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-rw-r--r--rules.js1
1 files changed, 1 insertions, 0 deletions
diff --git a/rules.js b/rules.js
index 204575c..2620444 100644
--- a/rules.js
+++ b/rules.js
@@ -1892,6 +1892,7 @@ states.attack_who = {
function begin_attack() {
game.count = 0
+ // TODO: move to just before rolling so we can see committed fresh cav!
for (let p of friendly_infantry_corps())
if (can_attack_infantry_support(p))
game.count |= (1 << p)