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authorTor Andersson <tor@ccxvii.net>2022-05-09 19:32:43 +0200
committerTor Andersson <tor@ccxvii.net>2023-02-18 12:31:29 +0100
commitd2c5d0655863cdfbc8082589a9fe4049172a2cd8 (patch)
tree9ecca49606acb6d8ec3a025db012d8c6cc091c7d
parent3005dd2d61cdd4fb219a5c680bb23f8521678f00 (diff)
downloadpax-pamir-d2c5d0655863cdfbc8082589a9fe4049172a2cd8.tar.gz
Create market in correct order.
-rw-r--r--rules.js4
1 files changed, 2 insertions, 2 deletions
diff --git a/rules.js b/rules.js
index c58e2c3..3f837be 100644
--- a/rules.js
+++ b/rules.js
@@ -2769,8 +2769,8 @@ exports.setup = function (seed, scenario, options) {
prepare_deck();
- for (let row = 0; row < 2; ++row)
- for (let col = 0; col < 6; ++col)
+ for (let col = 0; col < 6; ++col)
+ for (let row = 0; row < 2; ++row)
game.market_cards[row][col] = game.deck.pop();
// Starting loyalty, starting with a random player.