div class="action_target">Fairfax or Pickering</div> <div class="action_effect">When target suffers Hits, this unit suffers 1 less hit.</div> @@ -7072,7 +7072,7 @@ h1{color: white} <div class="strength">4</div> <div class="dice_area">(1)/(2)</div> <div class="action_row"> -<div class="action_type">Absorb</div> +<div class="action_type reaction">Absorb</div> <div class="action_requirement"></div> <div class="action_target">Any Blue formation</div> <div class="action_effect">When target suffers Hits, this unit suffers 1 less hit per die.</div> @@ -7094,7 +7094,7 @@ h1{color: white} <div class="number">197B</div> <div class="extra">♦</div> </div> -<div class="formation card"> +<div class="formation card squeeze1"> <div class="name red">Kilpont</div> <div class="strength">4</div> <div class="dice_area">(5)/(6)</div> @@ -7197,7 +7197,7 @@ h1{color: white} <div class="strength">1</div> <div class="dice_area">4</div> <div class="action_row"> -<div class="action_type">Screen</div> +<div class="action_type reaction">Screen</div> <div class="action_requirement">Pair</div> <div class="action_target">Garlic Hill, Irish Right</div> </div> @@ -7230,7 +7230,7 @@ h1{color: white} <div class="strength">4</div> <div class="dice_area">Doubles</div> <div class="action_row"> -<div class="action_type">Absorb</div> +<div class="action_type reaction">Absorb</div> <div class="action_requirement">Pair</div> <div class="action_target">Campbell of Lawers</div> <div class="action_effect">When target suffers Hits, this unit suffers 1 hit ONLY instead.</div> @@ -7323,7 +7323,7 @@ h1{color: white} <div class="strength">1</div> <div class="dice_area">3/4</div> <div class="action_row"> -<div class="action_type">Screen</div> +<div class="action_type reaction">Screen</div> <div class="action_requirement">Pair</div> <div class="action_target">Campbell of Lawers</div> </div> @@ -7357,7 +7357,7 @@ h1{color: white} <div class="action_target">Gordon and Aboyne out of reserve</div> </div> <div class="action_row"> -<div class="action_type reaction">Command</div> +<div class="action_type">Command</div> <div class="action_requirement">Two Pairs</div> <div class="action_target">Irish Left and Irish Right out of reserve</div> </div> @@ -7590,7 +7590,7 @@ h1{color: white} <div class="strength">2</div> <div class="dice_area">1-3</div> <div class="action_row"> -<div class="action_type">Screen</div> +<div class="action_type reaction">Screen</div> <div class="action_requirement">Pair</div> <div class="action_target">Pompey, Labienus</div> </div> @@ -7645,7 +7645,7 @@ h1{color: white} <div class="strength">III</div> <div class="dice_area">Straight 4</div> <div class="action_row"> -<div class="action_type">Screen</div> +<div class="action_type reaction">Screen</div> <div class="action_requirement"></div> <div class="action_target">Any enemy attack</div> </div> @@ -7663,7 +7663,7 @@ h1{color: white} <div class="action_effect">1 hit per die. 1 self per action.</div> </div> <div class="action_row"> -<div class="action_type reaction">Command</div> +<div class="action_type">Command</div> <div class="action_requirement">Triplet</div> <div class="action_target">Pauloff's Left out of reserve</div> </div> @@ -7683,7 +7683,7 @@ h1{color: white} <div class="action_effect">1 hit per die. 1 self per action.</div> </div> <div class="action_row"> -<div class="action_type reaction">Command</div> +<div class="action_type">Command</div> <div class="action_requirement">Triplet</div> <div class="action_target">Pauloff's Right out of reserve</div> </div> @@ -7699,7 +7699,7 @@ h1{color: white} <div class="action_row"> <div class="action_type">Attack</div> <div class="action_requirement"></div> -<div class="action_target">Pauloff's Right, Soimonoff</div> +<div class="action_target">Pauloff's Right*, Soimonoff</div> <div class="action_effect">1 hit per die. Ignore first target until it comes out of Reserve.</div> </div> <div class="action_row"> @@ -7716,7 +7716,7 @@ h1{color: white} <div class="strength">4</div> <div class="dice_area">3/4</div> <div class="action_row"> -<div class="action_type">Counterattack</div> +<div class="action_type reaction">Counterattack</div> <div class="action_requirement">Pair</div> <div class="action_target">Pauloff's Left</div> <div class="action_effect">1 hit. Additionally, this unit suffers one less hit.</div> @@ -7834,7 +7834,7 @@ h1{color: white} <div class="strength">II</div> <div class="dice_area">Straight 4</div> <div class="action_row"> -<div class="action_type">Screen</div> +<div class="action_type reaction">Screen</div> <div class="action_requirement"></div> <div class="action_target">Any enemy attack</div> </div> @@ -7988,13 +7988,13 @@ h1{color: white} <div class="star">★</div> <div class="dice_area">Doubles</div> <div class="action_row"> -<div class="action_type">Absorb</div> +<div class="action_type reaction">Absorb</div> <div class="action_requirement">Voluntary</div> <div class="action_target">Any friendly formation</div> <div class="action_effect">When target suffers Hits, this unit suffers 1 less hit per die.</div> </div> <div class="action_row"> -<div class="action_type reaction">Command</div> +<div class="action_type">Command</div> <div class="action_requirement">Two Pairs</div> <div class="action_target">Activate "Retreat to Nivelles"</div> </div> @@ -8004,7 +8004,7 @@ h1{color: white} <div class="formation card"> <div class="name red">Retreat to Nivelles</div> <div class="strength">?</div> -<div class="rule_text">TODO</div> +<div class="rule_text">[1] During set-up, place three cubes on this card in the spaces provided.<p>[2] Each time Waldeck activates this card, remove one of the cubes.<p>[3] When the third cube is removed, resolve the following:<p>All in-play Grand Alliance cards are removed from play: add their unit sticks to this card. Then, bring van Aylva & van Weibnom out of reserve.<p>A Tactical Draw is now possible: starting on your next turn, each Roll Phase remove 1 unit stick from this card, adding it to any Eliminated enemy unit sticks. If the total sticks in this pile equals 22, you have averted total disaster, securing a Draw.</div> <div class="number">237A</div> <div class="extra">♦</div> </div> @@ -8127,7 +8127,7 @@ h1{color: white} <div class="strength">6</div> <div class="dice_area">Doubles</div> <div class="action_row"> -<div class="action_type">Absorb</div> +<div class="action_type reaction">Absorb</div> <div class="action_requirement"></div> <div class="action_target">Any Red formation</div> <div class="action_effect">When target suffers Hits, this card suffers them instead.</div> @@ -8140,7 +8140,7 @@ h1{color: white} <div class="strength">1</div> <div class="dice_area">Doubles</div> <div class="action_row"> -<div class="action_type">Screen</div> +<div class="action_type reaction">Screen</div> <div class="action_requirement">Pair</div> <div class="action_target">Any enemy attack</div> </div> @@ -8229,7 +8229,7 @@ h1{color: white} <div class="strength">6</div> <div class="dice_area">Doubles</div> <div class="action_row"> -<div class="action_type">Absorb</div> +<div class="action_type reaction">Absorb</div> <div class="action_requirement"></div> <div class="action_target">Any Blue formation</div> <div class="action_effect">When target suffers Hits, this unit suffers 1 less hit.</div> @@ -8291,7 +8291,7 @@ h1{color: white} <div class="strength">6</div> <div class="dice_area">Doubles</div> <div class="action_row"> -<div class="action_type">Absorb</div> +<div class="action_type reaction">Absorb</div> <div class="action_requirement">Pair, Voluntary</div> <div class="action_target">Any Dark Blue formation</div> <div class="action_effect">When target suffers Hits, this card suffers them instead.</div> @@ -8343,7 +8343,7 @@ h1{color: white} <div class="strength">6</div> <div class="dice_area">Doubles</div> <div class="action_row"> -<div class="action_type">Absorb</div> +<div class="action_type reaction">Absorb</div> <div class="action_requirement">Pair, Voluntary</div> <div class="action_target">Any Blue formation</div> <div class="action_effect">When target suffers Hits, this card suffers them instead.</div> @@ -8358,7 +8358,7 @@ h1{color: white} <div class="link right"></div> <div class="dice_area">Doubles</div> <div class="action_row"> -<div class="action_type">Screen</div> +<div class="action_type reaction">Screen</div> <div class="action_requirement"></div> <div class="action_target">Normandie, Bourgogne</div> </div> @@ -8374,7 +8374,7 @@ h1{color: white} <div class="link left"></div> <div class="dice_area">Doubles</div> <div class="action_row"> -<div class="action_type">Screen</div> +<div class="action_type reaction">Screen</div> <div class="action_requirement"></div> <div class="action_target">Anjou, Royal Comtois</div> </div> @@ -8548,7 +8548,7 @@ h1{color: white} <div class="strength">I</div> <div class="dice_area">Straight 4</div> <div class="action_row"> -<div class="action_type">Screen</div> +<div class="action_type reaction">Screen</div> <div class="action_requirement"></div> <div class="action_target">Any enemy attack</div> </div> @@ -8598,7 +8598,7 @@ h1{color: white} <div class="strength">8</div> <div class="dice_area">3/4</div> <div class="action_row"> -<div class="action_type">Absorb</div> +<div class="action_type reaction">Absorb</div> <div class="action_requirement">Pair, Voluntary</div> <div class="action_target">Any Pink formation</div> <div class="action_effect">When target suffers Hits, this unit suffers 1 less hit per die.</div> @@ -8711,7 +8711,7 @@ h1{color: white} <div class="number">238B</div> <div class="extra">♠</div> </div> -<div class="formation card"> +<div class="formation card squeeze2"> <div class="name dkblue">Clerambault</div> <div class="strength">6</div> <div class="link left"></div> @@ -8728,7 +8728,7 @@ h1{color: white} <div class="number">239B</div> <div class="extra">♠</div> </div> -<div class="formation card"> +<div class="formation card squeeze1"> <div class="name dkblue">Blenheim</div> <div class="strength">6</div> <div class="link left"></div> @@ -8736,7 +8736,7 @@ h1{color: white} <div class="star">★</div> <div class="dice_area">4</div> <div class="action_row"> -<div class="action_type">Absorb</div> +<div class="action_type reaction">Absorb</div> <div class="action_requirement">Voluntary</div> <div class="action_target">Clerambault</div> <div class="action_effect">When target suffers Hits, this unit suffers 1 less hit per die.</div> @@ -8867,7 +8867,7 @@ h1{color: white} <div class="strength">8</div> <div class="dice_area">Doubles</div> <div class="action_row"> -<div class="action_type">Screen</div> +<div class="action_type reaction">Screen</div> <div class="action_requirement"></div> <div class="action_target">Any enemy attack</div> </div> @@ -8881,7 +8881,7 @@ h1{color: white} <div class="strength">1</div> <div class="dice_area">Doubles</div> <div class="action_row"> -<div class="action_type">Screen</div> +<div class="action_type reaction">Screen</div> <div class="action_requirement"></div> <div class="action_target">Orkney's Right</div> </div> @@ -8914,7 +8914,7 @@ h1{color: white} <div class="strength">4</div> <div class="dice_area">Doubles</div> <div class="action_row"> -<div class="action_type">Absorb</div> +<div class="action_type reaction">Absorb</div> <div class="action_requirement">Voluntary</div> <div class="action_target">Any Blue formation</div> <div class="action_effect">When target suffers Hits, this card suffers 1 hit ONLY instead.</div> @@ -8947,7 +8947,7 @@ h1{color: white} <div class="strength">4</div> <div class="dice_area">5/6</div> <div class="action_row"> -<div class="action_type">Absorb</div> +<div class="action_type reaction">Absorb</div> <div class="action_requirement">Voluntary</div> <div class="action_target">Guiscard</div> <div class="action_effect">When target suffers Hits, this unit suffers 1 less hit per die.</div> @@ -8982,7 +8982,7 @@ h1{color: white} <div class="strength">4</div> <div class="dice_area">Doubles</div> <div class="action_row"> -<div class="action_type">Counterattack</div> +<div class="action_type reaction">Counterattack</div> <div class="action_requirement"></div> <div class="action_target">Dutch Guards</div> <div class="action_effect">1 hit. Additionally, this unit suffers one less hit.</div> @@ -9026,7 +9026,7 @@ h1{color: white} <div class="action_type">Attack</div> <div class="action_requirement"></div> <div class="action_target">Broglie, Villars's Left</div> -<div class="action_effect">1 hit per die (two per die vs. Villar's Left). 1 self per action.</div> +<div class="action_effect">1 hit per die (two per die vs. Villars's Left). 1 self per action.</div> </div> <div class="action_row"> <div class="action_type reaction">Screen</div> @@ -9043,7 +9043,7 @@ h1{color: white} <div class="strength">1</div> <div class="dice_area">Doubles</div> <div class="action_row"> -<div class="action_type">Screen</div> +<div class="action_type reaction">Screen</div> <div class="action_requirement"></div> <div class="action_target">Villars's Left, Villars's Right</div> </div> @@ -9216,7 +9216,7 @@ h1{color: white} <div class="number">266A</div> <div class="extra">♣</div> </div> -<div class="formation card"> +<div class="formation card squeeze1"> <div class="name with_symbol dkblue">Leopold's Right</div> <div class="symbol infantry"></div> <div class="strength">6</div> @@ -9239,7 +9239,7 @@ h1{color: white} <div class="number">267A</div> <div class="extra">♠</div> </div> -<div class="formation card"> +<div class="formation card squeeze1"> <div class="name with_symbol dkblue">Leopold's Center</div> <div class="symbol infantry"></div> <div class="strength">6</div> @@ -9263,7 +9263,7 @@ h1{color: white} <div class="number">268A</div> <div class="extra">♠</div> </div> -<div class="formation card"> +<div class="formation card squeeze1"> <div class="name with_symbol dkblue">Leopold's Left</div> <div class="symbol infantry"></div> <div class="strength">6</div> @@ -9497,7 +9497,7 @@ h1{color: white} <div class="number">279A</div> <div class="extra">♦</div> </div> -<div class="formation card"> +<div class="formation card squeeze1"> <div class="name red">Austrian Guns</div> <div class="strength">6</div> <div class="star">★</div> @@ -9509,7 +9509,7 @@ h1{color: white} <div class="action_effect">1 hit plus 1 hit per die.</div> </div> <div class="action_row"> -<div class="action_type reaction">Attack</div> +<div class="action_type">Attack</div> <div class="action_requirement"></div> <div class="action_target">Grenadiers, Frederick</div> <div class="action_effect">1 hit per die.</div> @@ -9587,7 +9587,7 @@ h1{color: white} <div class="strength">6</div> <div class="dice_area">5/6</div> <div class="action_row"> -<div class="action_type">Absorb</div> +<div class="action_type reaction">Absorb</div> <div class="action_requirement">Pair, Voluntary</div> <div class="action_target">Any Pink formation</div> <div class="action_effect">When target suffers Hits, this card suffers them instead.</div> @@ -9601,7 +9601,7 @@ h1{color: white} <div class="strength">4</div> <div class="dice_area">Doubles</div> <div class="action_row"> -<div class="action_type">Screen</div> +<div class="action_type reaction">Screen</div> <div class="action_requirement">Pair</div> <div class="action_target">Prussian Left</div> </div> @@ -9713,7 +9713,7 @@ h1{color: white} <div class="number">290A</div> <div class="extra">♠</div> </div> -<div class="formation card"> +<div class="formation card squeeze3"> <div class="name with_symbol dkblue">Frederick</div> <div class="symbol infantry"></div> <div class="strength">6</div> @@ -9780,7 +9780,7 @@ h1{color: white} <div class="number">293A</div> <div class="extra">♦</div> </div> -<div class="formation card"> +<div class="formation card squeeze1"> <div class="name with_symbol red">Ligonier's Left</div> <div class="symbol infantry"></div> <div class="strength">4</div> @@ -9803,7 +9803,7 @@ h1{color: white} <div class="number">294A</div> <div class="extra">♦</div> </div> -<div class="formation card"> +<div class="formation card squeeze1"> <div class="name with_symbol red">Ligonier's Right</div> <div class="symbol infantry"></div> <div class="strength">4</div> @@ -9960,7 +9960,7 @@ h1{color: white} <div class="strength">6</div> <div class="dice_area">Doubles</div> <div class="action_row"> -<div class="action_type">Absorb</div> +<div class="action_type reaction">Absorb</div> <div class="action_requirement">Pair, Voluntary</div> <div class="action_target">Any friendly formation</div> <div class="action_effect">When target suffers Hits, this card suffers them instead.</div> @@ -10048,7 +10048,7 @@ h1{color: white} <div class="number">267B</div> <div class="extra">♣</div> </div> -<div class="formation card"> +<div class="formation card squeeze1"> <div class="name with_symbol blue">Zeiten</div> <div class="symbol cavalry"></div> <div class="strength">6</div> @@ -10094,7 +10094,7 @@ h1{color: white} <div class="strength">I</div> <div class="dice_area">Doubles</div> <div class="action_row"> -<div class="action_type">Screen</div> +<div class="action_type reaction">Screen</div> <div class="action_requirement"></div> <div class="action_target">Any enemy attack</div> </div> @@ -10166,7 +10166,7 @@ h1{color: white} <div class="number">273B</div> <div class="extra">♦</div> </div> -<div class="formation card"> +<div class="formation card squeeze3"> <div class="name with_symbol pink">Spada</div> <div class="symbol cavalry"></div> <div class="strength">6</div> @@ -10251,7 +10251,7 @@ h1{color: white} <div class="number">277B</div> <div class="extra">♥</div> </div> -<div class="formation card"> +<div class="formation card squeeze1"> <div class="name with_symbol pink">Hadik</div> <div class="symbol cavalry"></div> <div class="strength">4</div> @@ -10278,7 +10278,7 @@ h1{color: white} <div class="strength">I</div> <div class="dice_area">Doubles</div> <div class="action_row"> -<div class="action_type">Screen</div> +<div class="action_type reaction">Screen</div> <div class="action_requirement"></div> <div class="action_target">Any enemy attack</div> </div> @@ -10371,7 +10371,7 @@ h1{color: white} <div class="strength">II</div> <div class="dice_area">Straight 4/3</div> <div class="action_row"> -<div class="action_type">Screen</div> +<div class="action_type reaction">Screen</div> <div class="action_requirement"></div> <div class="action_target">Any enemy attack</div> </div> @@ -10408,7 +10408,7 @@ h1{color: white} <div class="link right"></div> <div class="dice_area">3/4</div> <div class="action_row"> -<div class="action_type">Absorb</div> +<div class="action_type reaction">Absorb</div> <div class="action_requirement"></div> <div class="action_target">Lestwitz OR Zieten</div> <div class="action_effect">When target suffers Hits, this card suffers 1 less hit per die.</div> @@ -10465,7 +10465,7 @@ h1{color: white} <div class="strength">4</div> <div class="dice_area">4-6</div> <div class="action_row"> -<div class="action_type">Absorb</div> +<div class="action_type reaction">Absorb</div> <div class="action_requirement">Voluntary</div> <div class="action_target">Any friendly formation</div> <div class="action_effect">When target suffers Hits, this card suffers 1 less hit per die.</div> @@ -10495,14 +10495,14 @@ h1{color: white} <div class="strength">1</div> <div class="dice_area">1/2</div> <div class="action_row"> -<div class="action_type">Counterattack</div> +<div class="action_type reaction">Counterattack</div> <div class="action_requirement"></div> <div class="action_target">Borne</div> <div class="action_effect">1 hit. Additionally, this unit suffers one less hit per die.</div> </div> <div class="rule_text">While dice are on this card, Charles cannot Command and Austrians cannot Shift.</div> <div class="lore_text">This small vanguard convinced Charles his right flank was in danger, and so he shifted troops from his left, little realizing this left Nadasdy to stand alone against the entire enemy army.</div> -<div class="reserve">RETIRE, PURSUIT)})</div> +<div class="reserve">RETIRE, PURSUIT</div> <div class="number">291B</div> <div class="extra">♣</div> </div> @@ -10526,7 +10526,7 @@ h1{color: white} <div class="number">292B</div> <div class="extra">♣</div> </div> -<div class="formation card"> +<div class="formation card squeeze1"> <div class="name with_symbol dkblue">Retzow</div> <div class="symbol infantry"></div> <div class="strength">6</div> @@ -10591,7 +10591,7 @@ h1{color: white} <div class="strength">1</div> <div class="dice_area">(5)/(6)</div> <div class="action_row"> -<div class="action_type">Absorb</div> +<div class="action_type reaction">Absorb</div> <div class="action_requirement">Voluntary</div> <div class="action_target">Any friendly formation</div> <div class="action_effect">When target suffers Hits, this card suffers 1 less hit per die.</div> @@ -10620,7 +10620,7 @@ h1{color: white} <div class="number">297B</div> <div class="extra">♥</div> </div> -<div class="formation card"> +<div class="formation card squeeze1"> <div class="name with_symbol pink">Nadasdy</div> <div class="symbol infantry"></div> <div class="strength">8</div> @@ -10651,13 +10651,13 @@ h1{color: white} <div class="link right"></div> <div class="dice_area">Doubles</div> <div class="action_row"> -<div class="action_type">Absorb</div> +<div class="action_type reaction">Absorb</div> <div class="action_requirement"></div> <div class="action_target">Nadasdy OR Kheul</div> <div class="action_effect">When target suffers Hits, this card suffers 1 less hit instead.</div> </div> <div class="action_row"> -<div class="action_type reaction">Command</div> +<div class="action_type">Command</div> <div class="action_requirement">Pair</div> <div class="action_target">Kheul, Lucchesi out of reserve</div> </div> diff --git a/info/scenarios.html b/info/scenarios.html index 3e12956..eb3c8a0 100644 --- a/info/scenarios.html +++ b/info/scenarios.html @@ -958,7 +958,7 @@ body{background-color:dimgray;color:whitesmoke;max-width:1600px;margin:0 auto;pa <div class="scenario_line"></div> </div> <div class="rule_text">In this scenario, if a player loses both linked formations, they immediately lose (if it happens to both players at the same time, The Grand Alliance wins).</div> - <div class="lore_text">Catinat's superb generalhsip and innovative use of a mass bayonet charge turned nearly even odds into a smashing victory.</div> + <div class="lore_text">Catinat's superb generalship and innovative use of a mass bayonet charge turned nearly even odds into a smashing victory.</div> <div class="number">39</div> </div> diff --git a/tools/cards.csv b/tools/cards.csv index 48b4cbf..c68b29f 100644 --- a/tools/cards.csv +++ b/tools/cards.csv @@ -496,9 +496,9 @@ TIPPERMUIR,,,,,,,,,,,,,,,,,,,, 34,196B,dkblue,Levies,,,4,(1)/(2),,,Absorb,,Any Blue formation,"When target suffers Hits, this unit suffers 1 less hit per die.",,,,,,,
34,197B,red,MacDonalds,,,4,(3)/(4),,,Attack,,Drummond,1 hit per die. 1 self per action.,,,,,,,"Specifically, these are highlanders from Clan MacDonald of Keppoch."
34,198B,red,Kilpont,,,4,(5)/(6),,,Attack,,Elcho,1 hit.,Absorb,,Laghtnan,"When target suffers Hits, this unit suffers 1 less hit per die.",,,These were raised by Elcho but immediately defected.
-34,199B,pink,Laghtnan,,,4,1/2,,,Attack,,Elcho,1 hit per die (also take all dice from Kilpont). 1 self per action.,Counterattack,,Elcho,"1 hit. Additionally, this unit suffers one less hit per die.",,,
-34,200B,pink,O'Cahan,,,4,3/4,,,Attack,,Perth Trained Bands,1 hit per die. 1 self per action.,Counterattack,,Perth Trained Bands,"1 hit. Additionally, this unit suffers one less hit per die.",,,
-34,201B,pink,Macdonnell,,,4,5/6,,,Attack,,Tullibardine,1 hit per die. 1 self per action.,Counterattack,,Tullibardine,"1 hit. Additionally, this unit suffers one less hit per die.",,,
+34,199B,pink,Laghtnan,,,4,1/2,,,Attack,,Elcho,1 hit per die (also take all dice from Kilpont). 1 self per action.,Counterattack,,Elcho,"1 hit. Additionally, this unit suffers one less hit per die.",extra_hit_if_dice_on=202B,,
+34,200B,pink,O'Cahan,,,4,3/4,,,Attack,,Perth Trained Bands,1 hit per die. 1 self per action.,Counterattack,,Perth Trained Bands,"1 hit. Additionally, this unit suffers one less hit per die.",extra_hit_if_dice_on=202B,,
+34,201B,pink,Macdonnell,,,4,5/6,,,Attack,,Tullibardine,1 hit per die. 1 self per action.,Counterattack,,Tullibardine,"1 hit. Additionally, this unit suffers one less hit per die.",extra_hit_if_dice_on=202B,,
34,202B,red,Montrose,,,4,5/6,,,Attack,,"Scott of Rossie, Tullibardine",1 hit per die (1 extra vs Tullibardine). 1 self per action.,Screen,,Scott of Rossie,,,"If there are dice on this card, all Pink Formations inflict one extra Hit when attacking.",
,,,,,,,,,,,,,,,,,,,,
AULDEARN,,,,,,,,,,,,,,,,,,,,
@@ -535,7 +535,7 @@ INKERMAN,,,,,,,,,,,,,,,,,,,, 37,218B,dkblue,Shell Hill,,,III,Straight 4,,,Screen,,Any enemy attack,,,,,,,,
37,219B,dkblue,Pauloff's Right,,,6,(4)/(5),,Commanded,Attack,,"Home Ridge, British Troops",1 hit per die. 1 self per action.,Command,Triplet,Pauloff's Left out of reserve,,,"When this card Commands Pauloff's Left, add one new Morale Cube to the Russian side.",
37,220B,blue,Soimonoff,,,8,(5)/(6),,,Attack,,"Home Ridge, British Troops",1 hit per die. 1 self per action.,Command,Triplet,Pauloff's Right out of reserve,,,"Until the first Fog Cube is lifted, this card suffers one less hit when it is Attacked.",
-37,221B,red,Home Ridge,,,4*,5/6,,,Attack,,"Pauloff's Right, Soimonoff",1 hit per die. Ignore first target until it comes out of Reserve.,Counterattack,,Any enemy attacking it,"1 hit. Additionally, this unit suffers one less hit.",,,
+37,221B,red,Home Ridge,,,4*,5/6,,,Attack,,"Pauloff's Right*, Soimonoff",1 hit per die. Ignore first target until it comes out of Reserve.,Counterattack,,Any enemy attacking it,"1 hit. Additionally, this unit suffers one less hit.",,,
37,222B,red,Sandbag Battery,,,4,3/4,,,Counterattack,Pair,Pauloff's Left,"1 hit. Additionally, this unit suffers one less hit.",Screen,,Pauloff's Right,,,,"Though it had little strategic significance, fighting over the Sandbag Battery was intense and it changed hands many times."
37,223B,red,British Troops,,,4*,1/2,,Commanded,Attack,,"Soimonoff, Pauloff's Right",1 hit per die. 1 self per action.,Absorb,,Home Ridge,"When target suffers Hits, this card suffers 1 less hit per die.",,,
37,224B,pink,French Troops,,,6*,4-6,,Commanded,Attack,,Pauloff's Left,"1 hit, PLUS one hit per die. 1 self per action.",Counterattack,,Pauloff's Left,1 hit per die.,,,
@@ -555,7 +555,7 @@ FLEURUS,,,,,,,,,,,,,,,,,,,, 38,234A,red,Dutch Right Foot,,,6,1/2,L,,Attack,,"French Left, French Center",1 hit per die. 1 self per action.,Counterattack,Pair,Any enemy attacking it,1 hit.,,,
38,235A,red,Spanish Horse,,,4,4-6,,,Attack,,Gournay's Horse,1 hit per die.,Screen,Pair,"Gournay's Horse, French Left",,,,
38,236A,pink,Waldeck,,,2*,Doubles,,,Absorb,Voluntary,Any friendly formation,"When target suffers Hits, this unit suffers 1 less hit per die.",Command,Two Pairs,"Activate ""Retreat to Nivelles""",,,,
-38,237A,red,Retreat to Nivelles,,,?,,,,,,,,,,,,,TODO,
+38,237A,red,Retreat to Nivelles,,,?,,,,,,,,,,,,,"[1] During set-up, place three cubes on this card in the spaces provided.<p>[2] Each time Waldeck activates this card, remove one of the cubes.<p>[3] When the third cube is removed, resolve the following:<p>All in-play Grand Alliance cards are removed from play: add their unit sticks to this card. Then, bring van Aylva & van Weibnom out of reserve.<p>A Tactical Draw is now possible: starting on your next turn, each Roll Phase remove 1 unit stick from this card, adding it to any Eliminated enemy unit sticks. If the total sticks in this pile equals 22, you have averted total disaster, securing a Draw.",
38,238A,pink,Van Aylva,,,6,(3)/(4),,Special Rule,Attack,,French Center,1 hit per die. 1 self per action.,,,,,,"If this card routs, the French win.","Nine battalions under van Aylva and three thousand horse under van Weibnom and Vaudemont arrived too late to reverse the French victory, but they were able to cover Waldeck's retreat to Nivelles."
38,239A,pink,Van Weibnom,,,4,5/6,,Special Rule,Attack,,French Center,1 hit.,Screen,Pair,French Center,,,,
,,,,,,,,,,,,,,,,,,,,
@@ -574,11 +574,11 @@ MARSAGLIA,,,,,,,,,,,,,,,,,,,, 39,251A,blue,Bayonets!,,,1,(3)/(4),,,,,,,,,,,,"When Catinat makes an attack, you may - but are not required to - add all dice from this card to the attack. This is the only way dice can be removed from this card. If you do so, the attack cannot be Countered, and Catinat suffers no self hits. After resolving this special attack, remove this card from play (this does not constitute a Rout).","Catinat's mass bayonet charge at Marsaglia is often regarded as the first of its kind, and was instrumental in securing a decisive victory that saw the Grand Alliance suffer five times as many casualties as the French."
,,,,,,,,,,,,,,,,,,,,
CHIARI,,,,,,,,,,,,,,,,,,,,
-40,252A,dkblue,Anjou,,,6,(5)/(6),,,Attack,,"Cassines II, Guttenstein",1 hit per die. 1 self per action (but see Vaisseaux).,Counterattack,Pair,Guttenstein,1 hit.,,,
-40,253A,dkblue,Royal Comtois,,,6,(3)/(4),,,Attack,,"Cassines II, Mannsfeldt",1 hit per die. 1 self per action (but see Vaisseaux).,Counterattack,Pair,Mannsfeldt,1 hit.,,,
+40,252A,dkblue,Anjou,,,6,(5)/(6),,,Attack,,"Cassines II, Guttenstein",1 hit per die. 1 self per action (but see Vaisseaux).,Counterattack,Pair,Guttenstein,1 hit.,extra_hit_if_dice_on=254A,,
+40,253A,dkblue,Royal Comtois,,,6,(3)/(4),,,Attack,,"Cassines II, Mannsfeldt",1 hit per die. 1 self per action (but see Vaisseaux).,Counterattack,Pair,Mannsfeldt,1 hit.,extra_hit_if_dice_on=254A,,
40,254A,dkblue,Vaisseaux,,,6,Doubles,,,Absorb,"Pair, Voluntary",Any Dark Blue formation,"When target suffers Hits, this card suffers them instead.",,,,,,"If there are dice on this card when either Anjou or Royal Comtois attacks, the attack inflicts one extra hit.",
-40,255A,blue,Normandie,,,6,(3)/(4),,,Attack,,"Cassines I, Kriechbaum",1 hit per die. 1 self per action (but see Auvergne).,Counterattack,Pair,Kriechbaum,1 hit.,,,
-40,256A,blue,Bourgogne,,,6,(5)/(6),,,Attack,,"Cassines I, Nigrelli",1 hit per die. 1 self per action (but see Auvergne).,Counterattack,Pair,Nigrelli,1 hit.,,,
+40,255A,blue,Normandie,,,6,(3)/(4),,,Attack,,"Cassines I, Kriechbaum",1 hit per die. 1 self per action (but see Auvergne).,Counterattack,Pair,Kriechbaum,1 hit.,extra_hit_if_dice_on=257A,,
+40,256A,blue,Bourgogne,,,6,(5)/(6),,,Attack,,"Cassines I, Nigrelli",1 hit per die. 1 self per action (but see Auvergne).,Counterattack,Pair,Nigrelli,1 hit.,extra_hit_if_dice_on=257A,,
40,257A,blue,Auvergne,,,6,Doubles,,,Absorb,"Pair, Voluntary",Any Blue formation,"When target suffers Hits, this card suffers them instead.",,,,,,"If there are dice on this card when either Normandie or Bourgogne attacks, the attack inflicts one extra hit.",
40,258A,red,Cassines I,,,2,Doubles,R,RETIRE,Screen,,"Normandie, Bourgogne",,,,,,,"As an Action, without expending any dice, you may move one red unit stick from either Nigrelli or Kriechbaum to this card, increasing its strength. This card may never have more than 3 sticks at one time.","A cassine is a small walled farmhouse, providing cover from which to harass the enemy."
40,259A,pink,Cassines II,,,2,Doubles,L,RETIRE,Screen,,"Anjou, Royal Comtois",,,,,,,"As an Action, without expending any dice, you may move one pink unit stick from either Mannsfeldt or Guttenstein to this card, increasing its strength. This card may never have more than 3 sticks at one time.",
@@ -612,18 +612,18 @@ RAMILLIES,,,,,,,,,,,,,,,,,,,, 42,245B,red,Orkney's Left,,,6,(5)/(6),R,,Attack,,French Right,1 hit per die. 1 self per action.,Counterattack,Pair,French Right,1 hit.,,,
42,246B,red,Orkney's Right,,,6,(3)/(4),L,,Attack,,French Left,1 hit per die. 1 self per action.,Counterattack,Pair,French Left,1 hit.,,,
42,247B,red,Marlborough,,,8,Doubles,,,Screen,,Any enemy attack,,,,,,,"As an Action, you can remove all dice on this card to Redeploy 4 Unit sticks, adding them to any red or pink card except the Dutch Guards. After the second Redeploy action, remove this card from play (this is not a Rout).","Marlborough's timely shifting of units from his right to his left allowed him to break the weakened French line south of Ramillies, winning the day."
-42,248B,blue,Autre-Eglise,,,1,Doubles,,,Screen,,Orkney's Right,,,,,,,"If the French Left Routs, this card Routs immediately.","This village was the first of four that anchored the French line, but also stretched it dangerously thin."
+42,248B,blue,Autre-Eglise,,,1,Doubles,,,Screen,,Orkney's Right,,,,,,rout_with=249B,"If the French Left Routs, this card Routs immediately.","This village was the first of four that anchored the French line, but also stretched it dangerously thin."
42,249B,blue,French Left,,,4,5/6,,,Attack,,Orkney's Right,1 hit per die. 1 self per action.,Counterattack,Pair,Orkney's Right,1 hit.,,,
42,250B,blue,Offuz,,,4,Doubles,,,Absorb,Voluntary,Any Blue formation,"When target suffers Hits, this card suffers 1 hit ONLY instead.",,,,,,,The second of four villages that anchored Villeroy's army.
42,251B,blue,French Right,,,4,3/4,,,Attack,,Orkney's Left,1 hit per die. 1 self per action.,Counterattack,Pair,Orkney's Left,1 hit.,,,
-42,252B,dkblue,Ramillies,,,4,5/6,,,Absorb,Voluntary,Guiscard,"When target suffers Hits, this unit suffers 1 less hit per die.",,,,,,"If Guiscard Routs, this card immediately Routs.","Ramillies secured the center of the French line, provided a good view of the plain below, and is a word I constantly need to look up the spelling of."
+42,252B,dkblue,Ramillies,,,4,5/6,,,Absorb,Voluntary,Guiscard,"When target suffers Hits, this unit suffers 1 less hit per die.",,,,,rout_with=253B,"If Guiscard Routs, this card immediately Routs.","Ramillies secured the center of the French line, provided a good view of the plain below, and is a word I constantly need to look up the spelling of."
42,253B,dkblue,Guiscard,,,6*,3/4,,,Attack,,Overkirk,1 hit per die. 1 self per action.,Counterattack,Pair,"Overkirk, Dutch Guards",1 hit.,,,
42,254B,dkblue,Taviers,,,4,Doubles,,,Counterattack,,Dutch Guards,"1 hit. Additionally, this unit suffers one less hit.",Screen,Pair,Overkirk,,,,"""The fighting [at Taviers] was almost as murderous as the rest of the battle put together."" - Colonel de la Colonie"
,,,,,,,,,,,,,,,,,,,,
DENAIN,,,,,,,,,,,,,,,,,,,,
43,255B,red,Dutch Garrison,,,6*,5/6,,,Attack,,"Villars's Right, Villars's Left","1 hit per die. 1 self per action. If reduced to one stick, no self hits.",Counterattack,Pair,Any enemy attack,"1 hit. Additionally, this unit suffers one less hit.",,,
-43,256B,red,Dutch Horse,,,6,3/4,,RETIRE,Attack,,"Broglie, Villars's Left",1 hit per die (two per die vs. Villar's Left). 1 self per action.,Screen,Pair,"Broglie, Villars's Left*",,,* - May only Screen Villars's Left if Broglie has Routed.,
-43,257B,red,Fortress Guns,,,1,Doubles,,,Screen,,"Villars's Left, Villars's Right",,,,,,,"When the Dutch Garrison Routs, this card Routs immediately.","While sheer numbers made the French victory over the small garrison perhaps inevitable, Dutch artillery ensured they paid for their victory in blood. Eventually a grisly bayonet charge breached the walls, forcing the doomed garrison to retreat across a mill bridge. It collapsed from underneath them; hundreds drowned."
+43,256B,red,Dutch Horse,,,6,3/4,,RETIRE,Attack,,"Broglie, Villars's Left",1 hit per die (two per die vs. Villars's Left). 1 self per action.,Screen,Pair,"Broglie, Villars's Left*",,,* - May only Screen Villars's Left if Broglie has Routed.,
+43,257B,red,Fortress Guns,,,1,Doubles,,,Screen,,"Villars's Left, Villars's Right",,,,,,rout_with=255B,"When the Dutch Garrison Routs, this card Routs immediately.","While sheer numbers made the French victory over the small garrison perhaps inevitable, Dutch artillery ensured they paid for their victory in blood. Eventually a grisly bayonet charge breached the walls, forcing the doomed garrison to retreat across a mill bridge. It collapsed from underneath them; hundreds drowned."
43,258B,pink,Albemarle,,,4,5/6,,,Command,Two Pairs,Eugene out of reserve,,Absorb,"Pair, Voluntary",Dutch Garrison,"When target suffers Hits, this card suffers 1 hit ONLY instead.",,,The Earl of Albemarle held out as long as he could against overwhelming odds. He and the survivors were taken prisoner.
43,259B,pink,Eugene,,,6*,3/4,,Commanded,Attack,,Prince de Tingry,1 hit per die. 1 self per action.,Counterattack,Pair,Prince de Tingry,1 hit.,,,
43,260B,dkblue,Prince de Tingry,,,6,Doubles,,,Attack,,Eugene,1 hit.,,,,,,"If this card Routs, Eugene is able to cross and the Grand Alliance wins the game.","Eugene attempted to cross the Scheldt at Prouvy so as to rescue Denain. But Villars anticipated this, posting a blocking force at the bridge under the Prince de Tingry, preventing the Austrians from crossing."
@@ -635,7 +635,7 @@ EXPANSION 6 - GREAT BATTLES OF PRINCE CHARLES ALEXANDER OF LORRAINE,,,,,,,,,,,,, ,,,,,,,,,,,,,,,,,,,,
HOTHENFRIEDBERG,,,,,,,,,,,,,,,,,,,,
44,264A,dkblue,The Striegau River,,,III,Doubles,,,Command,Three Cubes,Frederick II out of reserve,,,,,,,,The bridge at the Striegau River created a bottleneck for Frederick's columns.
-44,265A,blue,Frederick II,,,1,4-6,,Commanded,Command,,See Below,,,,,,,"Each Command action brings into play the next card in this sequence: Leopold's Right, Leopold's Center, Leopold's Left, Nassau, Zieten, Bayreuth Dragoons. <p>If at the start of your turn you have no Infantry or Cavalry cards in play, you lose.",
+44,265A,blue,Frederick II,,,1,4-6,,Commanded,Command,,See Below,,,,,,"command_sequence=267A,268A,269A,270A,271A,272A","Each Command action brings into play the next card in this sequence: Leopold's Right, Leopold's Center, Leopold's Left, Nassau, Zieten, Bayreuth Dragoons. <p>If at the start of your turn you have no Infantry or Cavalry cards in play, you lose.",
44,266A,blue,Du Moulin,,cav,6,6,,,Attack,,Saxon Horse,1 hit per die. 1 self per action.,Screen,Pair,"Saxon Horse (Voluntary), Weissenfels",,,,
44,267A,dkblue,Leopold's Right,,inf,6,1/2,L,Commanded,Attack,,"Weissenfels, Lorraine's Left",1 hit per die. 1 self per action.,Counterattack,Pair,Weissenfels,1 hit.,,"If neither target is in play, may attack Charles and suffers no self hits.",
44,268A,dkblue,Leopold's Center,,inf,6,3/4,LR,Commanded,Attack,,"Lorraine's Left, Lorraine's Right",1 hit per die. 1 self per action.,Counterattack,Pair,"Lorraine's Left, Lorraine's Right",1 hit.,,"If neither target is in play, may attack Charles and suffers no self hits.",
@@ -668,8 +668,8 @@ SOOR,,,,,,,,,,,,,,,,,,,, ROCOUX,,,,,,,,,,,,,,,,,,,,
46,292A,red,Waldeck's Left,,inf,4,2/3,R,,Attack,,"Right, Right Center",1 hit per die.,Counterattack,Pair,Right,1 hit.,,,
46,293A,red,Waldeck's Right,,inf,4,3/4,L,,Attack,,"Right Center, Right",1 hit per die.,Counterattack,Pair,Right Center,1 hit.,,,
-46,294A,red,Ligonier's Left,,inf,4,4/5,R,RETIRE,Attack,,"Left Center, Left",1 hit per die.,Counterattack,Pair,Left Center,1 hit.,,"If Ligonier's Right Routs or Retires, this card Routs immediately.",
-46,295A,red,Ligonier's Right,,inf,4,5/6,L,RETIRE,Attack,,"Left, Left Center",1 hit per die.,Counterattack,Pair,"Left, Left Center",1 hit.,,"If Ligonier's Left Routs or Retires, this card Routs immediately.",
+46,294A,red,Ligonier's Left,,inf,4,4/5,R,RETIRE,Attack,,"Left Center, Left",1 hit per die.,Counterattack,Pair,Left Center,1 hit.,rout_with=295A,"If Ligonier's Right Routs or Retires, this card Routs immediately.",
+46,295A,red,Ligonier's Right,,inf,4,5/6,L,RETIRE,Attack,,"Left, Left Center",1 hit per die.,Counterattack,Pair,"Left, Left Center",1 hit.,rout_with=294A,"If Ligonier's Left Routs or Retires, this card Routs immediately.",
46,296A,pink,Austrians,,inf,8,,,,,,,,,,,,,"If you want, you can Shift sticks from this card like you would any other. It is at the very least more than our boy Chuckles did. You may not however Shift sticks to this card. <p>Sticks on this card count toward Tactical Victory. That is, at the start of the game, you already have 8! Of course, shifting will reduce that number.","George II blamed the defeat on Charles's inaction. If you had asked Charles, though, he'd have said that holding their position near the Jeker kept the line of retreat open, and is what saved the Pragmatic Army. In any case, the Austrians don't have much to do in this scenario, but here they are just the same."
46,297A,pink,Rearguard,,inf,4,4-6,,Ligonier's Left,Attack,,"Left, Left Center",1 hit plus 1 hit per die.,Counterattack,Pair,Any enemy attack,1 hit. This unit suffers ONE less hit and never more than one.,,,
46,298A,dkblue,Left,,inf,6,(3)/(4),,,Attack,,"Ligonier's Right, Ligonier's Left, Rearguard",1 hit per die. 1 self per action.,Counterattack,Pair,"Ligonier's Right, Rearguard","1 hit. Additionally, this unit suffers one less hit.",,,
diff --git a/tools/download.sh b/tools/download.sh index 53c439b..7f8832e 100644 --- a/tools/download.sh +++ b/tools/download.sh @@ -1,3 +1,5 @@ # Download and process card data from spreadsheet. -curl -s -L 'https://docs.google.com/spreadsheets/d/e/2PACX-1vRKdgICtx6hzlWFuKYDQN4UO15rs7i-pBvawMWkaBWe5SmiivEP_ztyEVnpFCtsIB-MkKo3buD9qGdc/pub?gid=0&single=true&output=csv' > tools/cards.csv curl -s -L 'https://docs.google.com/spreadsheets/d/e/2PACX-1vRKdgICtx6hzlWFuKYDQN4UO15rs7i-pBvawMWkaBWe5SmiivEP_ztyEVnpFCtsIB-MkKo3buD9qGdc/pub?gid=1992953161&single=true&output=csv' > tools/scenarios.csv +curl -s -L 'https://docs.google.com/spreadsheets/d/e/2PACX-1vRKdgICtx6hzlWFuKYDQN4UO15rs7i-pBvawMWkaBWe5SmiivEP_ztyEVnpFCtsIB-MkKo3buD9qGdc/pub?gid=0&single=true&output=csv' > tools/cards.csv +git diff tools/scenarios.csv +git diff tools/cards.csv diff --git a/tools/scenarios.csv b/tools/scenarios.csv index 1e31049..20c2ae6 100644 --- a/tools/scenarios.csv +++ b/tools/scenarios.csv @@ -39,18 +39,18 @@ status,expansion,number,name,date,player1,cards1,morale1,tactical1,player2,cards 1,English Civil War,31,1st Newbury,20 September 1643,Parliamentarians,194A-199A,2,,Royalists,200A-206A,1,,,,"A surprise attack grabbed key terrain and threatened the Royalist flanks. Recovering from the chaos, a counterattack broke the roundhead center, splitting Essex's army. An attempt to envelop the two halves was thwarted by the London Trained Bands."
1,English Civil War,32,2nd Newbury,27 October 1644,Parliamentarians,207A-211A,1,16,Royalists,212A-216A,2,16,,,"Attacked from opposite directions and outnumbered more than two to one, the King appeared to be doomed. But the enemy just couldn't coordinate; stubborn Royalist resistance denied Essex anything more than a tactical victory."
1,English Civil War,33,Naseby,14 June 1645,Royalists,178B-183B,2,20,Parliamentarians,184B-190B,2,,,,"The New Model Army at last achieved decisive victory at Naseby, leaving Charles without a field army. It was also a political victory, as they captured (and published) letters in which the King plotted with foreign troops against his subjects."
-all_extra,English Civil War,34,Tippermuir,1 September 1644,Covenanters,191B-196B,4,,Royalists,197B-202B,0 - see below,,,"If any Royalist card Routs, the Covenanters win immediately.","Meanwhile, in Scotland, Montrose sought to block the intervention of the Solemn League and Covenant, and near Perth won a decisive victory – supposedly losing only one man to Elcho's two thousand dead. Yeah, sure."
-montrose,English Civil War,35,Auldearn,9 May 1645,Covenanters,203B-208B,5,,Royalists,209B-216B,0 - see below,,,"If any Royalist card Routs, the Covenanters win immediately.","400 desperate men defend Auldearn from a Covenanter army nearly 2,000 strong. Their only hope is that Montrose will arrive in time to turn the tide. He better hurry it up!"
+1,English Civil War,34,Tippermuir,1 September 1644,Covenanters,191B-196B,4,,Royalists,197B-202B,0 - see below,,,"If any Royalist card Routs, the Covenanters win immediately.","Meanwhile, in Scotland, Montrose sought to block the intervention of the Solemn League and Covenant, and near Perth won a decisive victory – supposedly losing only one man to Elcho's two thousand dead. Yeah, sure."
+1,English Civil War,35,Auldearn,9 May 1645,Covenanters,203B-208B,5,,Royalists,209B-216B,0 - see below,,,"If any Royalist card Routs, the Covenanters win immediately.","400 desperate men defend Auldearn from a Covenanter army nearly 2,000 strong. Their only hope is that Montrose will arrive in time to turn the tide. He better hurry it up!"
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1,Base Game,36,Pharsalus,9 August 48 BCE,Gnaeus Pompeius Magnus,217A-220A,2,,Gaius Iulius Caesar,221A-225A,2,,,,"The decisive battle of Caesar's Civil War saw him square off against his old ally Pompey the Great. Knowing he would lose a straightforward clash of arms, Caesar gambled everything on a bold stratagem."
1,Base Game,37,Inkerman,5 November 1854,Russian Empire,217B-220B,1,,Anglo-French Alliance,221B-225B,2,,,,"In a dense fog, a massive – but badly coordinated – Russian army launched a surprise attack. As the fog lifted and fresh Allied troops poured in, their desperate, doomed defense improbably turned into a lopsided victory."
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-,The Grand Alliance,38,Fleurus,1 July 1690,French,226A-231A,1,,The Grand Alliance,232A-239A,3,,,,"Luxembourg split the French army in two, attempting a risky double envelopment of Waldeck's line. He succeeded, and the enemy only escaped total destruction by the skin of its teeth. Both players should read the ""Retreat to Nivelles"" card carefully before playing."
-,The Grand Alliance,39,Marsaglia,4 October 1693,The Grand Alliance,240A-245A,2,,French,246A-251A,2,,,"In this scenario, if a player loses both linked formations, they immediately lose (if it happens to both players at the same time, The Grand Alliance wins).",Catinat's superb generalhsip and innovative use of a mass bayonet charge turned nearly even odds into a smashing victory.
-,The Grand Alliance,40,Chiari,1 September 1701,French,252A-257A,2,15,Austrians,258A-263A,2,22,,,"Eugene's careful defense and choice of terrain negated the French numerical advantage, resulting in a decisive victory that persuaded the English and Dutch to join Austria in its war against France, getting the Grand Alliance band back together."
-,The Grand Alliance,41,Blenheim,13 August 1704,The Grand Alliance,226B-233B,2,,French & Bavarians,234B-242B,3,,,,"The towns of Blenheim, Oberglauheim, and Lutzingen anchored hte Franco-Bavarian army, and they did not expect the enemy to dare an attack. At first, it seemed a folly, but a French blunder created the opening Marlborough needed for a breakthrough and a decisive victory."
-,The Grand Alliance,42,Ramillies,23 May 1706,The Grand Alliance,243B-247B,1,,French,248B-254B,4,16,,,"Villeroy stretched his army to secure his flanks. Seeing an opportunity, Marlborough risked envelopment with a much shorter line that allowed for a greater concentration of force against weakpoints in the enemy's line. Marlborough's gamble paid off in a lopsided victory."
-,The Grand Alliance,43,Denain,24 July 1712,The Grand Alliance,255B-259B,2,,French,260B-263B,2,,,,"As Eugene marched toward Paris and final victory, his supply line was overextended. It crossed the Scheldt at Denain, a fortress held by only 10,000. A cunning night march allowed Villars to bring 24,000 to bear against the doomed defenders. His victory at Denain ended Eugene's advance."
+"retreat, tactical draw",The Grand Alliance,38,Fleurus,1 July 1690,French,226A-231A,1,,The Grand Alliance,232A-239A,3,,,,"Luxembourg split the French army in two, attempting a risky double envelopment of Waldeck's line. He succeeded, and the enemy only escaped total destruction by the skin of its teeth. Both players should read the ""Retreat to Nivelles"" card carefully before playing."
+1,The Grand Alliance,39,Marsaglia,4 October 1693,The Grand Alliance,240A-245A,2,,French,246A-251A,2,,,"In this scenario, if a player loses both linked formations, they immediately lose (if it happens to both players at the same time, The Grand Alliance wins).",Catinat's superb generalship and innovative use of a mass bayonet charge turned nearly even odds into a smashing victory.
+1,The Grand Alliance,40,Chiari,1 September 1701,French,252A-257A,2,15,Austrians,258A-263A,2,22,,,"Eugene's careful defense and choice of terrain negated the French numerical advantage, resulting in a decisive victory that persuaded the English and Dutch to join Austria in its war against France, getting the Grand Alliance band back together."
+1,The Grand Alliance,41,Blenheim,13 August 1704,The Grand Alliance,226B-233B,2,,French & Bavarians,234B-242B,3,,,,"The towns of Blenheim, Oberglauheim, and Lutzingen anchored hte Franco-Bavarian army, and they did not expect the enemy to dare an attack. At first, it seemed a folly, but a French blunder created the opening Marlborough needed for a breakthrough and a decisive victory."
+1,The Grand Alliance,42,Ramillies,23 May 1706,The Grand Alliance,243B-247B,1,,French,248B-254B,4,16,,,"Villeroy stretched his army to secure his flanks. Seeing an opportunity, Marlborough risked envelopment with a much shorter line that allowed for a greater concentration of force against weakpoints in the enemy's line. Marlborough's gamble paid off in a lopsided victory."
+1,The Grand Alliance,43,Denain,24 July 1712,The Grand Alliance,255B-259B,2,,French,260B-263B,2,,,,"As Eugene marched toward Paris and final victory, his supply line was overextended. It crossed the Scheldt at Denain, a fortress held by only 10,000. A cunning night march allowed Villars to bring 24,000 to bear against the doomed defenders. His victory at Denain ended Eugene's advance."
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,Charles Alexander of Lorraine,44,Hothenfriedberg,4 June 1745,Prussia,264A-272A,2,,Austria,273A-278A,3,24,,,"After a daring night march, the Prussians planned to overwhel the Saxons with a surprise attack, then roll up the Austrian flank. But a staggered river crossing gave Charles time to hastily form up, forcing Frederick to improvise. The Austrians were obstinate but were ultimately routed."
,Charles Alexander of Lorraine,45,Soor,30 September 1745,Austria,279A-285A,4,24,Prussia,286A-291A,2,,,,"Here Charles had overwhelming numbers, devastating artillery, favorable terrain, and the element of surprise. Which makes his lopsided defeat all the more humiliating. But he came close. ""At Hohenfriedberg I fought for Silesia,"" Frederick recalled later, ""but at Soor, I fought for my life."""
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