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-rw-r--r--rules.js23
1 files changed, 19 insertions, 4 deletions
diff --git a/rules.js b/rules.js
index a25624f..7a48b61 100644
--- a/rules.js
+++ b/rules.js
@@ -16,13 +16,19 @@
// naming: France/Britain or "The French"/"The British"
// features
-// TODO: track 'held'
-// TODO: battle VP awards
-// TODO: end of late season
// TODO: french_regulars event played - montcalm not entered or dead separate state (merge DEAD/UNUSED consts)
+// TODO: battle VP awards
+// TODO: winter attrition
// TODO: trace supply
// TODO: infiltration
+// TODO: campaign and stacking - define forces first, then move
+// TODO: flat force definition - use sum of leader command rating
+// (only allow dropping subordinate if stacking limit allows)
+// TODO: indians and raiders go home - new process (coureurs and leaders follow indians, etc)
+
+// TODO: demolish separate fort/stockade/fieldworks states
+
// TODO: 10.413 leaders and coureurs may follow indians home
// TODO: leaders alone - retreat (reinforcement events that place units)
@@ -5235,7 +5241,16 @@ states.indians_and_leaders_go_home = {
// LATE SEASON - REMOVE RAIDED MARKERS
function goto_remove_raided_markers() {
- // TODO
+ log("");
+ log(`France removes ${game.France.raids.length} raided markers.`);
+ award_french_vp(Math.ceil(game.France.raids.length / 2));
+ game.France.raids = [];
+
+ log("");
+ log(`Britain removes ${game.Britain.raids.length} raided markers.`);
+ award_british_vp(Math.ceil(game.Britain.raids.length / 2));
+ game.Britain.raids = [];
+
goto_winter_attrition();
}