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-rw-r--r--rules.js37
1 files changed, 32 insertions, 5 deletions
diff --git a/rules.js b/rules.js
index e1f7586..e112b0d 100644
--- a/rules.js
+++ b/rules.js
@@ -3962,23 +3962,50 @@ function goto_battle_defender_events() {
states.attacker_events = {
prompt() {
+ let have = [];
+ let dont_have = [];
view.prompt = "Attacker may play battle response cards.";
if (can_play_ambush_in_attack()) {
- if (player.hand.includes(AMBUSH_1))
+ if (player.hand.includes(AMBUSH_1)) {
gen_action('play_event', AMBUSH_1);
- if (player.hand.includes(AMBUSH_2))
+ have.push('"Ambush"');
+ } else {
+ dont_have.push('"Ambush"');
+ }
+ if (player.hand.includes(AMBUSH_2)) {
gen_action('play_event', AMBUSH_2);
+ have.push('"Ambush"');
+ } else {
+ dont_have.push('"Ambush"');
+ }
}
if (can_play_coehorns_in_attack()) {
- if (player.hand.includes(COEHORNS))
+ if (player.hand.includes(COEHORNS)) {
gen_action('play_event', COEHORNS);
+ have.push('"Coehorns"');
+ } else {
+ dont_have.push('"Coehorns"');
+ }
}
if (can_play_fieldworks_in_attack()) {
- if (player.hand.includes(FIELDWORKS_1))
+ if (player.hand.includes(FIELDWORKS_1)) {
gen_action('play_event', FIELDWORKS_1);
- if (player.hand.includes(FIELDWORKS_2))
+ have.push('"Fieldworks"');
+ } else {
+ dont_have.push('"Fieldworks"');
+ }
+ if (player.hand.includes(FIELDWORKS_2)) {
gen_action('play_event', FIELDWORKS_2);
+ have.push('"Fieldworks"');
+ } else {
+ dont_have.push('"Fieldworks"');
+ }
}
+ view.prompt = "Attack.";
+ if (have.length > 0)
+ view.prompt += " You may play " + have.join(" or ") + ".";
+ if (dont_have.length > 0)
+ view.prompt += " You don't have " + have.join(" and ") + ".";
gen_action_next();
},
play_event(c) {