From ea0afca358e69a6092ef072994e3cf4ceb3316b9 Mon Sep 17 00:00:00 2001 From: Mischa Untaga <99098079+MischaU8@users.noreply.github.com> Date: Thu, 9 Nov 2023 16:38:24 +0100 Subject: prompting, die rolls and cleanup --- rules.js | 453 ++++++++++++++++++++------------------------------------------- 1 file changed, 142 insertions(+), 311 deletions(-) (limited to 'rules.js') diff --git a/rules.js b/rules.js index d5f87d0..a39775e 100644 --- a/rules.js +++ b/rules.js @@ -59,6 +59,15 @@ const COLOR_CODE = { [RED_X]: "RX", } +const COLOR_NAMES = { + [PURPLE]: "Purple", + [YELLOW]: "Yellow", + [PURPLE_OR_YELLOW]: "Purple or Yellow", + [RED]: "Red", + [GREEN_CHECK]: "Green Check", + [RED_X]: "Red X", +} + const { CARDS } = require("./cards.js") const { US_STATES } = require("./data.js") @@ -159,10 +168,10 @@ function us_states(...args) { return args.map(find_us_state).sort() } -function region_us_states(region) { +function region_us_states(...args) { const indexes = [] US_STATES.forEach((element, index) => { - if (element && element.region === region) indexes.push(index) + if (element && args.includes(element.region)) indexes.push(index) }) return indexes } @@ -316,7 +325,6 @@ function setup_game() { game.opposition_hand.push(first_opposition_card) for (let c = first_strategy_card; c <= last_strategy_card; ++c) { - console.log("PUSH", c) game.strategy_deck.push(c) } for (let c = first_states_card; c <= last_states_card; ++c) @@ -649,16 +657,20 @@ function end_play_card(c) { states.operations_phase = { inactive: "Play a Card.", prompt() { - view.prompt = "Operations: Play a Card." + let can_play_hand = false + let can_play_claimed = false if (!game.has_played_hand) { for (let c of player_hand()) { - if (can_play_event(c)) + if (can_play_event(c)) { gen_action("card_event", c) + can_play_hand = true + } if (has_player_active_campaigners()) { gen_action("card_campaigning", c) gen_action("card_organizing", c) gen_action("card_lobbying", c) + can_play_hand = true } } } @@ -666,9 +678,23 @@ states.operations_phase = { if (!game.has_played_claimed) { // only one claimed can be played per turn for (let c of player_claimed()) { - gen_action("card_event", c) + if (can_play_event(c)) { + gen_action("card_event", c) + can_play_claimed = true + } } } + + if (can_play_hand && can_play_claimed) { + view.prompt = "Operations: Play a card from Hand or Claimed card (optionally)." + } else if (can_play_hand) { + view.prompt = "Operations: Play a card from Hand." + } else if (can_play_claimed) { + view.prompt = "Operations: Play a Claimed card (optionally)." + } else { + view.prompt = "Operations: Done." + } + if (game.has_played_hand) gen_action("done") }, @@ -790,7 +816,6 @@ function goto_play_event(c) { function end_event() { let c = game.vm.fp - console.log('end_event', c) game.vm = null end_play_card(c) } @@ -995,6 +1020,7 @@ function vm_add_cubes_in_one_state_of_each_region() { function vm_add_cubes_per_state_in_any_one_region() { game.vm.count = vm_operand(1) game.vm.cubes = vm_operand(2) + game.vm.us_states = anywhere() game.vm.per_state_in_any_one_region = true goto_vm_add_cubes() } @@ -1274,9 +1300,9 @@ states.vm_switch = { } states.vm_add_campaigner = { - inactive: "add a campaigner", + inactive: "add a Campaigner", prompt() { - event_prompt() + event_prompt("Add a Campaigner") gen_action_region(game.vm.region) }, region(r) { @@ -1286,20 +1312,33 @@ states.vm_add_campaigner = { } } +function increase_player_buttons(count=1) { + log(`+${pluralize(count, 'button')}.`) + if (game.active === SUF) { + game.support_buttons += count + } else { + game.opposition_buttons += count + } +} + +function decrease_player_buttons(count=1) { + log(`-${pluralize(count, 'button')}.`) + if (game.active === SUF) { + game.support_buttons -= count + } else { + game.opposition_buttons -= count + } +} + states.vm_receive_buttons = { inactive: "receive buttons", prompt() { - event_prompt() + event_prompt(`Receive ${pluralize(game.vm.count, 'button')}`) gen_action("next") }, next() { push_undo() - log(`+${pluralize(game.vm.count, 'button')}.`) - if (game.active === SUF) { - game.support_buttons += game.vm.count - } else { - game.opposition_buttons += game.vm.count - } + increase_player_buttons(game.vm.count) vm_next() } } @@ -1307,17 +1346,12 @@ states.vm_receive_buttons = { states.vm_spend_buttons = { inactive: "spend buttons", prompt() { - event_prompt() + event_prompt(`Spend ${pluralize(game.vm.count, 'button')}`) gen_action("next") }, next() { push_undo() - log(`-${pluralize(game.vm.count, 'button')}.`) - if (game.active === SUF) { - game.support_buttons -= game.vm.count - } else { - game.opposition_buttons -= game.vm.count - } + decrease_player_buttons(game.vm.count) vm_next() } } @@ -1335,11 +1369,17 @@ function goto_vm_add_cubes() { states.vm_add_cubes = { inactive: "add a cube", prompt() { - event_prompt() + if (!game.vm.cube_color) { + event_prompt("Choose a cube to add.") + } else { + event_prompt(`Add a ${COLOR_NAMES[game.vm.cube_color]} cube.`) + } + if (game.vm.cubes === PURPLE_OR_YELLOW) { gen_action("purple") gen_action("yellow") } + if (game.vm.cube_color) { for (let s of game.vm.us_states) gen_action_us_state(s) @@ -1362,10 +1402,18 @@ states.vm_add_cubes = { set_delete(game.vm.us_states, other) } + if (game.vm.per_state_in_any_one_region) { + // TODO only need to do this the first time + // XXX does set_deletion work while iterating? + for (let other of game.vm.us_states) + if (us_state_region(s) !== us_state_region(other)) + set_delete(game.vm.us_states, other) + } + if (game.vm.limit) { if (map_get(game.vm.added, s) === game.vm.limit) set_delete(game.vm.us_states, s) - if (game.vm.added.length === game.vm.count) + if (map_count(game.vm.added) === game.vm.count) vm_next() } else { if (map_get(game.vm.added, s) === game.vm.count) @@ -1380,7 +1428,7 @@ states.vm_add_cubes = { states.vm_add_congress = { inactive: "add a congressional marker", prompt() { - event_prompt() + event_prompt(`Add ${pluralize(game.vm.count, 'congressional marker')}.`) gen_action("congress") }, congress() { @@ -1398,7 +1446,7 @@ states.vm_add_congress = { states.vm_remove_congress = { inactive: "remove a congressional marker", prompt() { - event_prompt() + event_prompt(`Remove ${pluralize(game.vm.count, 'congressional marker')}.`) gen_action("congress") }, congress() { @@ -1408,268 +1456,51 @@ states.vm_remove_congress = { } } -function can_vm_place() { - for (let s of game.vm.spaces) - if (can_place_cube(s, game.vm.removed)) - return true - return false -} - -function goto_vm_place() { - if (can_vm_place(game.vm.removed)) - game.state = "vm_place" - else - vm_next() -} - -states.vm_place = { - inactive: "place a cube", - prompt() { - event_prompt() - if (game.vm.upto) - view.actions.skip = 1 - for (let s of game.vm.spaces) - if (can_place_cube(s, game.vm.removed)) - gen_action_space(s) - }, - space(s) { - push_undo() - place_cube(s, game.vm.removed) - if (game.active === SUF) - log("Placed RC in S" + s + ".") - else - log("Placed BC in S" + s + ".") - if (--game.vm.count === 0 || !can_vm_place(game.vm.removed)) - vm_next() - }, - skip() { - push_undo() - vm_next() - }, -} - -function can_vm_place_disc() { - for (let s of game.vm.spaces) - if (can_place_disc(s)) - return true - return false -} - -function goto_vm_place_disc() { - if (can_vm_place_disc()) { - if (find_available_disc() < 0) - game.state = "vm_move_disc" - else - game.state = "vm_place_disc" - } else { - vm_next() +function roll_ndx(n, x, color="B", prefix="Rolled") { + clear_undo() + let result = 0 + let summary = [] + for (let i = 0; i < n; ++i) { + let roll = random(x) + 1 + result += roll + summary.push(color + roll) } + log(prefix + " " + summary.join(" ")) + return result } -states.vm_move_disc = { - inactive: "place a disc", - prompt() { - event_prompt("Remove a disc to place it elsewhere.") - if (game.vm.upto) - view.actions.skip = 1 - if (game.active === SUF) - for (let p = first_commune_disc; p <= last_commune_disc; ++p) - gen_action_piece(p) - else - for (let p = first_versailles_disc; p <= last_versailles_disc; ++p) - gen_action_piece(p) - }, - piece(p) { - push_undo() - let s = game.pieces[p] - if (game.active === SUF) - log("Moved RD from S" + s + ".") - else - log("Moved BD from S" + s + ".") - remove_piece(p) - game.state = "vm_place_disc" - }, - skip() { - push_undo() - vm_next() - }, +function goto_vm_roll_dice() { + game.state = "vm_roll" } -states.vm_place_disc = { - inactive: "place a disc", +states.vm_roll = { + inactive: "roll dice", prompt() { - event_prompt() - if (game.vm.upto) - view.actions.skip = 1 - for (let s of game.vm.spaces) - if (can_place_disc(s)) - gen_action_space(s) - }, - space(s) { - push_undo() - if (game.active === SUF) - log("Placed RD in S" + s + ".") - else - log("Placed BD in S" + s + ".") - place_disc(s) - vm_next() - }, - skip() { - push_undo() - vm_next() - }, -} - -function can_vm_replace() { - for (let s of game.vm.spaces) - if (can_replace_cube(s)) - return true - return false -} - -function goto_vm_replace() { - if (can_vm_replace()) - game.state = "vm_replace" - else - vm_next() -} - -states.vm_replace = { - inactive: "replace a cube", - prompt() { - event_prompt() - if (game.vm.upto) - view.actions.skip = 1 - for (let s of game.vm.spaces) - if (can_replace_cube(s)) - for_each_enemy_cube(s, gen_action_piece) - }, - piece(p) { - push_undo() - let s = game.pieces[p] - replace_cube(p) - log("Replaced " + piece_abbr(p) + " in S" + s + ".") - if (--game.vm.count === 0 || !can_vm_replace()) - vm_next() - }, - skip() { - push_undo() - vm_next() - }, -} - -function can_vm_remove() { - for (let s of game.vm.spaces) - if (can_remove_cube(s)) - return true - return false -} - -function goto_vm_remove() { - if (can_vm_remove()) - game.state = "vm_remove" - else - vm_next() -} - -states.vm_remove = { - inactive: "remove a cube", - prompt() { - event_prompt() - if (game.vm.upto) - view.actions.skip = 1 - for (let s of game.vm.spaces) - if (can_remove_cube(s)) - for_each_enemy_cube(s, gen_action_piece) - }, - piece(p) { - push_undo() - let s = game.pieces[p] - if (game.active === SUF) - log("Removed BC from S" + s + ".") - else - log("Removed RC from S" + s + ".") - remove_piece(p) - if (--game.vm.count === 0 || !can_vm_remove()) - vm_next() - }, - skip() { - push_undo() - vm_next() - }, -} - -states.vm_remove_own = { - inactive: "remove a cube", - prompt() { - event_prompt() - for (let s of game.vm.spaces) - for_each_friendly_cube(s, gen_action_piece) - }, - piece(p) { - push_undo() - let s = game.pieces[p] - if (game.active === SUF) - log("Removed RC from S" + s + ".") - else - log("Removed BC from S" + s + ".") - remove_piece(p) - vm_next() - }, -} - -function can_vm_move() { - let from = false - let to = false - for (let s of game.vm.a) - if (!game.vm.b.includes(s) && has_friendly_cube(s)) - from = true - for (let s of game.vm.b) - if (count_friendly_cubes(s) < 4) - to = true - return from && to -} - -function goto_vm_move() { - game.who = -1 - if (can_vm_move()) - game.state = "vm_move" - else - vm_next() -} - -states.vm_move = { - inactive: "move a cube", - prompt() { - event_prompt() - view.actions.skip = 1 - if (game.who < 0) { - for (let s of game.vm.a) - if (!game.vm.b.includes(s)) - for_each_friendly_cube(s, gen_action_piece) + if (game.vm.count === 1) { + event_prompt("Roll a die") } else { - game.selected_cube = game.who - for (let s of game.vm.b) - if (count_friendly_cubes(s) < 4) - gen_action_space(s) + event_prompt("Roll dice") + } + if (!game.vm.roll) { + gen_action("roll") + } else { + if (player_buttons() > 0) + gen_action("reroll") + gen_action("done") } }, - piece(p) { - push_undo() - game.who = p + roll() { + // TODO effects + game.vm.roll = roll_ndx(game.vm.count, game.vm.d) }, - space(s) { - let from = game.pieces[game.who] - move_piece(game.who, s) - log("Moved " + piece_abbr(game.who) + " from S" + from + " to S" + s + ".") - game.who = -1 - if (--game.vm.count === 0 || !can_vm_move()) - vm_next() + reroll() { + decrease_player_buttons(1) + // TODO effects + game.vm.roll = roll_ndx(game.vm.count, game.vm.d, "B", "Re-rolled") }, - skip() { - push_undo() + done() { vm_next() - }, + } } // #endregion @@ -1998,18 +1829,22 @@ function map_for_each(map, f) { f(map[i], map[i+1]) } +function map_count(map) { + let result = 0 + for (let i = 0; i < map.length; i += 2) + result += map[i+1] + return result +} + // #endregion // #region GENERATED EVENT CODE const CODE = [] CODE[1] = [ // Seneca Falls Convention - [ vm_prompt, "Add 1 :purple_campaigner and 1 :yellow_campaigner in the Northeast region." ], [ vm_add_campaigner, PURPLE, NORTHEAST ], [ vm_add_campaigner, YELLOW, NORTHEAST ], - [ vm_prompt, "Receive 2 :button." ], [ vm_receive_buttons, 2 ], - [ vm_prompt, "Add 2 :purple_or_yellow_cube in New York." ], [ vm_add_cubes, 2, PURPLE_OR_YELLOW, us_states("New York") ], [ vm_return ], ] @@ -2034,7 +1869,7 @@ CODE[4] = [ // A Vindication of the Rights of Woman CODE[5] = [ // Union Victory [ vm_requires_persistent, find_card("The Civil War") ], [ vm_roll, 1, D6 ], - [ vm_if, ()=>(game.vm.die >= 3) ], + [ vm_if, ()=>(game.vm.roll >= 3) ], [ vm_receive_buttons, 2 ], [ vm_discard_persistent, find_card("The Civil War") ], [ vm_endif ], @@ -2044,7 +1879,7 @@ CODE[5] = [ // Union Victory CODE[6] = [ // Fifteenth Amendment [ vm_requires_not_persistent, find_card("The Civil War") ], [ vm_roll, 1, D6 ], - [ vm_if, ()=>(game.vm.die >= 3) ], + [ vm_if, ()=>(game.vm.roll >= 3) ], [ vm_add_congress, 2 ], [ vm_add_cubes_limit, 8, PURPLE_OR_YELLOW, anywhere(), 2 ], [ vm_endif ], @@ -2071,9 +1906,7 @@ CODE[9] = [ // Lucy Stone ] CODE[10] = [ // Susan B. Anthony Indicted - [ vm_prompt, "Receive 1 :button." ], [ vm_receive_buttons, 1 ], - [ vm_prompt, "Add 1 :purple_or_yellow_cube in one state of each region." ], [ vm_add_cubes_in_one_state_of_each_region, 1, PURPLE_OR_YELLOW ], [ vm_return ], ] @@ -2086,11 +1919,13 @@ CODE[11] = [ // Anna Dickinson CODE[12] = [ // Frederick Douglass [ vm_roll, 1, D8 ], - [ vm_add_cubes_limit, ()=>(game.vm.die), PURPLE_OR_YELLOW, region_us_states(NORTHEAST), 1 ], + [ vm_add_cubes_limit, ()=>(game.vm.roll), PURPLE_OR_YELLOW, region_us_states(NORTHEAST), 1 ], [ vm_return ], ] CODE[13] = [ // Frances Harper + [ vm_roll, 1, D8 ], + [ vm_add_cubes_limit, ()=>(game.vm.roll), PURPLE_OR_YELLOW, region_us_states(ATLANTIC_APPALACHIA), 1 ], [ vm_return ], ] @@ -2102,13 +1937,13 @@ CODE[14] = [ // The Union Signal CODE[15] = [ // Sojourner Truth [ vm_roll, 1, D8 ], - [ vm_add_cubes_limit, ()=>(game.vm.die), PURPLE_OR_YELLOW, region_us_states(MIDWEST), 1 ], + [ vm_add_cubes_limit, ()=>(game.vm.roll), PURPLE_OR_YELLOW, region_us_states(MIDWEST), 1 ], [ vm_return ], ] CODE[16] = [ // Pioneer Women [ vm_roll, 1, D8 ], - [ vm_add_cubes_limit, ()=>(game.vm.die), PURPLE_OR_YELLOW, region_us_states(PLAINS), 1 ], + [ vm_add_cubes_limit, ()=>(game.vm.roll), PURPLE_OR_YELLOW, region_us_states(PLAINS), 1 ], [ vm_return ], ] @@ -2118,9 +1953,7 @@ CODE[17] = [ // Women to the Polls ] CODE[18] = [ // National Woman’s Rights Convention - [ vm_prompt, "Add 1 :congressional_marker in Congress." ], [ vm_add_congress, 1 ], - [ vm_prompt, "Add 1 :purple_or_yellow_cube in one state of each region." ], [ vm_add_cubes_in_one_state_of_each_region, 1, PURPLE_OR_YELLOW ], [ vm_return ], ] @@ -2133,7 +1966,7 @@ CODE[19] = [ // National American Woman Suffrage Association CODE[20] = [ // Jeannette Rankin [ vm_roll, 1, D6 ], - [ vm_if, ()=>(game.vm.die >= 3) ], + [ vm_if, ()=>(game.vm.roll >= 3) ], [ vm_add_congress, 1 ], [ vm_add_cubes, 4, PURPLE_OR_YELLOW, us_states("Montana") ], [ vm_add_cubes_in_each_of, 2, PURPLE_OR_YELLOW, region_us_states_except(PLAINS, us_states("Montana")) ], @@ -2161,13 +1994,13 @@ CODE[23] = [ // Equality League of Self-Supporting Women CODE[24] = [ // Emmeline Pankhurst [ vm_roll, 2, D6 ], - [ vm_add_cubes_limit, ()=>(game.vm.die), PURPLE_OR_YELLOW, anywhere(), 1 ], + [ vm_add_cubes_limit, ()=>(game.vm.roll), PURPLE_OR_YELLOW, anywhere(), 1 ], [ vm_return ], ] CODE[25] = [ // “Debate Us, You Cowards!” [ vm_roll, 2, D6 ], - [ vm_remove_cubes_limit, ()=>(game.vm.die), RED, anywhere(), 2 ], + [ vm_remove_cubes_limit, ()=>(game.vm.roll), RED, anywhere(), 2 ], [ vm_return ], ] @@ -2179,7 +2012,7 @@ CODE[26] = [ // Carrie Chapman Catt CODE[27] = [ // Alice Paul & Lucy Burns [ vm_roll, 2, D6 ], - [ vm_remove_cubes_limit, ()=>(game.vm.die), RED, anywhere(), 2 ], + [ vm_remove_cubes_limit, ()=>(game.vm.roll), RED, anywhere(), 2 ], [ vm_return ], ] @@ -2202,7 +2035,7 @@ CODE[30] = [ // Zitkala-Ša CODE[31] = [ // Helen Keller [ vm_roll, 2, D6 ], - [ vm_add_cubes_limit, ()=>(game.vm.die), PURPLE_OR_YELLOW, anywhere(), 2 ], + [ vm_add_cubes_limit, ()=>(game.vm.roll), PURPLE_OR_YELLOW, anywhere(), 2 ], [ vm_return ], ] @@ -2244,7 +2077,7 @@ CODE[37] = [ // The Young Woman Citizen CODE[38] = [ // 1918 Midterm Elections [ vm_roll, 1, D6 ], - [ vm_if, ()=>(game.vm.die >= 3) ], + [ vm_if, ()=>(game.vm.roll >= 3) ], [ vm_add_congress, 3 ], [ vm_endif ], [ vm_return ], @@ -2299,19 +2132,19 @@ CODE[46] = [ // Eighteenth Amendment CODE[47] = [ // Mary McLeod Bethune [ vm_roll, 2, D8 ], - [ vm_remove_cubes_limit, ()=>(game.vm.die), RED, anywhere(), 2 ], + [ vm_remove_cubes_limit, ()=>(game.vm.roll), RED, anywhere(), 2 ], [ vm_return ], ] CODE[48] = [ // Make a Home Run for Suffrage [ vm_roll, 2, D8 ], - [ vm_remove_cubes_limit, ()=>(game.vm.die), RED, anywhere(), 2 ], + [ vm_remove_cubes_limit, ()=>(game.vm.roll), RED, anywhere(), 2 ], [ vm_return ], ] CODE[49] = [ // Mary Church Terrell [ vm_roll, 2, D8 ], - [ vm_add_cubes_limit, ()=>(game.vm.die), PURPLE_OR_YELLOW, anywhere(), 2 ], + [ vm_add_cubes_limit, ()=>(game.vm.roll), PURPLE_OR_YELLOW, anywhere(), 2 ], [ vm_return ], ] @@ -2323,7 +2156,7 @@ CODE[50] = [ // Tea Parties for Suffrage CODE[51] = [ // Dr. Mabel Ping-Hua Lee [ vm_roll, 2, D8 ], - [ vm_add_cubes_limit, ()=>(game.vm.die), PURPLE_OR_YELLOW, anywhere(), 2 ], + [ vm_add_cubes_limit, ()=>(game.vm.roll), PURPLE_OR_YELLOW, anywhere(), 2 ], [ vm_return ], ] @@ -2362,7 +2195,7 @@ CODE[56] = [ // Senator Joseph Brown CODE[57] = [ // Minor v. Happersett [ vm_roll, 1, D6 ], - [ vm_if, ()=>(game.vm.die >= 3) ], + [ vm_if, ()=>(game.vm.roll >= 3) ], [ vm_remove_congress, 1 ], [ vm_add_cubes, 2, RED, us_states("Missouri") ], [ vm_endif ], @@ -2371,7 +2204,7 @@ CODE[57] = [ // Minor v. Happersett CODE[58] = [ // Senate Rejects Suffrage Amendment [ vm_roll, 1, D6 ], - [ vm_if, ()=>(game.vm.die >= 3) ], + [ vm_if, ()=>(game.vm.roll >= 3) ], [ vm_receive_buttons, 1 ], [ vm_remove_congress, 1 ], [ vm_endif ], @@ -2380,7 +2213,7 @@ CODE[58] = [ // Senate Rejects Suffrage Amendment CODE[59] = [ // South Dakota Rejects Suffrage [ vm_roll, 1, D6 ], - [ vm_if, ()=>(game.vm.die >= 3) ], + [ vm_if, ()=>(game.vm.roll >= 3) ], [ vm_remove_congress, 1 ], [ vm_add_cubes, 2, RED, us_states("South Dakota") ], [ vm_endif ], @@ -2393,7 +2226,6 @@ CODE[60] = [ // Gerrymandering ] CODE[61] = [ // Border States - [ vm_prompt, "Add 1 :red_cube in each of Delaware, Maryland, West Virginia, Kentucky and Missouri." ], [ vm_add_cubes_in_each_of, 1, RED, us_states("Delaware", "Maryland", "West Virginia", "Kentucky", "Missouri") ], [ vm_return ], ] @@ -2410,13 +2242,13 @@ CODE[63] = [ // New York Newspapers CODE[64] = [ // Senator George Vest [ vm_remove_congress, 1 ], - [ vm_add_cubes, 2, us_states("Missouri") ], + [ vm_add_cubes, 2, RED, us_states("Missouri") ], [ vm_return ], ] CODE[65] = [ // Catharine Beecher [ vm_roll, 1, D4 ], - [ vm_add_cubes_limit, ()=>(game.vm.die), RED, anywhere(), 1 ], + [ vm_add_cubes_limit, ()=>(game.vm.roll), RED, anywhere(), 1 ], [ vm_return ], ] @@ -2444,7 +2276,6 @@ CODE[69] = [ // Southern Resentment ] CODE[70] = [ // Old Dixie - [ vm_prompt, "Add 1 :red_cube in each of Louisiana, Mississippi, Alabama, Georgia and Florida." ], [ vm_add_cubes_in_each_of, 1, RED, us_states("Louisiana", "Mississippi", "Alabama", "Georgia", "Florida") ], [ vm_return ], ] @@ -2483,7 +2314,7 @@ CODE[76] = [ // “O Save Us Senators, From Ourselves” CODE[77] = [ // Emma Goldman [ vm_roll, 1, D6 ], - [ vm_add_cubes_limit, ()=>(game.vm.die), RED, anywhere(), 1 ], + [ vm_add_cubes_limit, ()=>(game.vm.roll), RED, anywhere(), 1 ], [ vm_return ], ] @@ -2588,27 +2419,27 @@ CODE[93] = [ // Red Scare CODE[94] = [ // Southern Women’s Rejection League [ vm_requires_persistent, find_card("Southern Strategy") ], [ vm_roll, 1, D8 ], - [ vm_add_cubes_limit, ()=>(game.vm.die), RED, region_us_states(SOUTH), 2 ], + [ vm_add_cubes_limit, ()=>(game.vm.roll), RED, region_us_states(SOUTH), 2 ], [ vm_return ], ] CODE[95] = [ // United Daughters of the Confederacy [ vm_requires_persistent, find_card("Southern Strategy") ], [ vm_roll, 1, D8 ], - [ vm_add_cubes_limit, ()=>(game.vm.die), RED, region_us_states(SOUTH), 2 ], + [ vm_add_cubes_limit, ()=>(game.vm.roll), RED, region_us_states(SOUTH), 2 ], [ vm_return ], ] CODE[96] = [ // Cheers to “No on Suffrage” [ vm_requires_persistent, find_card("Eighteenth Amendment") ], [ vm_roll, 1, D8 ], - [ vm_add_cubes_limit, ()=>(game.vm.die), RED, anywhere(), 2 ], + [ vm_add_cubes_limit, ()=>(game.vm.roll), RED, anywhere(), 2 ], [ vm_return ], ] CODE[97] = [ // The Unnecessary Privilege [ vm_roll, 1, D6 ], - [ vm_add_cubes_limit, ()=>(game.vm.die), RED, anywhere(), 1 ], + [ vm_add_cubes_limit, ()=>(game.vm.roll), RED, anywhere(), 1 ], [ vm_return ], ] -- cgit v1.2.3