diff options
-rw-r--r-- | rules.js | 6 |
1 files changed, 3 insertions, 3 deletions
@@ -3873,7 +3873,7 @@ function has_light_infantry_in_defense() { } function can_play_ambush_in_attack() { - if (!game.battle.assault && !game.events.ambush !== game.battle.attacker) { + if (!game.battle.assault && game.events.ambush !== game.battle.attacker) { let s = game.battle.where; if (is_card_available_for_attacker(AMBUSH_1) || is_card_available_for_attacker(AMBUSH_2)) { let n = count_auxiliary_units_in_attack(); @@ -3888,7 +3888,7 @@ function can_play_ambush_in_attack() { } function can_play_ambush_in_defense() { - if (!game.battle.assault && !game.events.ambush !== game.battle.defender) { + if (!game.battle.assault && game.events.ambush !== game.battle.defender) { let s = game.battle.where; if (is_card_available_for_defender(AMBUSH_1) || is_card_available_for_defender(AMBUSH_2)) { let n = count_auxiliary_units_in_defense(); @@ -3993,7 +3993,7 @@ states.attacker_events = { else dont_have.push('"Fieldworks"'); } - view.prompt = "Attacker at ${game.battle.where}."; + view.prompt = `Attacker at ${space_name(game.battle.where)}.`; view.where = game.battle.where; if (have.length > 0) view.prompt += " You may play " + have.join(" or ") + "."; |