diff options
-rw-r--r-- | play.js | 1 | ||||
-rw-r--r-- | rules.js | 16 |
2 files changed, 9 insertions, 8 deletions
@@ -847,6 +847,7 @@ function on_update() { // eslint-disable-line no-unused-vars action_button("draw", "Draw") action_button("next", "Next") + action_button("buttons", "Buttons") action_button("move", "Move") action_button("purple", "Purple") action_button("yellow", "Yellow") @@ -1802,9 +1802,9 @@ states.organizing = { inactive: "receive buttons.", prompt() { view.prompt = `Organizing: Receive ${pluralize(game.count, 'button')}` - gen_action("next") + gen_action("buttons") }, - next() { + buttons() { push_undo() if (game.count) increase_player_buttons(game.count) @@ -2484,9 +2484,9 @@ states.vm_receive_buttons = { inactive: "receive buttons.", prompt() { event_prompt(`Receive ${pluralize(game.vm.count, 'button')}`) - gen_action("next") + gen_action("buttons") }, - next() { + buttons() { push_undo() increase_player_buttons(game.vm.count) vm_next() @@ -2497,9 +2497,9 @@ states.vm_spend_buttons = { inactive: "spend buttons.", prompt() { event_prompt(`Spend ${pluralize(game.vm.count, 'button')}`) - gen_action("next") + gen_action("buttons") }, - next() { + buttons() { push_undo() decrease_player_buttons(game.vm.count) vm_next() @@ -2510,9 +2510,9 @@ states.vm_opponent_loses_buttons = { inactive: "make you lose buttons.", prompt() { event_prompt(`Opponent loses ${pluralize(game.vm.count, 'button')}`) - gen_action("next") + gen_action("buttons") }, - next() { + buttons() { push_undo() decrease_opponent_buttons(game.vm.count) vm_next() |