diff options
-rw-r--r-- | rules.js | 51 |
1 files changed, 24 insertions, 27 deletions
@@ -9595,34 +9595,38 @@ exports.setup = function (seed, scenario, options) { // ACTION HANDLERS function clear_undo() { - if (game.undo.length > 0) + if (game.undo && game.undo.length > 0) game.undo.length = 0 } function push_undo() { - let copy = {} - for (let k in game) { - let v = game[k] - if (k === "undo") continue - else if (k === "log") v = v.length - else if (k === "retro_foul_weather") v = 1 - else if (typeof v === "object" && v !== null) v = object_copy(v) - copy[k] = v + if (game.undo) { + let copy = {} + for (let k in game) { + let v = game[k] + if (k === "undo") continue + else if (k === "log") v = v.length + else if (k === "retro_foul_weather") v = 1 + else if (typeof v === "object" && v !== null) v = object_copy(v) + copy[k] = v + } + game.undo.push(copy) } - game.undo.push(copy) } function pop_undo() { - let save_log = game.log - let save_undo = game.undo - let save_retro_fw = game.retro_foul_weather - game = save_undo.pop() - save_log.length = game.log - game.log = save_log - game.undo = save_undo - if (game.retro_foul_weather) - game.retro_foul_weather = save_retro_fw - update_active_aliases() + if (game.undo) { + let save_log = game.log + let save_undo = game.undo + let save_retro_fw = game.retro_foul_weather + game = save_undo.pop() + save_log.length = game.log + game.log = save_log + game.undo = save_undo + if (game.retro_foul_weather) + game.retro_foul_weather = save_retro_fw + update_active_aliases() + } } function gen_action_undo() { @@ -9715,13 +9719,6 @@ exports.query = function (state, current, q) { return null } -exports.is_checkpoint = function (a, b) { - let x = b.log[b.log.length-2] - if (x === ".h2 Britain") return true - if (x === ".h2 France") return true - return false -} - function inactive_prompt(name, who, where) { view.prompt = `Waiting for ${game.active} \u2014 ${name}...` if (who) |