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-rw-r--r--rules.js46
1 files changed, 20 insertions, 26 deletions
diff --git a/rules.js b/rules.js
index 4af8c48..5970708 100644
--- a/rules.js
+++ b/rules.js
@@ -1378,13 +1378,25 @@ states.campaigning = {
}
function goto_campaigning_assign() {
- game.state = "campaigning_assign"
- game.campaigning = {
- dice_idx: 0,
- assigned: [],
- count: 0,
- region: 0,
- moved: false
+ if (!game.campaigning) {
+ game.campaigning = {
+ dice_idx: 0,
+ assigned: [],
+ count: 0,
+ region: 0,
+ moved: false
+ }
+ }
+
+ if (game.campaigning.assigned.length !== game.count) {
+ game.state = "campaigning_assign"
+ } else {
+ delete game.selected_campaigner
+ delete game.campaigning
+ if (game.vm)
+ vm_next()
+ else
+ end_play_card(game.played_card)
}
}
@@ -1398,24 +1410,11 @@ states.campaigning_assign = {
if (!set_has(game.campaigning.assigned, c))
gen_action_campaigner(c)
})
-
- if (game.campaigning.assigned.length === game.count) {
- view.prompt = `Campaigning: Done.`
- gen_action("done")
- }
},
campaigner(c) {
push_undo()
let die = game.roll[game.campaigning.dice_idx]
goto_campaigning_add_cubes(c, die)
- },
- done() {
- delete game.selected_campaigner
- delete game.campaigning
- if (game.vm)
- vm_next()
- else
- end_play_card(game.played_card)
}
}
@@ -1531,7 +1530,7 @@ function after_campaigning_add_cube(us_state) {
delete game.selected_campaigner
if (game.campaigning.dice_idx < game.roll.length)
game.campaigning.dice_idx += 1
- game.state = "campaigning_assign"
+ goto_campaigning_assign()
}
}
@@ -1552,11 +1551,6 @@ states.campaigning_move = {
move_campaigner(game.selected_campaigner, r)
game.campaigning.moved = true
game.state = "campaigning_add_cubes"
- },
- done() {
- delete game.selected_campaigner
- delete game.campaigning
- end_play_card(game.played_card)
}
}