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authorTor Andersson <tor@ccxvii.net>2024-05-06 02:19:21 +0200
committerTor Andersson <tor@ccxvii.net>2024-05-06 02:19:21 +0200
commite7cc75774f1da5e2b4068ce662d0c3e503e68c89 (patch)
treeca89e3ff14089f3aa735e8fc13cc4503a15e35b3
parentd1333dfb5056f03619e8a7984d0544fa51c22816 (diff)
downloadplantagenet-e7cc75774f1da5e2b4068ce662d0c3e503e68c89.tar.gz
fix levy troops at fortress
-rw-r--r--rules.0
-rw-r--r--rules.js2
-rw-r--r--rules.ts2
3 files changed, 2 insertions, 2 deletions
diff --git a/rules. b/rules.
new file mode 100644
index 0000000..e69de29
--- /dev/null
+++ b/rules.
diff --git a/rules.js b/rules.js
index f404289..309d67b 100644
--- a/rules.js
+++ b/rules.js
@@ -2708,7 +2708,7 @@ function do_levy_troops() {
break;
case "fortress":
add_lord_forces(game.command, MEN_AT_ARMS, 1);
- add_lord_forces(game.command, MILITIA, 1);
+ add_lord_forces(game.command, LONGBOWMEN, 1);
break;
}
end_levy_troops();
diff --git a/rules.ts b/rules.ts
index c0d6907..b72e567 100644
--- a/rules.ts
+++ b/rules.ts
@@ -3335,7 +3335,7 @@ function do_levy_troops() {
break
case "fortress":
add_lord_forces(game.command, MEN_AT_ARMS, 1)
- add_lord_forces(game.command, MILITIA, 1)
+ add_lord_forces(game.command, LONGBOWMEN, 1)
break
}