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Diffstat (limited to 'tools/support_cards.md')
-rw-r--r-- | tools/support_cards.md | 9 |
1 files changed, 9 insertions, 0 deletions
diff --git a/tools/support_cards.md b/tools/support_cards.md index 173b342..b521299 100644 --- a/tools/support_cards.md +++ b/tools/support_cards.md @@ -7,6 +7,7 @@ Add 1 :purple_campaigner and 1 :yellow_campaigner in the Northeast region. Recei ## Property Rights for Women For the remainder of the turn, roll :d6 instead of :d4 when taking a Campaigning action. +<!-- persistent: rest_of_turn --> ## Frances Willard Add 1 :congressional_marker in Congress and receive 2 :badge. @@ -19,6 +20,7 @@ Playable if *The Civil War* is in effect. Roll :d6. On a roll of 3-6, receive tw ## Fifteenth Amendment Playable if *The Civil War* is not in effect. Roll :d6. On a roll of 3-6, add 2 :congressional_marker in Congress and add 8 :purple_or_yellow_cube anywhere, no more than 2 per state. +<!-- persistent: rest_of_game --> ## Reconstruction Playable if *The Civil War* is not in effect and the *Fifteenth Amendment* is in effect. Add 1 :purple_or_yellow_cube in each of Virginia, North Carolina, South Carolina, Georgia, Florida, Alabama, Mississippi, Tennessee, Arkansas, Louisiana and Texas. @@ -102,12 +104,14 @@ Recieve 2 :badge. Add 2 :purple_or_yellow_cube in each of California, Nevada and ## Marie Louise Bottineau Baldwin For the remainder of the turn, roll :d6 instead of :d4 when taking a Campaigning action. +<!-- persistent: rest_of_turn --> ## The West’s Awakening Add 2 :purple_or_yellow_cube in each state in the West region. ## Southern Strategy Receive 2 :badge. Add 2 :purple_or_yellow_cube in each state in the South region. Select and place in front of you 1 available Strategy card. +<!-- persistent: rest_of_game --> # Late @@ -128,12 +132,15 @@ Add 2 :congressional_marker in Congress. ## Voter Registration The Suffragist player rolls :d8 instead of :d6 during Final Voting. +<!-- persistent: ballot_box --> ## Processions for Suffrage For the remainder of the turn, roll :d8 instead of :d6 when taking a Lobbying action. For each 6, 7 or 8 rolled, add 1 :congressional_marker in Congress. +<!-- persistent: rest_of_turn --> ## Prison Tour Special For the remainder of the turn, roll :d6 instead of :d4 when taking a Campaigning action. +<!-- persistent: rest_of_turn --> ## Victory Map Add 1 :purple_or_yellow_cube in each state in the West and Plains regions. Add 1 :purple_or_yellow_cube in each of Texas, Arkansas, Illinois, Michigan, New York and Vermont. @@ -143,6 +150,7 @@ Playable if *War in Europe* is in effect. Add 10 :purple_or_yellow_cube anywhere ## Eighteenth Amendment Roll :d6. On a roll of 3-6, add 1 congressional_marker in Congress and receive 2 :badge. +<!-- persistent: rest_of_game --> ## Mary McLeod Bethune Roll :d8 :d8. Remove that number :red_cube anywhere, no more than 2 per state. @@ -161,3 +169,4 @@ Roll :d8 :d8. Add that number :purple_or_yellow_cube anywhere, no more than 2 pe ## Miss Febb Wins the Last Vote The Suffragist player wins all ties during Final Voting. +<!-- persistent: ballot_box --> |