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-rw-r--r--rules.js60
1 files changed, 35 insertions, 25 deletions
diff --git a/rules.js b/rules.js
index 659d3a9..2895f68 100644
--- a/rules.js
+++ b/rules.js
@@ -1813,8 +1813,22 @@ function check_victory() {
return false
}
+function increase_congress(count=1) {
+ const before = game.congress
+ game.congress = Math.min(game.congress + count, 6)
+ const added = game.congress - before
+ if (added)
+ log(`Congress +${added} CM`)
+}
+
+function decrease_congress(count=1) {
+ const before = game.congress
+ game.congress = Math.max(game.congress - count, 0)
+ const removed = before - game.congress
+ if (removed)
+ log(`Congress -${removed} CM`)
+}
-// XXX similar to states.vm_add_congress, refactor?
states.lobbying_add_congress = {
inactive: "add a Congressional marker.",
prompt() {
@@ -1822,18 +1836,13 @@ states.lobbying_add_congress = {
gen_action("congress")
},
congress() {
- game.congress = Math.min(game.congress + game.count, 6)
- log(`Congress +${game.count} CM`)
-
- if (game.congress >= 6) {
- if (trigger_nineteenth_amendment())
- return
- }
+ increase_congress(game.count)
+ if (game.congress >= 6 && trigger_nineteenth_amendment())
+ return
end_play_card(game.played_card)
}
}
-// XXX similar to states.vm_remove_congress, refactor?
states.lobbying_remove_congress = {
inactive: "remove a Congressional marker.",
prompt() {
@@ -1841,9 +1850,7 @@ states.lobbying_remove_congress = {
gen_action("congress")
},
congress() {
- game.congress = Math.max(game.congress - game.count, 0)
- log(`Congress -${game.count} CM`)
-
+ decrease_congress(game.count)
end_play_card(game.played_card)
}
}
@@ -2335,30 +2342,39 @@ states.vm_add_campaigner = {
}
function increase_player_buttons(count=1) {
- log(`${game.active} +${count} BM`)
+ const before = player_buttons()
if (game.active === SUF) {
game.support_buttons = Math.min(game.support_buttons + count, MAX_SUPPORT_BUTTONS)
} else {
game.opposition_buttons = Math.min(game.opposition_buttons + count, MAX_OPPOSITION_BUTTONS)
}
+ const added = player_buttons() - before
+ if (added)
+ log(`${game.active} +${added} BM`)
}
function decrease_player_buttons(count=1) {
- log(`${game.active} -${count} BM`)
+ const before = player_buttons()
if (game.active === SUF) {
game.support_buttons = Math.max(game.support_buttons - count, 0)
} else {
game.opposition_buttons = Math.max(game.opposition_buttons - count, 0)
}
+ const removed = before - player_buttons()
+ if (removed)
+ log(`${game.active} -${removed} BM`)
}
function decrease_opponent_buttons(count=1) {
- log(`${opponent_name()} -${count} BM`)
+ const before = opponent_buttons()
if (game.active === SUF) {
game.opposition_buttons = Math.max(game.opposition_buttons - count, 0)
} else {
game.support_buttons = Math.max(game.support_buttons - count, 0)
}
+ const removed = before - opponent_buttons()
+ if (removed)
+ log(`${opponent_name()} -${removed} BM`)
}
states.vm_receive_buttons = {
@@ -2676,13 +2692,9 @@ states.vm_add_congress = {
gen_action("congress")
},
congress() {
- game.congress = Math.min(game.congress + game.vm.count, 6)
- log(`Congress +${game.vm.count} CM`)
-
- if (game.congress >= 6) {
- if (trigger_nineteenth_amendment())
- return
- }
+ increase_congress(game.vm.count)
+ if (game.congress >= 6 && trigger_nineteenth_amendment())
+ return
vm_next()
}
}
@@ -2694,9 +2706,7 @@ states.vm_remove_congress = {
gen_action("congress")
},
congress() {
- game.congress = Math.max(game.congress - game.vm.count, 0)
- log(`Congress -${game.vm.count} CM`)
-
+ decrease_congress(game.vm.count)
vm_next()
}
}