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-rwxr-xr-xrtt-module.js11
1 files changed, 10 insertions, 1 deletions
diff --git a/rtt-module.js b/rtt-module.js
index a0df345..a12f520 100755
--- a/rtt-module.js
+++ b/rtt-module.js
@@ -14,6 +14,10 @@ const RULES = require(RULES_JS_FILE)
module.exports.fuzz = function(fuzzerInputData) {
let data = new FuzzedDataProvider(fuzzerInputData)
+ if (data.remainingBytes < 16) {
+ // insufficient bytes to start
+ return
+ }
let seed = data.consumeIntegralInRange(1, 2**35-31)
let scenario = data.pickValue(RULES.scenarios)
@@ -30,6 +34,10 @@ module.exports.fuzz = function(fuzzerInputData) {
let step = 0
while (true) {
+ if (data.remainingBytes < 16) {
+ // insufficient bytes to continue
+ return
+ }
let active = state.active
if (active === 'Both' || active === 'All') {
// If multiple players can act, we'll pick a random player to go first.
@@ -58,8 +66,9 @@ module.exports.fuzz = function(fuzzerInputData) {
}
// Tor: view.actions["foo"] === 0 means the "foo" action is disabled (show the button in a disabled state)
+ // Also ignoring the actions with `[]` as args, unsure about this but needed for Nevsky.
for (const [key, value] of Object.entries(actions)) {
- if (value === false || value === 0) {
+ if (value === false || value === 0 || value.length === 0) {
delete actions[key]
}
}