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rommel-in-the-desert
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Rommel in the Desert
Tor
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rules.js
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Author
13 days
Start supply line search at the root instead of at the leaves.
HEAD
master
Tor Andersson
13 days
New multi-pass supply-line search algorithm.
Tor Andersson
2024-12-05
Allow supply chains to overlap!
Tor Andersson
2024-12-04
Fix eslint issues - remove dead code.
Tor Andersson
2024-12-04
Add .exrc for folding.
Tor Andersson
2024-09-15
Use only own supply line when forced march is used to withdraw.
Tor Andersson
2024-08-28
fix can_unit_withdraw check.
Tor Andersson
2024-07-04
Allow progressing even if move calculations timeout.
Tor Andersson
2024-04-17
Fix own supply line search.
Tor Andersson
2024-03-21
Fix bug when slowest unit is fastest possible.
Tor Andersson
2024-03-11
Also put hexes where supply lines stop in the search order list.
Tor Andersson
2024-03-05
Prefer Rommel move when offensive moves overlap.
Tor Andersson
2024-03-05
Remove unused return statements from set functions.
Tor Andersson
2024-01-25
Optimize search: generate list of hexes to search for pass 2 in pass 1.
Tor Andersson
2024-01-25
Fix bug in initial supply outward scan.
Tor Andersson
2024-01-18
Use direction in memo key.
Tor Andersson
2024-01-18
Memoize (successful) supply searches.
Tor Andersson
2024-01-04
More optimizations.
Tor Andersson
2024-01-03
Fix supply search optimization.
Tor Andersson
2023-12-24
Automatic resign menu.
Tor Andersson
2023-12-06
Rewrite supply tracing code.
Tor Andersson
2023-12-06
Add timeout so as not to hang other games when supply calculations overrun.
Tor Andersson
2023-09-09
Add end game supply check to eliminate unsupplied units after last month.
Tor Andersson
2023-08-12
Allow dismantling a single minefield without placing a new one.
Tor Andersson
2023-08-11
Allow dismantling revealed minefields.
Tor Andersson
2023-07-19
Fix typo in combat matrix Inf vs AT.
Tor Andersson
2023-07-13
Optimize own supply line search.
Tor Andersson
2023-07-05
Check withdrawal using own supply lines only!
Tor Andersson
2023-07-05
Zap is_checkpoint.
Tor Andersson
2023-03-09
Allow backtracking from supply chains!
Tor Andersson
2023-03-03
Withdraw moves must follow own supply lines.
Tor Andersson
2023-03-03
Fix 1942 setup.
Tor Andersson
2023-03-03
Add explicit button for Return for Refit.
Tor Andersson
2023-02-05
Handle new debug mode in is_checkpoint.
Tor Andersson
2023-01-03
Fix victory!
Tor Andersson
2022-12-31
Units assigned fortress supply MUST withdraw using fortress supply.
Tor Andersson
2022-12-26
Forbid entering own map edge hexes.
Tor Andersson
2022-12-26
Follow 2004 edition map layout more strictly.
Tor Andersson
2022-11-27
Check validity of mandatory pass group moves.
Tor Andersson
2022-11-17
Fix "1942" setup.
Tor Andersson
2022-11-17
Use correct port capacity during redeployment.
Tor Andersson
2022-11-17
Drop the turn info row in the sidebar.
Tor Andersson
2022-11-17
Check available money for building minefields.
Tor Andersson
2022-11-17
Verify group and regroup options as valid retreat hexes.
Tor Andersson
2022-11-17
Fix hexside disengagement checks.
Tor Andersson
2022-11-17
Don't allow "end turn" during pass moves if there are mandatory battles.
Tor Andersson
2022-11-17
Fix bug with selecting units for Regroup Move 2.
Tor Andersson
2022-11-17
Show control in hex tooltips.
Tor Andersson
2022-11-17
Exception: Fortress battles are not mandatory during blitz combat.
Tor Andersson
2022-11-17
Skip pursuit fire during rout if possible.
Tor Andersson
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