diff options
Diffstat (limited to 'rules.js')
-rw-r--r-- | rules.js | 10 |
1 files changed, 6 insertions, 4 deletions
@@ -10,7 +10,7 @@ // TODO: june 15 special rules -// TODO: pause after last battle before next turn +// TODO: pause after last battle before next turn (do not auto-pass move and attack?) // TODO: confirm attack step? // TODO: roll attack step? @@ -360,9 +360,11 @@ function eliminate_detachments_stacked_with_corps(c) { } function recall_grand_battery_alone() { - let x = piece_hex(GRAND_BATTERY) - if (is_map_hex(x) && !hex_has_any_piece(x, friendly_corps())) - recall_detachment(GRAND_BATTERY) + if (game.active === P1) { + let x = piece_hex(GRAND_BATTERY) + if (is_map_hex(x) && !hex_has_any_piece(x, friendly_corps())) + recall_detachment(GRAND_BATTERY) + } } function recall_detachment(p) { |